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Unified Diff: content/common/gpu/media/v4l2_slice_video_decode_accelerator.cc

Issue 813693006: Add accelerated video decoder interface, VP8 and H.264 implementations and hook up to V4L2SVDA (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 11 months ago
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Index: content/common/gpu/media/v4l2_slice_video_decode_accelerator.cc
diff --git a/content/common/gpu/media/v4l2_slice_video_decode_accelerator.cc b/content/common/gpu/media/v4l2_slice_video_decode_accelerator.cc
new file mode 100644
index 0000000000000000000000000000000000000000..68c22b29a515da8504fddbad364c1f28052f10c2
--- /dev/null
+++ b/content/common/gpu/media/v4l2_slice_video_decode_accelerator.cc
@@ -0,0 +1,2432 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <fcntl.h>
+#include <linux/videodev2.h>
+#include <poll.h>
+#include <sys/eventfd.h>
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+
+#include "base/bind.h"
+#include "base/bind_helpers.h"
+#include "base/callback.h"
+#include "base/callback_helpers.h"
+#include "base/command_line.h"
+#include "base/message_loop/message_loop_proxy.h"
+#include "base/numerics/safe_conversions.h"
+#include "base/strings/stringprintf.h"
+#include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h"
+#include "media/base/bind_to_current_loop.h"
+#include "media/base/media_switches.h"
+#include "ui/gl/scoped_binders.h"
+
+#define LOGF(level) LOG(level) << __FUNCTION__ << "(): "
+#define DVLOGF(level) DVLOG(level) << __FUNCTION__ << "(): "
+
+#define NOTIFY_ERROR(x) \
+ do { \
+ LOG(ERROR) << "Setting error state:" << x; \
+ SetErrorState(x); \
+ } while (0)
+
+#define IOCTL_OR_ERROR_RETURN_VALUE(type, arg, value) \
+ do { \
+ if (device_->Ioctl(type, arg) != 0) { \
+ PLOG(ERROR) << __FUNCTION__ << "(): ioctl() failed: " << #type; \
+ return value; \
+ } \
+ } while (0)
+
+#define IOCTL_OR_ERROR_RETURN(type, arg) \
+ IOCTL_OR_ERROR_RETURN_VALUE(type, arg, ((void)0))
+
+#define IOCTL_OR_ERROR_RETURN_FALSE(type, arg) \
+ IOCTL_OR_ERROR_RETURN_VALUE(type, arg, false)
+
+#define IOCTL_OR_LOG_ERROR(type, arg) \
+ do { \
+ if (device_->Ioctl(type, arg) != 0) \
+ PLOG(ERROR) << __FUNCTION__ << "(): ioctl() failed: " << #type; \
+ } while (0)
+
+namespace content {
+
+class V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface
+ : public base::RefCounted<V4L2DecodeSurface> {
+ public:
+ using ReleaseCB = base::Callback<void(int)>;
+
+ V4L2DecodeSurface(int32 bitstream_id,
+ int input_record,
+ int output_record,
+ const ReleaseCB& release_cb);
+
+ // Mark the surface as decoded. This will also release all references, as
+ // they are not needed anymore.
+ void SetDecoded();
+ bool decoded() const { return decoded_; }
+
+ int32 bitstream_id() const { return bitstream_id_; }
+ int input_record() const { return input_record_; }
+ int output_record() const { return output_record_; }
+ uint32_t config_store() const { return config_store_; }
+
+ // Take references to each reference surface and keep them until the
+ // target surface is decoded.
+ void SetReferenceSurfaces(
+ const std::vector<scoped_refptr<V4L2DecodeSurface>>& ref_surfaces);
+
+ std::string ToString() const;
+
+ private:
+ friend class base::RefCounted<V4L2DecodeSurface>;
+ ~V4L2DecodeSurface();
+
+ int32 bitstream_id_;
+ int input_record_;
+ int output_record_;
+ uint32_t config_store_;
+
+ bool decoded_;
+ ReleaseCB release_cb_;
+
+ std::vector<scoped_refptr<V4L2DecodeSurface>> reference_surfaces_;
+
+ DISALLOW_COPY_AND_ASSIGN(V4L2DecodeSurface);
+};
+
+V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::V4L2DecodeSurface(
+ int32 bitstream_id,
+ int input_record,
+ int output_record,
+ const ReleaseCB& release_cb)
+ : bitstream_id_(bitstream_id),
+ input_record_(input_record),
+ output_record_(output_record),
+ config_store_(input_record + 1),
+ decoded_(false),
+ release_cb_(release_cb) {
+}
+
+V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::~V4L2DecodeSurface() {
+ DVLOGF(5) << "Releasing output record id=" << output_record_;
+ release_cb_.Run(output_record_);
+}
+
+void V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::SetReferenceSurfaces(
+ const std::vector<scoped_refptr<V4L2DecodeSurface>>& ref_surfaces) {
+ DCHECK(reference_surfaces_.empty());
+ reference_surfaces_ = ref_surfaces;
+}
+
+void V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::SetDecoded() {
+ DCHECK(!decoded_);
+ decoded_ = true;
+
+ // We can now drop references to all reference surfaces for this surface
+ // as we are done with decoding.
