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Side by Side Diff: src/gpu/GrClipMaskManager.cpp

Issue 815553003: Move ViewMatrix off of drawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@remove-fragment-stage
Patch Set: more claenup Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrClipMaskManager.h" 8 #include "GrClipMaskManager.h"
9 #include "GrAAConvexPathRenderer.h" 9 #include "GrAAConvexPathRenderer.h"
10 #include "GrAAHairLinePathRenderer.h" 10 #include "GrAAHairLinePathRenderer.h"
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
49 mat, 49 mat,
50 GrTextureDomain::MakeTexelDomain(result, d omainTexels), 50 GrTextureDomain::MakeTexelDomain(result, d omainTexels),
51 GrTextureDomain::kDecal_Mode, 51 GrTextureDomain::kDecal_Mode,
52 GrTextureParams::kNone_FilterMode, 52 GrTextureParams::kNone_FilterMode,
53 kDevice_GrCoordSet))->unref(); 53 kDevice_GrCoordSet))->unref();
54 } 54 }
55 55
56 bool path_needs_SW_renderer(GrContext* context, 56 bool path_needs_SW_renderer(GrContext* context,
57 const GrDrawTarget* gpu, 57 const GrDrawTarget* gpu,
58 const GrDrawState* drawState, 58 const GrDrawState* drawState,
59 const SkMatrix& viewMatrix,
59 const SkPath& origPath, 60 const SkPath& origPath,
60 const SkStrokeRec& stroke, 61 const SkStrokeRec& stroke,
61 bool doAA) { 62 bool doAA) {
62 // the gpu alpha mask will draw the inverse paths as non-inverse to a temp b uffer 63 // the gpu alpha mask will draw the inverse paths as non-inverse to a temp b uffer
63 SkTCopyOnFirstWrite<SkPath> path(origPath); 64 SkTCopyOnFirstWrite<SkPath> path(origPath);
64 if (path->isInverseFillType()) { 65 if (path->isInverseFillType()) {
65 path.writable()->toggleInverseFillType(); 66 path.writable()->toggleInverseFillType();
66 } 67 }
67 // last (false) parameter disallows use of the SW path renderer 68 // last (false) parameter disallows use of the SW path renderer
68 GrPathRendererChain::DrawType type = doAA ? 69 GrPathRendererChain::DrawType type = doAA ?
69 GrPathRendererChain::kColorAntiAlias_Dr awType : 70 GrPathRendererChain::kColorAntiAlias_Dr awType :
70 GrPathRendererChain::kColor_DrawType; 71 GrPathRendererChain::kColor_DrawType;
71 72
72 return NULL == context->getPathRenderer(gpu, drawState, *path, stroke, false , type); 73 return NULL == context->getPathRenderer(gpu, drawState, viewMatrix, *path, s troke, false, type);
73 } 74 }
74 } 75 }
75 76
76 /* 77 /*
77 * This method traverses the clip stack to see if the GrSoftwarePathRenderer 78 * This method traverses the clip stack to see if the GrSoftwarePathRenderer
78 * will be used on any element. If so, it returns true to indicate that the 79 * will be used on any element. If so, it returns true to indicate that the
79 * entire clip should be rendered in SW and then uploaded en masse to the gpu. 80 * entire clip should be rendered in SW and then uploaded en masse to the gpu.
80 */ 81 */
81 bool GrClipMaskManager::useSWOnlyPath(const GrDrawState* drawState, 82 bool GrClipMaskManager::useSWOnlyPath(const GrDrawState* drawState,
83 const SkMatrix& viewMatrix,
82 const GrReducedClip::ElementList& elements ) { 84 const GrReducedClip::ElementList& elements ) {
83 // TODO: generalize this function so that when 85 // TODO: generalize this function so that when
84 // a clip gets complex enough it can just be done in SW regardless 86 // a clip gets complex enough it can just be done in SW regardless
85 // of whether it would invoke the GrSoftwarePathRenderer. 87 // of whether it would invoke the GrSoftwarePathRenderer.
86 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); 88 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
87 89
88 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { 90 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
89 const Element* element = iter.get(); 91 const Element* element = iter.get();
90 // rects can always be drawn directly w/o using the software path 92 // rects can always be drawn directly w/o using the software path
91 // Skip rrects once we're drawing them directly. 93 // Skip rrects once we're drawing them directly.
