| Index: Source/core/rendering/HitTestLocation.h
|
| diff --git a/Source/core/rendering/HitTestLocation.h b/Source/core/rendering/HitTestLocation.h
|
| index cd5ee8000e0d3411b1cd8160ee881239dbedbb26..d69f86595378c02cdc652a4b6e3130412da962a2 100644
|
| --- a/Source/core/rendering/HitTestLocation.h
|
| +++ b/Source/core/rendering/HitTestLocation.h
|
| @@ -25,7 +25,6 @@
|
| #include "platform/geometry/FloatQuad.h"
|
| #include "platform/geometry/FloatRect.h"
|
| #include "platform/geometry/LayoutRect.h"
|
| -#include "platform/geometry/RoundedRect.h"
|
| #include "wtf/Forward.h"
|
| #include "wtf/ListHashSet.h"
|
| #include "wtf/OwnPtr.h"
|
| @@ -33,6 +32,8 @@
|
|
|
| namespace blink {
|
|
|
| +class FloatRoundedRect;
|
| +
|
| class HitTestLocation {
|
| public:
|
|
|
| @@ -65,7 +66,7 @@ public:
|
|
|
| bool intersects(const LayoutRect&) const;
|
| bool intersects(const FloatRect&) const;
|
| - bool intersects(const RoundedRect&) const;
|
| + bool intersects(const FloatRoundedRect&) const;
|
| bool containsPoint(const FloatPoint&) const;
|
|
|
| const FloatPoint& transformedPoint() const { return m_transformedPoint; }
|
|
|