+ reference_surfaces_.clear();
+}
+
+std::string V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::ToString()
+ const {
+ std::string out;
+ base::StringAppendF(&out, "Buffer %d -> %d. ", input_record_, output_record_);
+ base::StringAppendF(&out, "Reference surfaces:");
+ for (const auto& ref : reference_surfaces_) {
+ DCHECK_NE(ref->output_record(), output_record_);
+ base::StringAppendF(&out, " %d", ref->output_record());
+ }
+ return out;
+}
+
+V4L2SliceVideoDecodeAccelerator::InputRecord::InputRecord()
+ : input_id(-1),
+ address(nullptr),
+ length(0),
+ bytes_used(0),
+ at_device(false) {
+}
+
+V4L2SliceVideoDecodeAccelerator::OutputRecord::OutputRecord()
+ : at_device(false),
+ at_client(false),
+ picture_id(-1),
+ egl_image(EGL_NO_IMAGE_KHR),
+ egl_sync(EGL_NO_SYNC_KHR),
+ cleared(false) {
+}
+
+struct V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef {
+ BitstreamBufferRef(
+ base::WeakPtr<VideoDecodeAccelerator::Client>& client,
+ const scoped_refptr<base::MessageLoopProxy>& client_message_loop_proxy,
+ base::SharedMemory* shm,
+ size_t size,
+ int32 input_id);
+ ~BitstreamBufferRef();
+ const base::WeakPtr<VideoDecodeAccelerator::Client> client;
+ const scoped_refptr<base::MessageLoopProxy> client_message_loop_proxy;
+ const scoped_ptr<base::SharedMemory> shm;
+ const size_t size;
+ off_t bytes_used;
+ const int32 input_id;
+};
+
+V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef::BitstreamBufferRef(
+ base::WeakPtr<VideoDecodeAccelerator::Client>& client,
+ const scoped_refptr<base::MessageLoopProxy>& client_message_loop_proxy,
+ base::SharedMemory* shm,
+ size_t size,
+ int32 input_id)
+ : client(client),
+ client_message_loop_proxy(client_message_loop_proxy),
+ shm(shm),
+ size(size),
+ bytes_used(0),
+ input_id(input_id) {
+}
+
+V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef::~BitstreamBufferRef() {
+ if (input_id >= 0) {
+ DVLOGF(5) << "returning input_id: " << input_id;
+ client_message_loop_proxy->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecodeAccelerator::Client::NotifyEndOfBitstreamBuffer,
+ client, input_id));
+ }
+}
+
+struct V4L2SliceVideoDecodeAccelerator::EGLSyncKHRRef {
+ EGLSyncKHRRef(EGLDisplay egl_display, EGLSyncKHR egl_sync);
+ ~EGLSyncKHRRef();
+ EGLDisplay const egl_display;
+ EGLSyncKHR egl_sync;
+};
+
+V4L2SliceVideoDecodeAccelerator::EGLSyncKHRRef::EGLSyncKHRRef(
+ EGLDisplay egl_display,
+ EGLSyncKHR egl_sync)
+ : egl_display(egl_display), egl_sync(egl_sync) {
+}
+
+V4L2SliceVideoDecodeAccelerator::EGLSyncKHRRef::~EGLSyncKHRRef() {
+ // We don't check for eglDestroySyncKHR failures, because if we get here
+ // with a valid sync object, something went wrong and we are getting
+ // destroyed anyway.
+ if (egl_sync != EGL_NO_SYNC_KHR)
+ eglDestroySyncKHR(egl_display, egl_sync);
+}
+
+struct V4L2SliceVideoDecodeAccelerator::PictureRecord {
+ PictureRecord(bool cleared, const media::Picture& picture);
+ ~PictureRecord();
+ bool cleared; // Whether the texture is cleared and safe to render from.
+ media::Picture picture; // The decoded picture.
+};
+
+V4L2SliceVideoDecodeAccelerator::PictureRecord::PictureRecord(
+ bool cleared,
+ const media::Picture& picture)
+ : cleared(cleared), picture(picture) {
+}
+
+V4L2SliceVideoDecodeAccelerator::PictureRecord::~PictureRecord() {
+}
+
+class V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator
+ : public H264Decoder::H264Accelerator {
+ public:
+ V4L2H264Accelerator(V4L2SliceVideoDecodeAccelerator* v4l2_dec);
+ virtual ~V4L2H264Accelerator() override;
+
+ // H264Decoder::H264Accelerator implementation.
+ scoped_refptr<H264Picture> CreateH264Picture() override;
+
+ bool SubmitFrameMetadata(const media::H264SPS* sps,
+ const media::H264PPS* pps,
+ const H264DPB& dpb,
+ const H264Picture::Vector& ref_pic_listp0,
+ const H264Picture::Vector& ref_pic_listb0,
+ const H264Picture::Vector& ref_pic_listb1,
+ const scoped_refptr<H264Picture>& pic) override;
+
+ bool SubmitSlice(const media::H264PPS* pps,
+ const media::H264SliceHeader* slice_hdr,
+ const H264Picture::Vector& ref_pic_list0,
+ const H264Picture::Vector& ref_pic_list1,
+ const scoped_refptr<H264Picture>& pic,
+ const uint8_t* data,
+ size_t size) override;
+
+ bool SubmitDecode(const scoped_refptr<H264Picture>& pic) override;
+ bool OutputPicture(const scoped_refptr<H264Picture>& pic) override;
+
+ private:
+ // Max size of reference list.
+ static const size_t kDPBIndicesListSize = 32;
+ void H264PictureListToDPBIndicesList(const H264Picture::Vector& src_pic_list,
+ uint8_t dst_list[kDPBIndicesListSize]);
+
+ void H264DPBToV4L2DPB(
+ const H264DPB& dpb,
+ std::vector<scoped_refptr<V4L2DecodeSurface>>* ref_surfaces);
+
+ scoped_refptr<V4L2DecodeSurface> H264PictureToV4L2DecodeSurface(
+ const scoped_refptr<H264Picture>& pic);
+
+ size_t num_slices_;
+ V4L2SliceVideoDecodeAccelerator* v4l2_dec_;
+
+ // TODO(posciak): This should be queried from hardware once supported.
+ static const size_t kMaxSlices = 16;
+ struct v4l2_ctrl_h264_slice_param v4l2_slice_params_[kMaxSlices];
+ struct v4l2_ctrl_h264_decode_param v4l2_decode_param_;
+
+ DISALLOW_COPY_AND_ASSIGN(V4L2H264Accelerator);
+};
+
+class V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator
+ : public VP8Decoder::VP8Accelerator {
+ public:
+ V4L2VP8Accelerator(V4L2SliceVideoDecodeAccelerator* v4l2_dec);
+ ~V4L2VP8Accelerator() override;
+
+ // H264Decoder::VP8Accelerator implementation.
+ scoped_refptr<VP8Picture> CreateVP8Picture() override;
+
+ bool SubmitDecode(const scoped_refptr<VP8Picture>& pic,
+ const media::Vp8FrameHeader* frame_hdr,
+ const scoped_refptr<VP8Picture>& last_frame,
+ const scoped_refptr<VP8Picture>& golden_frame,
+ const scoped_refptr<VP8Picture>& alt_frame) override;
+
+ bool OutputPicture(const scoped_refptr<VP8Picture>& pic) override;
+
+ private:
+ scoped_refptr<V4L2DecodeSurface> VP8PictureToV4L2DecodeSurface(
+ const scoped_refptr<VP8Picture>& pic);
+
+ V4L2SliceVideoDecodeAccelerator* v4l2_dec_;
+
+ DISALLOW_COPY_AND_ASSIGN(V4L2VP8Accelerator);
+};
+
+// Codec-specific subclasses of software decoder picture classes.