92 if (Element::kRect_Type != element->getType()) { 94 if (Element::kRect_Type != element->getType()) {
93 SkPath path; 95 SkPath path;
94 element->asPath(&path); 96 element->asPath(&path);
95 if (path_needs_SW_renderer(this->getContext(), fClipTarget, drawStat e, path, stroke, 97 if (path_needs_SW_renderer(this->getContext(), fClipTarget, drawStat e, viewMatrix,
bsalomon 2014/12/29 18:35:46 So AFAICT you tunneled the original draw's matrix
joshualitt 2014/12/29 19:23:38 Brian, are you sure about this? I could be wrong
bsalomon 2014/12/29 19:29:01 Hmm... that seems incorrect. If we were using the
96 element->isAA())) { 98 path, stroke, element->isAA())) {
97 return true; 99 return true;
98 } 100 }
99 } 101 }
100 } 102 }
101 return false; 103 return false;
102 } 104 }
103 105
104 bool GrClipMaskManager::installClipEffects(GrDrawState* drawState, 106 bool GrClipMaskManager::installClipEffects(GrDrawState* drawState,
105 GrDrawState::AutoRestoreEffects* are, 107 GrDrawState::AutoRestoreEffects* are,
106 const GrReducedClip::ElementList& ele ments, 108 const GrReducedClip::ElementList& ele ments,
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
195 } 197 }
196 198
197 //////////////////////////////////////////////////////////////////////////////// 199 ////////////////////////////////////////////////////////////////////////////////
198 // sort out what kind of clip mask needs to be created: alpha, stencil, 200 // sort out what kind of clip mask needs to be created: alpha, stencil,
199 // scissor, or entirely software 201 // scissor, or entirely software
200 bool GrClipMaskManager::setupClipping(GrDrawState* drawState, 202 bool GrClipMaskManager::setupClipping(GrDrawState* drawState,
201 GrDrawState::AutoRestoreEffects* are, 203 GrDrawState::AutoRestoreEffects* are,
202 GrDrawState::AutoRestoreStencil* ars, 204 GrDrawState::AutoRestoreStencil* ars,
203 GrScissorState* scissorState, 205 GrScissorState* scissorState,
204 const GrClipData* clipDataIn, 206 const GrClipData* clipDataIn,
207 const SkMatrix& viewMatrix,
205 const SkRect* devBounds) { 208 const SkRect* devBounds) {
206 fCurrClipMaskType = kNone_ClipMaskType; 209 fCurrClipMaskType = kNone_ClipMaskType;
207 if (kRespectClip_StencilClipMode == fClipMode) { 210 if (kRespectClip_StencilClipMode == fClipMode) {
208 fClipMode = kIgnoreClip_StencilClipMode; 211 fClipMode = kIgnoreClip_StencilClipMode;
209 } 212 }
210 213
211 GrReducedClip::ElementList elements(16); 214 GrReducedClip::ElementList elements(16);
212 int32_t genID; 215 int32_t genID;
213 GrReducedClip::InitialState initialState; 216 GrReducedClip::InitialState initialState;
214 SkIRect clipSpaceIBounds; 217 SkIRect clipSpaceIBounds;
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
266 this->setDrawStateStencil(drawState, ars); 269 this->setDrawStateStencil(drawState, ars);
267 return true; 270 return true;
268 } 271 }
269 } 272 }
270 273
271 #if GR_AA_CLIP 274 #if GR_AA_CLIP
272 // If MSAA is enabled we can do everything in the stencil buffer. 275 // If MSAA is enabled we can do everything in the stencil buffer.
