Index: src/gpu/GrClipMaskManager.cpp |
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp |
index 4b57868520d479f9cfb726cbcef98070f6dcdfbb..85f56a3bd64e2ca045ef48373543faf0eaa7282e 100644 |
--- a/src/gpu/GrClipMaskManager.cpp |
+++ b/src/gpu/GrClipMaskManager.cpp |
@@ -56,6 +56,7 @@ void setup_drawstate_aaclip(const SkIRect &devBound, |
bool path_needs_SW_renderer(GrContext* context, |
const GrDrawTarget* gpu, |
const GrDrawState* drawState, |
+ const SkMatrix& viewMatrix, |
const SkPath& origPath, |
const SkStrokeRec& stroke, |
bool doAA) { |
@@ -69,7 +70,7 @@ bool path_needs_SW_renderer(GrContext* context, |
GrPathRendererChain::kColorAntiAlias_DrawType : |
GrPathRendererChain::kColor_DrawType; |
- return NULL == context->getPathRenderer(gpu, drawState, *path, stroke, false, type); |
+ return NULL == context->getPathRenderer(gpu, drawState, viewMatrix, *path, stroke, false, type); |
} |
} |
@@ -79,6 +80,7 @@ bool path_needs_SW_renderer(GrContext* context, |
* entire clip should be rendered in SW and then uploaded en masse to the gpu. |
*/ |
bool GrClipMaskManager::useSWOnlyPath(const GrDrawState* drawState, |
+ const SkMatrix& viewMatrix, |
const GrReducedClip::ElementList& elements) { |
// TODO: generalize this function so that when |
// a clip gets complex enough it can just be done in SW regardless |
@@ -92,8 +94,8 @@ bool GrClipMaskManager::useSWOnlyPath(const GrDrawState* drawState, |
if (Element::kRect_Type != element->getType()) { |
SkPath path; |
element->asPath(&path); |
- if (path_needs_SW_renderer(this->getContext(), fClipTarget, drawState, path, stroke, |
- element->isAA())) { |
+ if (path_needs_SW_renderer(this->getContext(), fClipTarget, drawState, viewMatrix, |
bsalomon
2014/12/29 18:35:46
So AFAICT you tunneled the original draw's matrix
joshualitt
2014/12/29 19:23:38
Brian, are you sure about this?
I could be wrong
bsalomon
2014/12/29 19:29:01
Hmm... that seems incorrect. If we were using the
|
+ path, stroke, element->isAA())) { |
return true; |
} |
} |
@@ -202,6 +204,7 @@ bool GrClipMaskManager::setupClipping(GrDrawState* drawState, |
GrDrawState::AutoRestoreStencil* ars, |
GrScissorState* scissorState, |
const GrClipData* clipDataIn, |
+ const SkMatrix& viewMatrix, |
const SkRect* devBounds) { |
fCurrClipMaskType = kNone_ClipMaskType; |
if (kRespectClip_StencilClipMode == fClipMode) { |
@@ -273,7 +276,7 @@ bool GrClipMaskManager::setupClipping(GrDrawState* drawState, |
if (0 == rt->numSamples() && requiresAA) { |
GrTexture* result = NULL; |
- if (this->useSWOnlyPath(drawState, elements)) { |
+ if (this->useSWOnlyPath(drawState, viewMatrix, elements)) { |
// The clip geometry is complex enough that it will be more efficient to create it |
// entirely in software |
result = this->createSoftwareClipMask(genID, |
@@ -337,6 +340,7 @@ void set_coverage_drawing_xpf(SkRegion::Op op, bool invertCoverage, GrDrawState* |
//////////////////////////////////////////////////////////////////////////////// |
bool GrClipMaskManager::drawElement(GrDrawState* drawState, |
+ const SkMatrix& viewMatrix, |
GrTexture* target, |
const SkClipStack::Element* element, |
GrPathRenderer* pr) { |
@@ -357,15 +361,22 @@ bool GrClipMaskManager::drawElement(GrDrawState* drawState, |
// TODO: Do rects directly to the accumulator using a aa-rect GrProcessor that covers |
// the entire mask bounds and writes 0 outside the rect. |
if (element->isAA()) { |
+ SkMatrix invert; |