+// This allows us to keep decoders oblivious of our implementation details.
+class V4L2H264Picture : public H264Picture {
+ public:
+ V4L2H264Picture(const scoped_refptr<
+ V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>& dec_surface);
+ virtual ~V4L2H264Picture() override;
+
+ V4L2H264Picture* AsV4L2H264Picture() override { return this; }
+ scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
+ dec_surface() {
+ return dec_surface_;
+ }
+
+ private:
+ scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
+ dec_surface_;
+
+ DISALLOW_COPY_AND_ASSIGN(V4L2H264Picture);
+};
+
+V4L2H264Picture::V4L2H264Picture(const scoped_refptr<
+ V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>& dec_surface)
+ : dec_surface_(dec_surface) {
+}
+
+V4L2H264Picture::~V4L2H264Picture() {
+}
+
+class V4L2VP8Picture : public VP8Picture {
+ public:
+ V4L2VP8Picture(const scoped_refptr<
+ V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>& dec_surface);
+ virtual ~V4L2VP8Picture() override;
+
+ V4L2VP8Picture* AsV4L2VP8Picture() override { return this; }
+ scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
+ dec_surface() {
+ return dec_surface_;
+ }
+
+ private:
+ scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
+ dec_surface_;
+
+ DISALLOW_COPY_AND_ASSIGN(V4L2VP8Picture);
+};
+
+V4L2VP8Picture::V4L2VP8Picture(const scoped_refptr<
+ V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>& dec_surface)
+ : dec_surface_(dec_surface) {
+}
+
+V4L2VP8Picture::~V4L2VP8Picture() {
+}
+
+V4L2SliceVideoDecodeAccelerator::V4L2SliceVideoDecodeAccelerator(
+ const scoped_refptr<V4L2Device>& device,
+ EGLDisplay egl_display,
+ EGLContext egl_context,
+ const base::WeakPtr<Client>& io_client,
+ const base::Callback<bool(void)>& make_context_current,
+ const scoped_refptr<base::MessageLoopProxy>& io_message_loop_proxy)
+ : input_planes_count_(0),
+ output_planes_count_(0),
+ child_message_loop_proxy_(base::MessageLoopProxy::current()),
+ io_message_loop_proxy_(io_message_loop_proxy),
+ io_client_(io_client),
+ device_(device),
+ decoder_thread_("V4L2SliceVideoDecodeAcceleratorThread"),
+ device_poll_thread_("V4L2SliceVideoDecodeAcceleratorDevicePollThread"),
+ input_streamon_(false),
+ input_buffer_queued_count_(0),
+ output_streamon_(false),
+ output_buffer_queued_count_(0),
+ video_profile_(media::VIDEO_CODEC_PROFILE_UNKNOWN),
+ output_format_fourcc_(0),
+ output_dpb_size_(0),
+ state_(kUninitialized),
+ decoder_flushing_(false),
+ decoder_resetting_(false),
+ surface_set_change_pending_(false),
+ picture_clearing_count_(0),
+ pictures_assigned_(false, false),
+ make_context_current_(make_context_current),
+ egl_display_(egl_display),
+ egl_context_(egl_context),
+ weak_this_factory_(this) {
+ weak_this_ = weak_this_factory_.GetWeakPtr();
+}
+
+V4L2SliceVideoDecodeAccelerator::~V4L2SliceVideoDecodeAccelerator() {
+ DVLOGF(2);
+
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+ DCHECK(!decoder_thread_.IsRunning());
+ DCHECK(!device_poll_thread_.IsRunning());
+
+ DCHECK(input_buffer_map_.empty());
+ DCHECK(output_buffer_map_.empty());
+}
+
+void V4L2SliceVideoDecodeAccelerator::NotifyError(Error error) {
+ if (!child_message_loop_proxy_->BelongsToCurrentThread()) {
+ child_message_loop_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::NotifyError,
+ weak_this_, error));
+ return;
+ }
+
+ if (client_) {
+ client_->NotifyError(error);
+ client_ptr_factory_.reset();
+ }
+}
+
+bool V4L2SliceVideoDecodeAccelerator::Initialize(
+ media::VideoCodecProfile profile,
+ VideoDecodeAccelerator::Client* client) {
+ DVLOGF(3) << "profile: " << profile;
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+ DCHECK_EQ(state_, kUninitialized);
+
+ client_ptr_factory_.reset(
+ new base::WeakPtrFactory<VideoDecodeAccelerator::Client>(client));
+ client_ = client_ptr_factory_->GetWeakPtr();
+
+ video_profile_ = profile;
+
+ if (video_profile_ >= media::H264PROFILE_MIN &&
+ video_profile_ <= media::H264PROFILE_MAX) {
+ h264_accelerator_.reset(new V4L2H264Accelerator(this));
+ decoder_.reset(new H264Decoder(h264_accelerator_.get()));
+ } else if (video_profile_ >= media::VP8PROFILE_MIN &&
+ video_profile_ <= media::VP8PROFILE_MAX) {
+ vp8_accelerator_.reset(new V4L2VP8Accelerator(this));
+ decoder_.reset(new VP8Decoder(vp8_accelerator_.get()));
+ } else {
+ DLOG(ERROR) << "Unsupported profile " << video_profile_;
+ return false;
+ }
+
+ // TODO(posciak): This needs to be queried once supported.
+ input_planes_count_ = 1;
+ output_planes_count_ = 1;
+
+ if (egl_display_ == EGL_NO_DISPLAY) {
+ LOG(ERROR) << "Initialize(): could not get EGLDisplay";
+ return false;
+ }
+
+ // We need the context to be initialized to query extensions.
+ if (!make_context_current_.Run()) {
+ LOG(ERROR) << "Initialize(): could not make context current";
+ return false;
+ }
+
+ if (!gfx::g_driver_egl.ext.b_EGL_KHR_fence_sync) {
+ LOG(ERROR) << "Initialize(): context does not have EGL_KHR_fence_sync";
+ return false;
+ }
+
+ // Capabilities check.