273 if (0 == rt->numSamples() && requiresAA) { 276 if (0 == rt->numSamples() && requiresAA) {
274 GrTexture* result = NULL; 277 GrTexture* result = NULL;
275 278
276 if (this->useSWOnlyPath(drawState, elements)) { 279 if (this->useSWOnlyPath(drawState, viewMatrix, elements)) {
277 // The clip geometry is complex enough that it will be more efficien t to create it 280 // The clip geometry is complex enough that it will be more efficien t to create it
278 // entirely in software 281 // entirely in software
279 result = this->createSoftwareClipMask(genID, 282 result = this->createSoftwareClipMask(genID,
280 initialState, 283 initialState,
281 elements, 284 elements,
282 clipSpaceIBounds); 285 clipSpaceIBounds);
283 } else { 286 } else {
284 result = this->createAlphaClipMask(genID, 287 result = this->createAlphaClipMask(genID,
285 initialState, 288 initialState,
286 elements, 289 elements,
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
330 //////////////////////////////////////////////////////////////////////////////// 333 ////////////////////////////////////////////////////////////////////////////////
331 // Set a coverage drawing XPF on the drawState for the given op and invertCovera ge mode 334 // Set a coverage drawing XPF on the drawState for the given op and invertCovera ge mode
332 void set_coverage_drawing_xpf(SkRegion::Op op, bool invertCoverage, GrDrawState* drawState) { 335 void set_coverage_drawing_xpf(SkRegion::Op op, bool invertCoverage, GrDrawState* drawState) {
333 SkASSERT(op <= SkRegion::kLastOp); 336 SkASSERT(op <= SkRegion::kLastOp);
334 drawState->setCoverageSetOpXPFactory(op, invertCoverage); 337 drawState->setCoverageSetOpXPFactory(op, invertCoverage);
335 } 338 }
336 } 339 }
337 340
338 //////////////////////////////////////////////////////////////////////////////// 341 ////////////////////////////////////////////////////////////////////////////////
339 bool GrClipMaskManager::drawElement(GrDrawState* drawState, 342 bool GrClipMaskManager::drawElement(GrDrawState* drawState,
343 const SkMatrix& viewMatrix,
340 GrTexture* target, 344 GrTexture* target,
341 const SkClipStack::Element* element, 345 const SkClipStack::Element* element,
342 GrPathRenderer* pr) { 346 GrPathRenderer* pr) {
343 GrDrawTarget::AutoGeometryPush agp(fClipTarget); 347 GrDrawTarget::AutoGeometryPush agp(fClipTarget);
344 348
345 drawState->setRenderTarget(target->asRenderTarget()); 349 drawState->setRenderTarget(target->asRenderTarget());
346 350
347 // The color we use to draw does not matter since we will always be using a GrCoverageSetOpXP 351 // The color we use to draw does not matter since we will always be using a GrCoverageSetOpXP
348 // which ignores color. 352 // which ignores color.
349 GrColor color = GrColor_WHITE; 353 GrColor color = GrColor_WHITE;
350 354
351 // TODO: Draw rrects directly here. 355 // TODO: Draw rrects directly here.
352 switch (element->getType()) { 356 switch (element->getType()) {
353 case Element::kEmpty_Type: 357 case Element::kEmpty_Type:
354 SkDEBUGFAIL("Should never get here with an empty element."); 358 SkDEBUGFAIL("Should never get here with an empty element.");
355 break; 359 break;
356 case Element::kRect_Type: 360 case Element::kRect_Type:
357 // TODO: Do rects directly to the accumulator using a aa-rect GrProc essor that covers 361 // TODO: Do rects directly to the accumulator using a aa-rect GrProc essor that covers
358 // the entire mask bounds and writes 0 outside the rect. 362 // the entire mask bounds and writes 0 outside the rect.
359 if (element->isAA()) { 363 if (element->isAA()) {
364 SkMatrix invert;
365 if (!viewMatrix.invert(&invert)) {
366 SkDebugf("Could not invert\n");
367 return false;
368 }
369 SkRect devRect = element->getRect();
370 viewMatrix.mapRect(&devRect);
360 this->getContext()->getAARectRenderer()->fillAARect(fClipTarget, 371 this->getContext()->getAARectRenderer()->fillAARect(fClipTarget,
361 drawState, 372 drawState,
362 color, 373 color,
363 SkMatrix::I( ), 374 viewMatrix,
375 invert,
364 element->get Rect(), 376 element->get Rect(),
365 SkMatrix::I( ), 377 devRect);
366 element->get Rect());
367 } else { 378 } else {
368 fClipTarget->drawSimpleRect(drawState, color, element->getRect() ); 379 fClipTarget->drawSimpleRect(drawState, color, viewMatrix, elemen t->getRect());
369 } 380 }
370 return true; 381 return true;
371 default: { 382 default: {
372 SkPath path; 383 SkPath path;
373 element->asPath(&path); 384 element->asPath(&path);
374 path.setIsVolatile(true); 385 path.setIsVolatile(true);
375 if (path.isInverseFillType()) { 386 if (path.isInverseFillType()) {
376 path.toggleInverseFillType(); 387 path.toggleInverseFillType();
377 } 388 }
378 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); 389 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
379 if (NULL == pr) { 390 if (NULL == pr) {
380 GrPathRendererChain::DrawType type; 391 GrPathRendererChain::DrawType type;
381 type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_Dr awType : 392 type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_Dr awType :
382 GrPathRendererChain::kColor_DrawType; 393 GrPathRendererChain::kColor_DrawType;
383 pr = this->getContext()->getPathRenderer(fClipTarget, drawState, path, stroke, 394 pr = this->getContext()->getPathRenderer(fClipTarget, drawState, viewMatrix, path,
384 false, type); 395 stroke, false, type);
385 } 396 }
386 if (NULL == pr) { 397 if (NULL == pr) {
387 return false; 398 return false;
388 } 399 }
389 400
390 pr->drawPath(fClipTarget, drawState, color, path, stroke, element->i sAA()); 401 pr->drawPath(fClipTarget, drawState, color, viewMatrix, path, stroke , element->isAA());
391 break; 402 break;
392 } 403 }
393 } 404 }
394 return true; 405 return true;
395 } 406 }
396 407
397 bool GrClipMaskManager::canStencilAndDrawElement(GrDrawState* drawState, 408 bool GrClipMaskManager::canStencilAndDrawElement(GrDrawState* drawState,
398 GrTexture* target, 409 GrTexture* target,
399 GrPathRenderer** pr, 410 GrPathRenderer** pr,
400 const SkClipStack::Element* ele ment) { 411 const SkClipStack::Element* ele ment) {
401 drawState->setRenderTarget(target->asRenderTarget()); 412 drawState->setRenderTarget(target->asRenderTarget());
402 413
403 if (Element::kRect_Type == element->getType()) { 414 if (Element::kRect_Type == element->getType()) {
404 return true; 415 return true;
405 } else { 416 } else {
406 // We shouldn't get here with an empty clip element. 417 // We shouldn't get here with an empty clip element.