+ if (!viewMatrix.invert(&invert)) { |
+ SkDebugf("Could not invert\n"); |
+ return false; |
+ } |
+ SkRect devRect = element->getRect(); |
+ viewMatrix.mapRect(&devRect); |
this->getContext()->getAARectRenderer()->fillAARect(fClipTarget, |
drawState, |
color, |
- SkMatrix::I(), |
+ viewMatrix, |
+ invert, |
element->getRect(), |
- SkMatrix::I(), |
- element->getRect()); |
+ devRect); |
} else { |
- fClipTarget->drawSimpleRect(drawState, color, element->getRect()); |
+ fClipTarget->drawSimpleRect(drawState, color, viewMatrix, element->getRect()); |
} |
return true; |
default: { |
@@ -380,14 +391,14 @@ bool GrClipMaskManager::drawElement(GrDrawState* drawState, |
GrPathRendererChain::DrawType type; |
type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType : |
GrPathRendererChain::kColor_DrawType; |
- pr = this->getContext()->getPathRenderer(fClipTarget, drawState, path, stroke, |
- false, type); |
+ pr = this->getContext()->getPathRenderer(fClipTarget, drawState, viewMatrix, path, |
+ stroke, false, type); |
} |
if (NULL == pr) { |
return false; |
} |
- pr->drawPath(fClipTarget, drawState, color, path, stroke, element->isAA()); |
+ pr->drawPath(fClipTarget, drawState, color, viewMatrix, path, stroke, element->isAA()); |
break; |
} |
} |
@@ -414,8 +425,8 @@ bool GrClipMaskManager::canStencilAndDrawElement(GrDrawState* drawState, |
GrPathRendererChain::DrawType type = element->isAA() ? |
GrPathRendererChain::kStencilAndColorAntiAlias_DrawType : |
GrPathRendererChain::kStencilAndColor_DrawType; |
- *pr = this->getContext()->getPathRenderer(fClipTarget, drawState, path, stroke, false, |
- type); |
+ *pr = this->getContext()->getPathRenderer(fClipTarget, drawState, SkMatrix::I(), path, |
+ stroke, false, type); |
return SkToBool(*pr); |
} |
} |
@@ -441,7 +452,7 @@ void GrClipMaskManager::mergeMask(GrDrawState* drawState, |
GrTextureDomain::kDecal_Mode, |
GrTextureParams::kNone_FilterMode))->unref(); |
// The color passed in here does not matter since the coverageSetOpXP won't read it. |
- fClipTarget->drawSimpleRect(drawState, GrColor_WHITE, SkRect::Make(dstBound)); |
+ fClipTarget->drawSimpleRect(drawState, GrColor_WHITE, SkMatrix::I(), SkRect::Make(dstBound)); |
} |
GrTexture* GrClipMaskManager::createTempMask(int width, int height) { |
@@ -549,7 +560,7 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
SkRegion::Op op = element->getOp(); |
bool invert = element->isInverseFilled(); |
if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) { |
- GrDrawState drawState(translate); |
+ GrDrawState drawState; |
drawState.enableState(GrDrawState::kClip_StateBit); |
GrPathRenderer* pr = NULL; |
@@ -600,7 +611,7 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
set_coverage_drawing_xpf(op, invert, &drawState); |
} |
- if (!this->drawElement(&drawState, dst, element, pr)) { |
+ if (!this->drawElement(&drawState, translate, dst, element, pr)) { |
fAACache.reset(); |
return NULL; |
} |
@@ -619,7 +630,7 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
maskSpaceIBounds, |
maskSpaceElementIBounds); |
} else { |
- GrDrawState backgroundDrawState(translate); |
+ GrDrawState backgroundDrawState; |
backgroundDrawState.enableState(GrDrawState::kClip_StateBit); |
backgroundDrawState.setRenderTarget(result->asRenderTarget()); |
@@ -634,16 +645,17 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
0xffff); |
backgroundDrawState.setStencil(kDrawOutsideElement); |