+ struct v4l2_capability caps;
+ const __u32 kCapsRequired =
+ V4L2_CAP_VIDEO_CAPTURE_MPLANE |
+ V4L2_CAP_VIDEO_OUTPUT_MPLANE |
+ V4L2_CAP_STREAMING;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYCAP, &caps);
+ if ((caps.capabilities & kCapsRequired) != kCapsRequired) {
+ DLOG(ERROR) << "Initialize(): ioctl() failed: VIDIOC_QUERYCAP"
+ ", caps check failed: 0x" << std::hex << caps.capabilities;
+ return false;
+ }
+
+ if (!SetupFormats())
+ return false;
+
+ if (!decoder_thread_.Start()) {
+ DLOG(ERROR) << "Initialize(): device thread failed to start";
+ return false;
+ }
+ decoder_thread_proxy_ = decoder_thread_.message_loop_proxy();
+
+ state_ = kInitialized;
+
+ // InitializeTask will NOTIFY_ERROR on failure.
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::InitializeTask,
+ base::Unretained(this)));
+
+ DVLOGF(1) << "V4L2SliceVideoDecodeAccelerator initialized";
+ return true;
+}
+
+void V4L2SliceVideoDecodeAccelerator::InitializeTask() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ DCHECK_EQ(state_, kInitialized);
+
+ if (!CreateInputBuffers())
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+
+ // Output buffers will be created once decoder gives us information
+ // about their size and required count.
+ state_ = kDecoding;
+}
+
+void V4L2SliceVideoDecodeAccelerator::Destroy() {
+ DVLOGF(3);
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+
+ if (decoder_thread_.IsRunning()) {
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DestroyTask,
+ base::Unretained(this)));
+
+ // Wait for tasks to finish/early-exit.
+ decoder_thread_.Stop();
+ }
+
+ delete this;
+ DVLOGF(3) << "Destroyed";
+}
+
+void V4L2SliceVideoDecodeAccelerator::DestroyTask() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ state_ = kError;
+
+ decoder_->Reset();
+
+ decoder_current_bitstream_buffer_.reset();
+ while (!decoder_input_queue_.empty())
+ decoder_input_queue_.pop();
+
+ // Stop streaming and the device_poll_thread_.
+ StopDevicePoll(false);
+
+ DestroyInputBuffers();
+ DestroyOutputs(false);
+
+ DCHECK(surfaces_at_device_.empty());
+ DCHECK(surfaces_at_display_.empty());
+ DCHECK(decoder_display_queue_.empty());
+}
+
+bool V4L2SliceVideoDecodeAccelerator::SetupFormats() {
+ DCHECK_EQ(state_, kUninitialized);
+
+ __u32 input_format_fourcc =
+ V4L2Device::VideoCodecProfileToV4L2PixFmt(video_profile_, true);
+ if (!input_format_fourcc) {
+ NOTREACHED();
+ return false;
+ }
+
+ size_t input_size;
+ if (base::CommandLine::ForCurrentProcess()->HasSwitch(
+ switches::kIgnoreResolutionLimitsForAcceleratedVideoDecode))
+ input_size = kInputBufferMaxSizeFor4k;
+ else
+ input_size = kInputBufferMaxSizeFor1080p;
+
+ struct v4l2_format format;
+ memset(&format, 0, sizeof(format));
+ format.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ format.fmt.pix_mp.pixelformat = input_format_fourcc;
+ format.fmt.pix_mp.plane_fmt[0].sizeimage = input_size;
+ format.fmt.pix_mp.num_planes = input_planes_count_;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_FMT, &format);
+
+ // We have to set up the format for output, because the driver may not allow
+ // changing it once we start streaming; whether it can support our chosen
+ // output format or not may depend on the input format.
+ struct v4l2_fmtdesc fmtdesc;
+ memset(&fmtdesc, 0, sizeof(fmtdesc));
+ fmtdesc.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ output_format_fourcc_ = 0;
+ while (device_->Ioctl(VIDIOC_ENUM_FMT, &fmtdesc) == 0) {
+ if (device_->CanCreateEGLImageFrom(fmtdesc.pixelformat)) {
+ output_format_fourcc_ = fmtdesc.pixelformat;
+ break;
+ }
+ ++fmtdesc.index;
+ }
+
+ if (output_format_fourcc_ == 0) {
+ LOG(ERROR) << "Could not find a usable output format";
+ return false;
+ }
+
+ // Only set fourcc for output; resolution, etc., will come from the
+ // driver once it extracts it from the stream.
+ memset(&format, 0, sizeof(format));
+ format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ format.fmt.pix_mp.pixelformat = output_format_fourcc_;
+ format.fmt.pix_mp.num_planes = output_planes_count_;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_FMT, &format);
+
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::CreateInputBuffers() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ DCHECK(!input_streamon_);
+ DCHECK(input_buffer_map_.empty());
+
+ struct v4l2_requestbuffers reqbufs;
+ memset(&reqbufs, 0, sizeof(reqbufs));
+ reqbufs.count = kNumInputBuffers;
+ reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ reqbufs.memory = V4L2_MEMORY_MMAP;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs);
+ if (reqbufs.count < kNumInputBuffers) {
+ PLOG(ERROR) << "Could not allocate enough output buffers";
+ return false;
+ }
+ input_buffer_map_.resize(reqbufs.count);
+ for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
+ free_input_buffers_.push_back(i);
+
+ // Query for the MEMORY_MMAP pointer.