407 SkASSERT(Element::kEmpty_Type != element->getType()); 418 SkASSERT(Element::kEmpty_Type != element->getType());
408 SkPath path; 419 SkPath path;
409 element->asPath(&path); 420 element->asPath(&path);
410 if (path.isInverseFillType()) { 421 if (path.isInverseFillType()) {
411 path.toggleInverseFillType(); 422 path.toggleInverseFillType();
412 } 423 }
413 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); 424 SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle);
414 GrPathRendererChain::DrawType type = element->isAA() ? 425 GrPathRendererChain::DrawType type = element->isAA() ?
415 GrPathRendererChain::kStencilAndColorAntiAlias_DrawType : 426 GrPathRendererChain::kStencilAndColorAntiAlias_DrawType :
416 GrPathRendererChain::kStencilAndColor_DrawType; 427 GrPathRendererChain::kStencilAndColor_DrawType;
417 *pr = this->getContext()->getPathRenderer(fClipTarget, drawState, path, stroke, false, 428 *pr = this->getContext()->getPathRenderer(fClipTarget, drawState, SkMatr ix::I(), path,
418 type); 429 stroke, false, type);
419 return SkToBool(*pr); 430 return SkToBool(*pr);
420 } 431 }
421 } 432 }
422 433
423 void GrClipMaskManager::mergeMask(GrDrawState* drawState, 434 void GrClipMaskManager::mergeMask(GrDrawState* drawState,
424 GrTexture* dstMask, 435 GrTexture* dstMask,
425 GrTexture* srcMask, 436 GrTexture* srcMask,
426 SkRegion::Op op, 437 SkRegion::Op op,
427 const SkIRect& dstBound, 438 const SkIRect& dstBound,
428 const SkIRect& srcBound) { 439 const SkIRect& srcBound) {
429 drawState->setRenderTarget(dstMask->asRenderTarget()); 440 drawState->setRenderTarget(dstMask->asRenderTarget());
430 441
431 // We want to invert the coverage here 442 // We want to invert the coverage here
432 set_coverage_drawing_xpf(op, false, drawState); 443 set_coverage_drawing_xpf(op, false, drawState);
433 444
434 SkMatrix sampleM; 445 SkMatrix sampleM;
435 sampleM.setIDiv(srcMask->width(), srcMask->height()); 446 sampleM.setIDiv(srcMask->width(), srcMask->height());
436 447
437 drawState->addCoverageProcessor( 448 drawState->addCoverageProcessor(
438 GrTextureDomainEffect::Create(srcMask, 449 GrTextureDomainEffect::Create(srcMask,
439 sampleM, 450 sampleM,
440 GrTextureDomain::MakeTexelDomain(srcMask, srcBound), 451 GrTextureDomain::MakeTexelDomain(srcMask, srcBound),
441 GrTextureDomain::kDecal_Mode, 452 GrTextureDomain::kDecal_Mode,
442 GrTextureParams::kNone_FilterMode))->unref (); 453 GrTextureParams::kNone_FilterMode))->unref ();
443 // The color passed in here does not matter since the coverageSetOpXP won't read it. 454 // The color passed in here does not matter since the coverageSetOpXP won't read it.
