| Index: src/gpu/GrDrawState.h
|
| diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
|
| index b552e77e05dfc5194e7848dab16a3f23ec557eaa..ce29e6ca6894a2fd57ee77c7e39ea5df29699693 100644
|
| --- a/src/gpu/GrDrawState.h
|
| +++ b/src/gpu/GrDrawState.h
|
| @@ -35,11 +35,6 @@ public:
|
| this->reset();
|
| }
|
|
|
| - GrDrawState(const SkMatrix& initialViewMatrix) {
|
| - SkDEBUGCODE(fBlockEffectRemovalCnt = 0;)
|
| - this->reset(initialViewMatrix);
|
| - }
|
| -
|
| /**
|
| * Copies another draw state.
|
| **/
|
| @@ -53,9 +48,7 @@ public:
|
| /**
|
| * Resets to the default state. GrProcessors will be removed from all stages.
|
| */
|
| - void reset() { this->onReset(NULL); }
|
| -
|
| - void reset(const SkMatrix& initialViewMatrix) { this->onReset(&initialViewMatrix); }
|
| + void reset() { this->onReset(); }
|
|
|
| /**
|
| * Initializes the GrDrawState based on a GrPaint, view matrix and render target. Note that
|
| @@ -63,7 +56,7 @@ public:
|
| * equivalents are set to default values with the exception of vertex attribute state which
|
| * is unmodified by this function and clipping which will be enabled.
|
| */
|
| - void setFromPaint(const GrPaint& , const SkMatrix& viewMatrix, GrRenderTarget*);
|
| + void setFromPaint(const GrPaint&, GrRenderTarget*);
|
|
|
| /// @}
|
|
|
| @@ -268,73 +261,6 @@ public:
|
|
|
| /// @}
|
|
|
| - ///////////////////////////////////////////////////////////////////////////
|
| - /// @name View Matrix
|
| - ////
|
| -
|
| - /**
|
| - * Retrieves the current view matrix
|
| - * @return the current view matrix.
|
| - */
|
| - const SkMatrix& getViewMatrix() const { return fViewMatrix; }
|
| -
|
| - /**
|
| - * Retrieves the inverse of the current view matrix.
|
| - *
|
| - * If the current view matrix is invertible, return true, and if matrix
|
| - * is non-null, copy the inverse into it. If the current view matrix is
|
| - * non-invertible, return false and ignore the matrix parameter.
|
| - *
|
| - * @param matrix if not null, will receive a copy of the current inverse.
|
| - */
|
| - bool getViewInverse(SkMatrix* matrix) const {
|
| - SkMatrix inverse;
|
| - if (fViewMatrix.invert(&inverse)) {
|
| - if (matrix) {
|
| - *matrix = inverse;
|
| - }
|
| - return true;
|
| - }
|
| - return false;
|
| - }
|
| -
|
| - ////////////////////////////////////////////////////////////////////////////
|
| -
|
| - /**
|
| - * Sets the viewmatrix to identity and restores it in the destructor.
|
| - * TODO remove vm off of drawstate
|
| - */
|
| - class AutoViewMatrixRestore : public ::SkNoncopyable {
|
| - public:
|
| - AutoViewMatrixRestore() {
|
| - fDrawState = NULL;
|
| - }
|
| -
|
| - AutoViewMatrixRestore(GrDrawState* ds) {
|
| - SkASSERT(ds);
|
| - fDrawState = ds;
|
| - fViewMatrix = fDrawState->fViewMatrix;
|
| - fDrawState->fViewMatrix = SkMatrix::I();
|
| - }
|
| -
|
| - void setIdentity(GrDrawState* ds) {
|
| - SkASSERT(ds);
|
| - fDrawState = ds;
|
| - fViewMatrix = fDrawState->fViewMatrix;
|
| - fDrawState->fViewMatrix = SkMatrix::I();
|
| - }
|
| -
|
| - ~AutoViewMatrixRestore() {
|
| - if (fDrawState) {
|
| - fDrawState->fViewMatrix = fViewMatrix;
|
| - }
|
| - }
|
| -
|
| - private:
|
| - GrDrawState* fDrawState;
|
| - SkMatrix fViewMatrix;
|
| - };
|
| -
|
|
|
| /// @}
|
|
|
| @@ -514,7 +440,7 @@ private:
|
| */
|
| void calcCoverageInvariantOutput(GrColor) const;
|
|
|
| - void onReset(const SkMatrix* initialViewMatrix);
|
| + void onReset();
|
|
|
| // Some of the auto restore objects assume that no effects are removed during their lifetime.
|
| // This is used to assert that this condition holds.
|
| @@ -523,7 +449,6 @@ private:
|
| typedef SkSTArray<4, GrFragmentStage> FragmentStageArray;
|
|
|
| SkAutoTUnref<GrRenderTarget> fRenderTarget;
|
| - SkMatrix fViewMatrix;
|
| uint32_t fFlagBits;
|
| GrStencilSettings fStencilSettings;
|
| DrawFace fDrawFace;
|
|
|