+ struct v4l2_plane planes[VIDEO_MAX_PLANES];
+ struct v4l2_buffer buffer;
+ memset(&buffer, 0, sizeof(buffer));
+ memset(planes, 0, sizeof(planes));
+ buffer.index = i;
+ buffer.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ buffer.memory = V4L2_MEMORY_MMAP;
+ buffer.m.planes = planes;
+ buffer.length = input_planes_count_;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYBUF, &buffer);
+ void* address = device_->Mmap(nullptr,
+ buffer.m.planes[0].length,
+ PROT_READ | PROT_WRITE,
+ MAP_SHARED,
+ buffer.m.planes[0].m.mem_offset);
+ if (address == MAP_FAILED) {
+ PLOG(ERROR) << "CreateInputBuffers(): mmap() failed";
+ return false;
+ }
+ input_buffer_map_[i].address = address;
+ input_buffer_map_[i].length = buffer.m.planes[0].length;
+ }
+
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::CreateOutputBuffers() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ DCHECK(!output_streamon_);
+ DCHECK(output_buffer_map_.empty());
+ DCHECK(surfaces_at_display_.empty());
+ DCHECK(surfaces_at_device_.empty());
+
+ frame_buffer_size_ = decoder_->GetPicSize();
+ output_dpb_size_ = decoder_->GetRequiredNumOfPictures();
+
+ DCHECK_GT(output_dpb_size_, 0u);
+ DCHECK(!frame_buffer_size_.IsEmpty());
+
+ struct v4l2_format format;
+ memset(&format, 0, sizeof(format));
+ format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ format.fmt.pix_mp.pixelformat = output_format_fourcc_;
+ format.fmt.pix_mp.width = frame_buffer_size_.width();
+ format.fmt.pix_mp.height = frame_buffer_size_.height();
+ format.fmt.pix_mp.num_planes = input_planes_count_;
+
+ if (device_->Ioctl(VIDIOC_S_FMT, &format) != 0) {
+ PLOG(ERROR) << "Failed setting format to: " << output_format_fourcc_;
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return false;
+ }
+
+ struct v4l2_requestbuffers reqbufs;
+ memset(&reqbufs, 0, sizeof(reqbufs));
+ reqbufs.count = output_dpb_size_;
+ reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ reqbufs.memory = V4L2_MEMORY_MMAP;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs);
+
+ if (reqbufs.count < output_dpb_size_) {
+ PLOG(ERROR) << "Could not allocate enough output buffers";
+ return false;
+ }
+
+ output_buffer_map_.resize(reqbufs.count);
+
+ DVLOGF(3) << "buffer_count=" << output_buffer_map_.size()
+ << ", size=" << frame_buffer_size_.ToString();
+
+ child_message_loop_proxy_->PostTask(
+ FROM_HERE,
+ base::Bind(&VideoDecodeAccelerator::Client::ProvidePictureBuffers,
+ client_, output_buffer_map_.size(), frame_buffer_size_,
+ device_->GetTextureTarget()));
+
+ // Wait for the client to call AssignPictureBuffers() on the Child thread.
+ // We do this, because if we continue decoding without finishing buffer
+ // allocation, we may end up Resetting before AssignPictureBuffers arrives,
+ // resulting in unnecessary complications and subtle bugs.
+ pictures_assigned_.Wait();
+
+ return true;
+}
+
+void V4L2SliceVideoDecodeAccelerator::DestroyInputBuffers() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread() ||
+ !decoder_thread_.IsRunning());
+ DCHECK(!input_streamon_);
+
+ for (auto& input_record : input_buffer_map_) {
+ if (input_record.address != nullptr)
+ device_->Munmap(input_record.address, input_record.length);
+ }
+
+ struct v4l2_requestbuffers reqbufs;
+ memset(&reqbufs, 0, sizeof(reqbufs));
+ reqbufs.count = 0;
+ reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ reqbufs.memory = V4L2_MEMORY_MMAP;
+ IOCTL_OR_LOG_ERROR(VIDIOC_REQBUFS, &reqbufs);
+
+ input_buffer_map_.clear();
+ free_input_buffers_.clear();
+}
+
+void V4L2SliceVideoDecodeAccelerator::DismissPictures(
+ std::vector<int32> picture_buffer_ids,
+ base::WaitableEvent* done) {
+ DVLOGF(3);
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+
+ for (auto picture_buffer_id : picture_buffer_ids) {
+ DVLOGF(1) << "dismissing PictureBuffer id=" << picture_buffer_id;
+ client_->DismissPictureBuffer(picture_buffer_id);
+ }
+
+ done->Signal();
+}
+
+void V4L2SliceVideoDecodeAccelerator::DevicePollTask(bool poll_device) {
+ DVLOGF(4);
+ DCHECK_EQ(device_poll_thread_.message_loop(), base::MessageLoop::current());
+
+ bool event_pending;
+ if (!device_->Poll(poll_device, &event_pending)) {
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ // All processing should happen on ServiceDeviceTask(), since we shouldn't
+ // touch encoder state from this thread.
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::ServiceDeviceTask,
+ base::Unretained(this)));
+}
+
+void V4L2SliceVideoDecodeAccelerator::ServiceDeviceTask() {
+ DVLOGF(4);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ // ServiceDeviceTask() should only ever be scheduled from DevicePollTask().
+
+ Dequeue();
+ SchedulePollIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::SchedulePollIfNeeded() {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (!device_poll_thread_.IsRunning()) {
+ DVLOGF(2) << "Device poll thread stopped, will not schedule poll";
+ return;
+ }
+
+ DCHECK(input_streamon_ || output_streamon_);
+
+ if (input_buffer_queued_count_ + output_buffer_queued_count_ == 0) {
+ DVLOGF(4) << "No buffers queued, will not schedule poll";
+ return;
+ }
+
+ DVLOGF(4) << "Scheduling device poll task";
+
+ device_poll_thread_.message_loop()->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DevicePollTask,
+ base::Unretained(this), true));
+
+ DVLOGF(2) << "buffer counts: "
+ << "INPUT[" << decoder_input_queue_.size() << "]"
+ << " => DEVICE["
+ << free_input_buffers_.size() << "+"
+ << input_buffer_queued_count_ << "/"
+ << input_buffer_map_.size() << "]->["
+ << free_output_buffers_.size() << "+"
+ << output_buffer_queued_count_ << "/"
+ << output_buffer_map_.size() << "]"
+ << " => DISPLAYQ[" << decoder_display_queue_.size() << "]"
+ << " => CLIENT[" << surfaces_at_display_.size() << "]";
+}
+
+void V4L2SliceVideoDecodeAccelerator::Enqueue(
+ const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ const int old_inputs_queued = input_buffer_queued_count_;
+ const int old_outputs_queued = output_buffer_queued_count_;
+
+ if (!EnqueueInputRecord(dec_surface->input_record(),
+ dec_surface->config_store())) {
+ DVLOGF(1) << "Failed queueing an input buffer";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ if (!EnqueueOutputRecord(dec_surface->output_record())) {
+ DVLOGF(1) << "Failed queueing an output buffer";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ bool inserted =
+ surfaces_at_device_.insert(std::make_pair(dec_surface->output_record(),
+ dec_surface)).second;
+ DCHECK(inserted);
+
+ if (old_inputs_queued == 0 && old_outputs_queued == 0)
+ SchedulePollIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::Dequeue() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ struct v4l2_buffer dqbuf;
+ struct v4l2_plane planes[VIDEO_MAX_PLANES];
+ while (input_buffer_queued_count_ > 0) {
+ DCHECK(input_streamon_);
+ memset(&dqbuf, 0, sizeof(dqbuf));
+ memset(&planes, 0, sizeof(planes));
+ dqbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ dqbuf.memory = V4L2_MEMORY_USERPTR;
+ dqbuf.m.planes = planes;
+ dqbuf.length = input_planes_count_;
+ if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
+ if (errno == EAGAIN) {
+ // EAGAIN if we're just out of buffers to dequeue.