444 fClipTarget->drawSimpleRect(drawState, GrColor_WHITE, SkRect::Make(dstBound) ); 455 fClipTarget->drawSimpleRect(drawState, GrColor_WHITE, SkMatrix::I(), SkRect: :Make(dstBound));
445 } 456 }
446 457
447 GrTexture* GrClipMaskManager::createTempMask(int width, int height) { 458 GrTexture* GrClipMaskManager::createTempMask(int width, int height) {
448 GrSurfaceDesc desc; 459 GrSurfaceDesc desc;
449 desc.fFlags = kRenderTarget_GrSurfaceFlag; 460 desc.fFlags = kRenderTarget_GrSurfaceFlag;
450 desc.fWidth = width; 461 desc.fWidth = width;
451 desc.fHeight = height; 462 desc.fHeight = height;
452 if (this->getContext()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { 463 if (this->getContext()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
453 desc.fConfig = kAlpha_8_GrPixelConfig; 464 desc.fConfig = kAlpha_8_GrPixelConfig;
454 } else { 465 } else {
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
542 // cleared. 553 // cleared.
543 GrDrawTarget::AutoClipRestore acr(fClipTarget, maskSpaceIBounds); 554 GrDrawTarget::AutoClipRestore acr(fClipTarget, maskSpaceIBounds);
544 SkAutoTUnref<GrTexture> temp; 555 SkAutoTUnref<GrTexture> temp;
545 556
546 // walk through each clip element and perform its set op 557 // walk through each clip element and perform its set op
547 for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get() ; iter.next()) { 558 for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get() ; iter.next()) {
548 const Element* element = iter.get(); 559 const Element* element = iter.get();
549 SkRegion::Op op = element->getOp(); 560 SkRegion::Op op = element->getOp();
550 bool invert = element->isInverseFilled(); 561 bool invert = element->isInverseFilled();
551 if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDiffere nce_Op == op) { 562 if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDiffere nce_Op == op) {
552 GrDrawState drawState(translate); 563 GrDrawState drawState;
553 drawState.enableState(GrDrawState::kClip_StateBit); 564 drawState.enableState(GrDrawState::kClip_StateBit);
554 565
555 GrPathRenderer* pr = NULL; 566 GrPathRenderer* pr = NULL;
556 bool useTemp = !this->canStencilAndDrawElement(&drawState, result, & pr, element); 567 bool useTemp = !this->canStencilAndDrawElement(&drawState, result, & pr, element);
557 GrTexture* dst; 568 GrTexture* dst;
558 // This is the bounds of the clip element in the space of the alpha- mask. The temporary 569 // This is the bounds of the clip element in the space of the alpha- mask. The temporary
559 // mask buffer can be substantially larger than the actually clip st ack element. We 570 // mask buffer can be substantially larger than the actually clip st ack element. We
560 // touch the minimum number of pixels necessary and use decal mode t o combine it with 571 // touch the minimum number of pixels necessary and use decal mode t o combine it with
561 // the accumulator. 572 // the accumulator.
562 SkIRect maskSpaceElementIBounds; 573 SkIRect maskSpaceElementIBounds;
(...skipping 30 matching lines...) Expand all
593 kReplace_StencilOp, 604 kReplace_StencilOp,
594 kReplace_StencilOp, 605 kReplace_StencilOp,
595 kAlways_StencilFunc, 606 kAlways_StencilFunc,
596 0xffff, 607 0xffff,
597 0xffff, 608 0xffff,
598 0xffff); 609 0xffff);
599 drawState.setStencil(kStencilInElement); 610 drawState.setStencil(kStencilInElement);
600 set_coverage_drawing_xpf(op, invert, &drawState); 611 set_coverage_drawing_xpf(op, invert, &drawState);
601 } 612 }
602 613
603 if (!this->drawElement(&drawState, dst, element, pr)) { 614 if (!this->drawElement(&drawState, translate, dst, element, pr)) {
604 fAACache.reset(); 615 fAACache.reset();
605 return NULL; 616 return NULL;
606 } 617 }
607 618
608 if (useTemp) { 619 if (useTemp) {
609 GrDrawState backgroundDrawState; 620 GrDrawState backgroundDrawState;
610 backgroundDrawState.enableState(GrDrawState::kClip_StateBit); 621 backgroundDrawState.enableState(GrDrawState::kClip_StateBit);
611 backgroundDrawState.setRenderTarget(result->asRenderTarget()); 622 backgroundDrawState.setRenderTarget(result->asRenderTarget());
612 623
613 // Now draw into the accumulator using the real operation and th e temp buffer as a 624 // Now draw into the accumulator using the real operation and th e temp buffer as a
614 // texture 625 // texture
615 this->mergeMask(&backgroundDrawState, 626 this->mergeMask(&backgroundDrawState,
616 result, 627 result,
617 temp, 628 temp,
618 op, 629 op,
619 maskSpaceIBounds, 630 maskSpaceIBounds,
620 maskSpaceElementIBounds); 631 maskSpaceElementIBounds);
621 } else { 632 } else {
622 GrDrawState backgroundDrawState(translate); 633 GrDrawState backgroundDrawState;
623 backgroundDrawState.enableState(GrDrawState::kClip_StateBit); 634 backgroundDrawState.enableState(GrDrawState::kClip_StateBit);
624 backgroundDrawState.setRenderTarget(result->asRenderTarget()); 635 backgroundDrawState.setRenderTarget(result->asRenderTarget());
625 636
626 set_coverage_drawing_xpf(op, !invert, &backgroundDrawState); 637 set_coverage_drawing_xpf(op, !invert, &backgroundDrawState);
627 // Draw to the exterior pixels (those with a zero stencil value) . 638 // Draw to the exterior pixels (those with a zero stencil value) .