// The color passed in here does not matter since the coverageSetOpXP won't read it. |
- fClipTarget->drawSimpleRect(&backgroundDrawState, GrColor_WHITE, clipSpaceIBounds); |
+ fClipTarget->drawSimpleRect(&backgroundDrawState, GrColor_WHITE, translate, |
+ clipSpaceIBounds); |
} |
} else { |
- GrDrawState drawState(translate); |
+ GrDrawState drawState; |
drawState.enableState(GrDrawState::kClip_StateBit); |
// all the remaining ops can just be directly draw into the accumulation buffer |
set_coverage_drawing_xpf(op, false, &drawState); |
// The color passed in here does not matter since the coverageSetOpXP won't read it. |
- this->drawElement(&drawState, result, element); |
+ this->drawElement(&drawState, translate, result, element); |
} |
} |
@@ -676,8 +688,8 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt, |
SkIntToScalar(clipSpaceToStencilOffset.fX), |
SkIntToScalar(clipSpaceToStencilOffset.fY) |
}; |
- SkMatrix matrix; |
- matrix.setTranslate(translate); |
+ SkMatrix viewMatrix; |
+ viewMatrix.setTranslate(translate); |
// We set the current clip to the bounds so that our recursive draws are scissored to them. |
SkIRect stencilSpaceIBounds(clipSpaceIBounds); |
@@ -697,7 +709,7 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt, |
for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
const Element* element = iter.get(); |
- GrDrawState drawState(matrix); |
+ GrDrawState drawState; |
drawState.setRenderTarget(rt); |
drawState.enableState(GrDrawState::kClip_StateBit); |
@@ -732,6 +744,7 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt, |
} |
pr = this->getContext()->getPathRenderer(fClipTarget, |
&drawState, |
+ viewMatrix, |
clipPath, |
stroke, |
false, |
@@ -769,16 +782,17 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt, |
0xffff); |
if (Element::kRect_Type == element->getType()) { |
*drawState.stencil() = gDrawToStencil; |
- fClipTarget->drawSimpleRect(&drawState, GrColor_WHITE, element->getRect()); |
+ fClipTarget->drawSimpleRect(&drawState, GrColor_WHITE, viewMatrix, |
+ element->getRect()); |
} else { |
if (!clipPath.isEmpty()) { |
GrDrawTarget::AutoGeometryPush agp(fClipTarget); |
if (canRenderDirectToStencil) { |
*drawState.stencil() = gDrawToStencil; |
- pr->drawPath(fClipTarget, &drawState, GrColor_WHITE, clipPath, stroke, |
- false); |
+ pr->drawPath(fClipTarget, &drawState, GrColor_WHITE, viewMatrix, |
+ clipPath, stroke, false); |
} else { |
- pr->stencilPath(fClipTarget, &drawState, clipPath, stroke); |
+ pr->stencilPath(fClipTarget, &drawState, viewMatrix, clipPath, stroke); |
} |
} |
} |
@@ -793,16 +807,17 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt, |
if (canDrawDirectToClip) { |
if (Element::kRect_Type == element->getType()) { |
- fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE, |
+ fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE, viewMatrix, |
element->getRect()); |
} else { |
GrDrawTarget::AutoGeometryPush agp(fClipTarget); |
- pr->drawPath(fClipTarget, &drawStateCopy, GrColor_WHITE, clipPath, stroke, false); |
+ pr->drawPath(fClipTarget, &drawStateCopy, GrColor_WHITE, viewMatrix, |
+ clipPath, stroke, false); |
} |
} else { |
// The view matrix is setup to do clip space -> stencil space translation, so |
// draw rect in clip space. |
- fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE, |
+ fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE, viewMatrix, |
SkRect::Make(clipSpaceIBounds)); |
} |
} |