+ break;
+ }
+ PLOG(ERROR) << "ioctl() failed: VIDIOC_DQBUF";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+ InputRecord& input_record = input_buffer_map_[dqbuf.index];
+ DCHECK(input_record.at_device);
+ input_record.at_device = false;
+ input_record.input_id = -1;
+ input_record.bytes_used = 0;
+ free_input_buffers_.push_back(dqbuf.index);
+ input_buffer_queued_count_--;
+ DVLOGF(4) << "Dequeued input=" << dqbuf.index
+ << " count: " << input_buffer_queued_count_;
+ }
+
+ while (output_buffer_queued_count_ > 0) {
+ DCHECK(output_streamon_);
+ memset(&dqbuf, 0, sizeof(dqbuf));
+ memset(&planes, 0, sizeof(planes));
+ dqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ dqbuf.memory = V4L2_MEMORY_MMAP;
+ dqbuf.m.planes = planes;
+ dqbuf.length = output_planes_count_;
+ if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
+ if (errno == EAGAIN) {
+ // EAGAIN if we're just out of buffers to dequeue.
+ break;
+ }
+ PLOG(ERROR) << "ioctl() failed: VIDIOC_DQBUF";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+ OutputRecord& output_record = output_buffer_map_[dqbuf.index];
+ DCHECK(output_record.at_device);
+ output_record.at_device = false;
+ DCHECK_NE(output_record.picture_id, -1);
+ output_buffer_queued_count_--;
+ DVLOGF(3) << "Dequeued output=" << dqbuf.index
+ << " count " << output_buffer_queued_count_;
+
+ V4L2DecodeSurfaceByOutputId::iterator it =
+ surfaces_at_device_.find(dqbuf.index);
+ if (it == surfaces_at_device_.end()) {
+ DLOG(ERROR) << "Got invalid surface from device.";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ }
+
+ it->second->SetDecoded();
+ surfaces_at_device_.erase(it);
+ }
+
+ // A frame was decoded, see if we can output it.
+ TryOutputSurfaces();
+
+ ProcessPendingEventsIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::ProcessPendingEventsIfNeeded() {
+ // Process pending events, if any, in the correct order.
+ // We always first process the surface set change, as it is an internal
+ // event from the decoder and interleaving it with external requests would
+ // put the decoder in an undefined state.
+ FinishSurfaceSetChangeIfNeeded();
+
+ // Process external (client) requests.
+ FinishFlushIfNeeded();
+ FinishResetIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::ReuseOutputBuffer(int index) {
+ DCHECK_LT(index, static_cast<int>(output_buffer_map_.size()));
+ DVLOGF(4) << "Reusing output buffer, index=" << index;
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ OutputRecord& output_record = output_buffer_map_[index];
+ DCHECK(!output_record.at_device);
+ output_record.at_client = false;
+
+ free_output_buffers_.push_back(index);
+
+ ScheduleDecodeBufferTaskIfNeeded();
+}
+
+bool V4L2SliceVideoDecodeAccelerator::EnqueueInputRecord(
+ int index,
+ uint32_t config_store) {
+ DVLOGF(3);
+ DCHECK_LT(index, static_cast<int>(input_buffer_map_.size()));
+ DCHECK_GT(config_store, 0u);
+
+ // Enqueue an input (VIDEO_OUTPUT) buffer for an input video frame.
+ InputRecord& input_record = input_buffer_map_[index];
+ DCHECK(!input_record.at_device);
+ struct v4l2_buffer qbuf;
+ struct v4l2_plane qbuf_planes[VIDEO_MAX_PLANES];
+ memset(&qbuf, 0, sizeof(qbuf));
+ memset(qbuf_planes, 0, sizeof(qbuf_planes));
+ qbuf.index = index;
+ qbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ qbuf.memory = V4L2_MEMORY_MMAP;
+ qbuf.m.planes = qbuf_planes;
+ qbuf.m.planes[0].bytesused = input_record.bytes_used;
+ qbuf.length = input_planes_count_;
+ qbuf.config_store = config_store;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf);
+ input_record.at_device = true;
+ input_buffer_queued_count_++;
+ DVLOGF(4) << "Enqueued input=" << qbuf.index
+ << " count: " << input_buffer_queued_count_;
+
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::EnqueueOutputRecord(int index) {
+ DVLOGF(3);
+ DCHECK_LT(index, static_cast<int>(output_buffer_map_.size()));
+
+ // Enqueue an output (VIDEO_CAPTURE) buffer.
+ OutputRecord& output_record = output_buffer_map_[index];
+ DCHECK(!output_record.at_device);
+ DCHECK(!output_record.at_client);
+ DCHECK_NE(output_record.egl_image, EGL_NO_IMAGE_KHR);
+ DCHECK_NE(output_record.picture_id, -1);
+ if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
+ // If we have to wait for completion, wait. Note that
+ // free_output_buffers_ is a FIFO queue, so we always wait on the
+ // buffer that has been in the queue the longest.
+ if (eglClientWaitSyncKHR(egl_display_, output_record.egl_sync, 0,
+ EGL_FOREVER_KHR) == EGL_FALSE) {
+ // This will cause tearing, but is safe otherwise.