628 GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement, 639 GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
629 kZero_StencilOp, 640 kZero_StencilOp,
630 kZero_StencilOp, 641 kZero_StencilOp,
631 kEqual_StencilFunc, 642 kEqual_StencilFunc,
632 0xffff, 643 0xffff,
633 0x0000, 644 0x0000,
634 0xffff); 645 0xffff);
635 backgroundDrawState.setStencil(kDrawOutsideElement); 646 backgroundDrawState.setStencil(kDrawOutsideElement);
636 // The color passed in here does not matter since the coverageSe tOpXP won't read it. 647 // The color passed in here does not matter since the coverageSe tOpXP won't read it.
637 fClipTarget->drawSimpleRect(&backgroundDrawState, GrColor_WHITE, clipSpaceIBounds); 648 fClipTarget->drawSimpleRect(&backgroundDrawState, GrColor_WHITE, translate,
649 clipSpaceIBounds);
638 } 650 }
639 } else { 651 } else {
640 GrDrawState drawState(translate); 652 GrDrawState drawState;
641 drawState.enableState(GrDrawState::kClip_StateBit); 653 drawState.enableState(GrDrawState::kClip_StateBit);
642 654
643 // all the remaining ops can just be directly draw into the accumula tion buffer 655 // all the remaining ops can just be directly draw into the accumula tion buffer
644 set_coverage_drawing_xpf(op, false, &drawState); 656 set_coverage_drawing_xpf(op, false, &drawState);
645 // The color passed in here does not matter since the coverageSetOpX P won't read it. 657 // The color passed in here does not matter since the coverageSetOpX P won't read it.
646 this->drawElement(&drawState, result, element); 658 this->drawElement(&drawState, translate, result, element);
647 } 659 }
648 } 660 }
649 661
650 fCurrClipMaskType = kAlpha_ClipMaskType; 662 fCurrClipMaskType = kAlpha_ClipMaskType;
651 return result; 663 return result;
652 } 664 }
653 665
654 //////////////////////////////////////////////////////////////////////////////// 666 ////////////////////////////////////////////////////////////////////////////////
655 // Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device 667 // Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
656 // (as opposed to canvas) coordinates 668 // (as opposed to canvas) coordinates
(...skipping 12 matching lines...) Expand all
669 return false; 681 return false;
670 } 682 }
671 683
672 if (stencilBuffer->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpace ToStencilOffset)) { 684 if (stencilBuffer->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpace ToStencilOffset)) {
673 stencilBuffer->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToS tencilOffset); 685 stencilBuffer->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToS tencilOffset);
674 // Set the matrix so that rendered clip elements are transformed from cl ip to stencil space. 686 // Set the matrix so that rendered clip elements are transformed from cl ip to stencil space.
675 SkVector translate = { 687 SkVector translate = {
676 SkIntToScalar(clipSpaceToStencilOffset.fX), 688 SkIntToScalar(clipSpaceToStencilOffset.fX),
677 SkIntToScalar(clipSpaceToStencilOffset.fY) 689 SkIntToScalar(clipSpaceToStencilOffset.fY)
678 }; 690 };
679 SkMatrix matrix; 691 SkMatrix viewMatrix;
680 matrix.setTranslate(translate); 692 viewMatrix.setTranslate(translate);
681 693
682 // We set the current clip to the bounds so that our recursive draws are scissored to them. 694 // We set the current clip to the bounds so that our recursive draws are scissored to them.
