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Side by Side Diff: Source/core/rendering/HitTestLocation.h

Issue 815933006: Change all uses of the RoundedRect class to use FloatRoundedRect instead. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 12 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. 2 * Copyright (C) 2006 Apple Computer, Inc.
3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) 3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details. 13 * Library General Public License for more details.
14 * 14 *
15 * You should have received a copy of the GNU Library General Public License 15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB. If not, write to 16 * along with this library; see the file COPYING.LIB. If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA. 18 * Boston, MA 02110-1301, USA.
19 * 19 *
20 */ 20 */
21 21
22 #ifndef HitTestLocation_h 22 #ifndef HitTestLocation_h
23 #define HitTestLocation_h 23 #define HitTestLocation_h
24 24
25 #include "platform/geometry/FloatQuad.h" 25 #include "platform/geometry/FloatQuad.h"
26 #include "platform/geometry/FloatRect.h" 26 #include "platform/geometry/FloatRect.h"
27 #include "platform/geometry/LayoutRect.h" 27 #include "platform/geometry/LayoutRect.h"
28 #include "platform/geometry/RoundedRect.h"
29 #include "wtf/Forward.h" 28 #include "wtf/Forward.h"
30 #include "wtf/ListHashSet.h" 29 #include "wtf/ListHashSet.h"
31 #include "wtf/OwnPtr.h" 30 #include "wtf/OwnPtr.h"
32 #include "wtf/RefPtr.h" 31 #include "wtf/RefPtr.h"
33 32
34 namespace blink { 33 namespace blink {
35 34
35 class FloatRoundedRect;
36
36 class HitTestLocation { 37 class HitTestLocation {
37 public: 38 public:
38 39
39 // Note that all points are in contents (aka "page") coordinate space for th e 40 // Note that all points are in contents (aka "page") coordinate space for th e
40 // document that is being hit tested. 41 // document that is being hit tested.
41 HitTestLocation(); 42 HitTestLocation();
42 HitTestLocation(const LayoutPoint&); 43 HitTestLocation(const LayoutPoint&);
43 HitTestLocation(const FloatPoint&); 44 HitTestLocation(const FloatPoint&);
44 HitTestLocation(const FloatPoint&, const FloatQuad&); 45 HitTestLocation(const FloatPoint&, const FloatQuad&);
45 // Pass non-zero padding values to perform a rect-based hit test. 46 // Pass non-zero padding values to perform a rect-based hit test.
(...skipping 12 matching lines...) Expand all
58 IntRect boundingBox() const { return m_boundingBox; } 59 IntRect boundingBox() const { return m_boundingBox; }
59 60
60 static IntRect rectForPoint(const LayoutPoint&, unsigned topPadding, unsigne d rightPadding, unsigned bottomPadding, unsigned leftPadding); 61 static IntRect rectForPoint(const LayoutPoint&, unsigned topPadding, unsigne d rightPadding, unsigned bottomPadding, unsigned leftPadding);
61 int topPadding() const { return roundedPoint().y() - m_boundingBox.y(); } 62 int topPadding() const { return roundedPoint().y() - m_boundingBox.y(); }
62 int rightPadding() const { return m_boundingBox.maxX() - roundedPoint().x() - 1; } 63 int rightPadding() const { return m_boundingBox.maxX() - roundedPoint().x() - 1; }
63 int bottomPadding() const { return m_boundingBox.maxY() - roundedPoint().y() - 1; } 64 int bottomPadding() const { return m_boundingBox.maxY() - roundedPoint().y() - 1; }
64 int leftPadding() const { return roundedPoint().x() - m_boundingBox.x(); } 65 int leftPadding() const { return roundedPoint().x() - m_boundingBox.x(); }
65 66
66 bool intersects(const LayoutRect&) const; 67 bool intersects(const LayoutRect&) const;
67 bool intersects(const FloatRect&) const; 68 bool intersects(const FloatRect&) const;
68 bool intersects(const RoundedRect&) const; 69 bool intersects(const FloatRoundedRect&) const;
69 bool containsPoint(const FloatPoint&) const; 70 bool containsPoint(const FloatPoint&) const;
70 71
71 const FloatPoint& transformedPoint() const { return m_transformedPoint; } 72 const FloatPoint& transformedPoint() const { return m_transformedPoint; }
72 const FloatQuad& transformedRect() const { return m_transformedRect; } 73 const FloatQuad& transformedRect() const { return m_transformedRect; }
73 74
74 private: 75 private:
75 template<typename RectType> 76 template<typename RectType>
76 bool intersectsRect(const RectType&) const; 77 bool intersectsRect(const RectType&) const;
77 void move(const LayoutSize& offset); 78 void move(const LayoutSize& offset);
78 79
79 // This is cached forms of the more accurate point and area below. 80 // This is cached forms of the more accurate point and area below.
80 LayoutPoint m_point; 81 LayoutPoint m_point;
81 IntRect m_boundingBox; 82 IntRect m_boundingBox;
82 83
83 FloatPoint m_transformedPoint; 84 FloatPoint m_transformedPoint;
84 FloatQuad m_transformedRect; 85 FloatQuad m_transformedRect;
85 86
86 bool m_isRectBased; 87 bool m_isRectBased;
87 bool m_isRectilinear; 88 bool m_isRectilinear;
88 }; 89 };
89 90
90 } // namespace blink 91 } // namespace blink
91 92
92 #endif // HitTestLocation_h 93 #endif // HitTestLocation_h
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