+ DVLOGF(1) << "eglClientWaitSyncKHR failed!";
+ }
+ if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE) {
+ LOGF(ERROR) << "eglDestroySyncKHR failed!";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return false;
+ }
+ output_record.egl_sync = EGL_NO_SYNC_KHR;
+ }
+
+ struct v4l2_buffer qbuf;
+ struct v4l2_plane qbuf_planes[VIDEO_MAX_PLANES];
+ memset(&qbuf, 0, sizeof(qbuf));
+ memset(qbuf_planes, 0, sizeof(qbuf_planes));
+ qbuf.index = index;
+ qbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ qbuf.memory = V4L2_MEMORY_MMAP;
+ qbuf.m.planes = qbuf_planes;
+ qbuf.length = output_planes_count_;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf);
+ output_record.at_device = true;
+ output_buffer_queued_count_++;
+ DVLOGF(4) << "Enqueued output=" << qbuf.index
+ << " count: " << output_buffer_queued_count_;
+
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::StartDevicePoll() {
+ DVLOGF(3) << "Starting device poll";
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ DCHECK(!device_poll_thread_.IsRunning());
+
+ // Start up the device poll thread and schedule its first DevicePollTask().
+ if (!device_poll_thread_.Start()) {
+ DLOG(ERROR) << "StartDevicePoll(): Device thread failed to start";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return false;
+ }
+ if (!input_streamon_) {
+ __u32 type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMON, &type);
+ input_streamon_ = true;
+ }
+
+ if (!output_streamon_) {
+ __u32 type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMON, &type);
+ output_streamon_ = true;
+ }
+
+ device_poll_thread_.message_loop()->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DevicePollTask,
+ base::Unretained(this), true));
+
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::StopDevicePoll(bool keep_input_state) {
+ DVLOGF(3) << "Stopping device poll";
+ if (decoder_thread_.IsRunning())
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ // Signal the DevicePollTask() to stop, and stop the device poll thread.
+ if (!device_->SetDevicePollInterrupt()) {
+ PLOG(ERROR) << "SetDevicePollInterrupt(): failed";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return false;
+ }
+ device_poll_thread_.Stop();
+ DVLOGF(3) << "Device poll thread stopped";
+
+ // Clear the interrupt now, to be sure.
+ if (!device_->ClearDevicePollInterrupt()) {
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return false;
+ }
+
+ if (!keep_input_state) {
+ if (input_streamon_) {
+ __u32 type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMOFF, &type);
+ }
+ input_streamon_ = false;
+ }
+
+ if (output_streamon_) {
+ __u32 type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMOFF, &type);
+ }
+ output_streamon_ = false;
+
+ if (!keep_input_state) {
+ free_input_buffers_.clear();
+ for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
+ InputRecord& input_record = input_buffer_map_[i];
+ input_record.at_device = false;
+ input_record.bytes_used = 0;
+ input_record.input_id = -1;
+ free_input_buffers_.push_back(i);
+ }
+ input_buffer_queued_count_ = 0;
+ }
+
+ surfaces_at_device_.clear();
+
+ free_output_buffers_.clear();
+ for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
+ OutputRecord& output_record = output_buffer_map_[i];
+ DCHECK(!(output_record.at_client && output_record.at_device));
+ output_record.at_device = false;
+ if (!output_record.at_client)
+ free_output_buffers_.push_back(i);
+ }
+ output_buffer_queued_count_ = 0;
+
+ DVLOGF(3) << "Device poll stopped";
+ return true;
+}
+
+void V4L2SliceVideoDecodeAccelerator::Decode(
+ const media::BitstreamBuffer& bitstream_buffer) {
+ DVLOGF(3) << "input_id=" << bitstream_buffer.id()
+ << ", size=" << bitstream_buffer.size();
+ DCHECK(io_message_loop_proxy_->BelongsToCurrentThread());
+
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DecodeTask,
+ base::Unretained(this), bitstream_buffer));
+}
+
+void V4L2SliceVideoDecodeAccelerator::DecodeTask(
+ const media::BitstreamBuffer& bitstream_buffer) {
+ DVLOGF(3) << "input_id=" << bitstream_buffer.id()
+ << " size=" << bitstream_buffer.size();
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ scoped_ptr<BitstreamBufferRef> bitstream_record(new BitstreamBufferRef(
+ io_client_, io_message_loop_proxy_,
+ new base::SharedMemory(bitstream_buffer.handle(), true),
+ bitstream_buffer.size(), bitstream_buffer.id()));
+ if (!bitstream_record->shm->Map(bitstream_buffer.size())) {
+ LOGF(ERROR) << "Could not map bitstream_buffer";
+ NOTIFY_ERROR(UNREADABLE_INPUT);
+ return;
+ }
+ DVLOGF(3) << "mapped at=" << bitstream_record->shm->memory();
+
+ decoder_input_queue_.push(
+ linked_ptr<BitstreamBufferRef>(bitstream_record.release()));
+
+ ScheduleDecodeBufferTaskIfNeeded();
+}
+
+bool V4L2SliceVideoDecodeAccelerator::TrySetNewBistreamBuffer() {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ DCHECK(!decoder_current_bitstream_buffer_);
+
+ if (decoder_input_queue_.empty())
+ return false;
+
+ decoder_current_bitstream_buffer_.reset(
+ decoder_input_queue_.front().release());
+ decoder_input_queue_.pop();
+
+ if (decoder_current_bitstream_buffer_->input_id == kFlushBufferId) {
+ // This is a buffer we queued for ourselves to trigger flush at this time.
+ InitiateFlush();
+ return false;
+ }
+
+ const uint8_t* const data = reinterpret_cast<const uint8_t*>(
+ decoder_current_bitstream_buffer_->shm->memory());
+ const size_t data_size = decoder_current_bitstream_buffer_->size;
+ decoder_->SetStream(data, data_size);
+
+ return true;
+}
+
+void V4L2SliceVideoDecodeAccelerator::ScheduleDecodeBufferTaskIfNeeded() {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ if (state_ == kDecoding) {
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE,
+ base::Bind(&V4L2SliceVideoDecodeAccelerator::DecodeBufferTask,
+ base::Unretained(this)));
+ }
+}
+
+void V4L2SliceVideoDecodeAccelerator::DecodeBufferTask() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (state_ != kDecoding) {
+ DVLOGF(3) << "Early exit, not in kDecoding";
+ return;
+ }
+
+ while (true) {
+ AcceleratedVideoDecoder::DecodeResult res;
+ res = decoder_->Decode();
+ switch (res) {
+ case AcceleratedVideoDecoder::kAllocateNewSurfaces:
+ DVLOGF(2) << "Decoder requesting a new set of surfaces";
+ InitiateSurfaceSetChange();
+ return;
+
+ case AcceleratedVideoDecoder::kRanOutOfStreamData:
+ decoder_current_bitstream_buffer_.reset();
+ if (!TrySetNewBistreamBuffer())
+ return;
+
+ break;
+
+ case AcceleratedVideoDecoder::kRanOutOfSurfaces:
+ // No more surfaces for the decoder, we'll come back once we have more.