683 SkIRect stencilSpaceIBounds(clipSpaceIBounds); 695 SkIRect stencilSpaceIBounds(clipSpaceIBounds);
684 stencilSpaceIBounds.offset(clipSpaceToStencilOffset); 696 stencilSpaceIBounds.offset(clipSpaceToStencilOffset);
685 GrDrawTarget::AutoClipRestore acr(fClipTarget, stencilSpaceIBounds); 697 GrDrawTarget::AutoClipRestore acr(fClipTarget, stencilSpaceIBounds);
686 698
687 int clipBit = stencilBuffer->bits(); 699 int clipBit = stencilBuffer->bits();
688 SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers"); 700 SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers");
689 clipBit = (1 << (clipBit-1)); 701 clipBit = (1 << (clipBit-1));
690 702
691 fClipTarget->clearStencilClip(stencilSpaceIBounds, 703 fClipTarget->clearStencilClip(stencilSpaceIBounds,
692 GrReducedClip::kAllIn_InitialState == init ialState, 704 GrReducedClip::kAllIn_InitialState == init ialState,
693 rt); 705 rt);
694 706
695 // walk through each clip element and perform its set op 707 // walk through each clip element and perform its set op
696 // with the existing clip. 708 // with the existing clip.
697 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.ge t(); iter.next()) { 709 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.ge t(); iter.next()) {
698 const Element* element = iter.get(); 710 const Element* element = iter.get();
699 711
700 GrDrawState drawState(matrix); 712 GrDrawState drawState;
701 drawState.setRenderTarget(rt); 713 drawState.setRenderTarget(rt);
702 drawState.enableState(GrDrawState::kClip_StateBit); 714 drawState.enableState(GrDrawState::kClip_StateBit);
703 715
704 drawState.setDisableColorXPFactory(); 716 drawState.setDisableColorXPFactory();
705 717
706 // if the target is MSAA then we want MSAA enabled when the clip is soft 718 // if the target is MSAA then we want MSAA enabled when the clip is soft
707 if (rt->isMultisampled()) { 719 if (rt->isMultisampled()) {
708 drawState.setState(GrDrawState::kHWAntialias_StateBit, element-> isAA()); 720 drawState.setState(GrDrawState::kHWAntialias_StateBit, element-> isAA());
709 } 721 }
710 722
(...skipping 14 matching lines...) Expand all
725 stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport; 737 stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
726 fillInverted = false; 738 fillInverted = false;
727 } else { 739 } else {
728 element->asPath(&clipPath); 740 element->asPath(&clipPath);
729 fillInverted = clipPath.isInverseFillType(); 741 fillInverted = clipPath.isInverseFillType();
730 if (fillInverted) { 742 if (fillInverted) {
731 clipPath.toggleInverseFillType(); 743 clipPath.toggleInverseFillType();
732 } 744 }
733 pr = this->getContext()->getPathRenderer(fClipTarget, 745 pr = this->getContext()->getPathRenderer(fClipTarget,
734 &drawState, 746 &drawState,
747 viewMatrix,
735 clipPath, 748 clipPath,
736 stroke, 749 stroke,
737 false, 750 false,
738 GrPathRendererChain::kS tencilOnly_DrawType, 751 GrPathRendererChain::kS tencilOnly_DrawType,
739 &stencilSupport); 752 &stencilSupport);
740 if (NULL == pr) { 753 if (NULL == pr) {
741 return false; 754 return false;
742 } 755 }
743 } 756 }
744 757
(...skipping 17 matching lines...) Expand all
762 if (!canDrawDirectToClip) { 775 if (!canDrawDirectToClip) {
763 GR_STATIC_CONST_SAME_STENCIL(gDrawToStencil, 776 GR_STATIC_CONST_SAME_STENCIL(gDrawToStencil,
764 kIncClamp_StencilOp, 777 kIncClamp_StencilOp,
765 kIncClamp_StencilOp, 778 kIncClamp_StencilOp,
766 kAlways_StencilFunc, 779 kAlways_StencilFunc,
767 0xffff, 780 0xffff,
768 0x0000, 781 0x0000,
769 0xffff); 782 0xffff);
770 if (Element::kRect_Type == element->getType()) { 783 if (Element::kRect_Type == element->getType()) {
771 *drawState.stencil() = gDrawToStencil; 784 *drawState.stencil() = gDrawToStencil;
772 fClipTarget->drawSimpleRect(&drawState, GrColor_WHITE, eleme nt->getRect()); 785 fClipTarget->drawSimpleRect(&drawState, GrColor_WHITE, viewM atrix,
786 element->getRect());
773 } else { 787 } else {
774 if (!clipPath.isEmpty()) { 788 if (!clipPath.isEmpty()) {
775 GrDrawTarget::AutoGeometryPush agp(fClipTarget); 789 GrDrawTarget::AutoGeometryPush agp(fClipTarget);
776 if (canRenderDirectToStencil) { 790 if (canRenderDirectToStencil) {
777 *drawState.stencil() = gDrawToStencil; 791 *drawState.stencil() = gDrawToStencil;
778 pr->drawPath(fClipTarget, &drawState, GrColor_WHITE, clipPath, stroke, 792 pr->drawPath(fClipTarget, &drawState, GrColor_WHITE, viewMatrix,
779 false); 793 clipPath, stroke, false);
780 } else { 794 } else {
781 pr->stencilPath(fClipTarget, &drawState, clipPath, s troke); 795 pr->stencilPath(fClipTarget, &drawState, viewMatrix, clipPath, stroke);
782 } 796 }
783 } 797 }
784 } 798 }
785 } 799 }
786 800
787 // now we modify the clip bit by rendering either the clip 801 // now we modify the clip bit by rendering either the clip
788 // element directly or a bounding rect of the entire clip. 802 // element directly or a bounding rect of the entire clip.
789 fClipMode = kModifyClip_StencilClipMode; 803 fClipMode = kModifyClip_StencilClipMode;
790 for (int p = 0; p < passes; ++p) { 804 for (int p = 0; p < passes; ++p) {
791 GrDrawState drawStateCopy(drawState); 805 GrDrawState drawStateCopy(drawState);
792 *drawStateCopy.stencil() = stencilSettings[p]; 806 *drawStateCopy.stencil() = stencilSettings[p];
793 807
794 if (canDrawDirectToClip) { 808 if (canDrawDirectToClip) {
795 if (Element::kRect_Type == element->getType()) { 809 if (Element::kRect_Type == element->getType()) {
796 fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHIT E, 810 fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHIT E, viewMatrix,
797 element->getRect()); 811 element->getRect());
798 } else { 812 } else {
799 GrDrawTarget::AutoGeometryPush agp(fClipTarget); 813 GrDrawTarget::AutoGeometryPush agp(fClipTarget);
800 pr->drawPath(fClipTarget, &drawStateCopy, GrColor_WHITE, clipPath, stroke, false); 814 pr->drawPath(fClipTarget, &drawStateCopy, GrColor_WHITE, viewMatrix,
815 clipPath, stroke, false);
801 } 816 }
802 } else { 817 } else {
803 // The view matrix is setup to do clip space -> stencil spac e translation, so 818 // The view matrix is setup to do clip space -> stencil spac e translation, so
804 // draw rect in clip space. 819 // draw rect in clip space.
805 fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE, 820 fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE, v iewMatrix,
806 SkRect::Make(clipSpaceIBounds)); 821 SkRect::Make(clipSpaceIBounds));
807 } 822 }
808 } 823 }
809 } 824 }
810 } 825 }
811 // set this last because recursive draws may overwrite it back to kNone. 826 // set this last because recursive draws may overwrite it back to kNone.
812 SkASSERT(kNone_ClipMaskType == fCurrClipMaskType); 827 SkASSERT(kNone_ClipMaskType == fCurrClipMaskType);
813 fCurrClipMaskType = kStencil_ClipMaskType; 828 fCurrClipMaskType = kStencil_ClipMaskType;
814 fClipMode = kRespectClip_StencilClipMode; 829 fClipMode = kRespectClip_StencilClipMode;
815 return true; 830 return true;
(...skipping 250 matching lines...) Expand 10 before | Expand all | Expand 10 after
1066 } 1081 }
1067 1082
1068 void GrClipMaskManager::adjustPathStencilParams(const GrStencilBuffer* stencilBu ffer, 1083 void GrClipMaskManager::adjustPathStencilParams(const GrStencilBuffer* stencilBu ffer,
1069 GrStencilSettings* settings) { 1084 GrStencilSettings* settings) {
1070 // TODO: dynamically attach a stencil buffer 1085 // TODO: dynamically attach a stencil buffer
1071 if (stencilBuffer) { 1086 if (stencilBuffer) {
1072 int stencilBits = stencilBuffer->bits(); 1087 int stencilBits = stencilBuffer->bits();
1073 this->adjustStencilParams(settings, fClipMode, stencilBits); 1088 this->adjustStencilParams(settings, fClipMode, stencilBits);
1074 } 1089 }
1075 } 1090 }
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