+ DVLOGF(4) << "Ran out of surfaces";
+ return;
+
+ case AcceleratedVideoDecoder::kDecodeError:
+ DVLOGF(1) << "Error decoding stream";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+ }
+}
+
+void V4L2SliceVideoDecodeAccelerator::InitiateSurfaceSetChange() {
+ DVLOGF(2);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ DCHECK_EQ(state_, kDecoding);
+ state_ = kIdle;
+
+ DCHECK(!surface_set_change_pending_);
+ surface_set_change_pending_ = true;
+
+ FinishSurfaceSetChangeIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::FinishSurfaceSetChangeIfNeeded() {
+ DVLOGF(2);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (!surface_set_change_pending_ || !surfaces_at_device_.empty())
+ return;
+
+ DCHECK_EQ(state_, kIdle);
+ DCHECK(decoder_display_queue_.empty());
+
+ // Keep input queue running while we switch outputs.
+ if (!StopDevicePoll(true)) {
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ // This will return only once all buffers are dismissed and destroyed.
+ // This does not wait until they are displayed however, as display retains
+ // references to the buffers bound to textures and will release them
+ // after displaying.
+ if (!DestroyOutputs(true)) {
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ if (!CreateOutputBuffers()) {
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ if (!StartDevicePoll()) {
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ DVLOGF(3) << "Surface set change finished";
+
+ surface_set_change_pending_ = false;
+ state_ = kDecoding;
+ ScheduleDecodeBufferTaskIfNeeded();
+}
+
+bool V4L2SliceVideoDecodeAccelerator::DestroyOutputs(bool dismiss) {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ std::vector<EGLImageKHR> egl_images_to_destroy;
+ std::vector<int32> picture_buffers_to_dismiss;
+
+ if (output_buffer_map_.empty())
+ return true;
+
+ for (auto output_record : output_buffer_map_) {
+ DCHECK(!output_record.at_device);
+ output_record.at_client = false;
+
+ if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
+ if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE)
+ DVLOGF(1) << "eglDestroySyncKHR failed.";
+ }
+
+ if (output_record.egl_image != EGL_NO_IMAGE_KHR) {
+ child_message_loop_proxy_->PostTask(
+ FROM_HERE,
+ base::Bind(base::IgnoreResult(&V4L2Device::DestroyEGLImage), device_,
+ egl_display_, output_record.egl_image));
+ }
+
+ picture_buffers_to_dismiss.push_back(output_record.picture_id);
+ }
+
+ if (dismiss) {
+ DVLOGF(2) << "Scheduling picture dismissal";
+ base::WaitableEvent done(false, false);
+ child_message_loop_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DismissPictures,
+ weak_this_, picture_buffers_to_dismiss, &done));
+ done.Wait();
+ }
+
+ // At this point client can't call ReusePictureBuffer on any of the pictures
+ // anymore, so it's safe to destroy.
+ return DestroyOutputBuffers();
+}
+
+bool V4L2SliceVideoDecodeAccelerator::DestroyOutputBuffers() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread() ||
+ !decoder_thread_.IsRunning());
+ DCHECK(!output_streamon_);
+ DCHECK(surfaces_at_device_.empty());
+ DCHECK(decoder_display_queue_.empty());
+ DCHECK_EQ(surfaces_at_display_.size() + free_output_buffers_.size(),
+ output_buffer_map_.size());
+
+ if (output_buffer_map_.empty())
+ return true;
+
+ // It's ok to do this, client will retain references to textures, but we are
+ // not interested in reusing the surfaces anymore.
+ // This will prevent us from reusing old surfaces in case we have some
+ // ReusePictureBuffer() pending on ChildThread already. It's ok to ignore
+ // them, because we have already dismissed them (in DestroyOutputs()).
+ surfaces_at_display_.clear();
+ DCHECK_EQ(free_output_buffers_.size(), output_buffer_map_.size());
+
+ free_output_buffers_.clear();
+ output_buffer_map_.clear();
+
+ struct v4l2_requestbuffers reqbufs;
+ memset(&reqbufs, 0, sizeof(reqbufs));
+ reqbufs.count = 0;
+ reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
+ reqbufs.memory = V4L2_MEMORY_MMAP;
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs);
+
+ return true;
+}
+
+void V4L2SliceVideoDecodeAccelerator::AssignPictureBuffers(
+ const std::vector<media::PictureBuffer>& buffers) {
+ DVLOGF(3);
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+
+ if (buffers.size() != output_buffer_map_.size()) {
+ DLOG(ERROR) << "Failed to provide requested picture buffers. "
+ << "(Got " << buffers.size()
+ << ", requested " << output_buffer_map_.size() << ")";
+ NOTIFY_ERROR(INVALID_ARGUMENT);
+ return;
+ }
+
+ if (!make_context_current_.Run()) {
+ DLOG(ERROR) << "could not make context current";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ gfx::ScopedTextureBinder bind_restore(GL_TEXTURE_EXTERNAL_OES, 0);
+
+ // It's safe to manipulate all the buffer state here, because the decoder
+ // thread is waiting on pictures_assigned_.
+ DCHECK(free_output_buffers_.empty());
+ for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
+ DCHECK(buffers[i].size() == frame_buffer_size_);
+
+ OutputRecord& output_record = output_buffer_map_[i];
+ DCHECK(!output_record.at_device);
+ DCHECK(!output_record.at_client);
+ DCHECK_EQ(output_record.egl_image, EGL_NO_IMAGE_KHR);
+ DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
+ DCHECK_EQ(output_record.picture_id, -1);
+ DCHECK_EQ(output_record.cleared, false);
+
+ EGLImageKHR egl_image = device_->CreateEGLImage(egl_display_,
+ egl_context_,
+ buffers[i].texture_id(),
+ frame_buffer_size_,
+ i,
+ output_format_fourcc_,
+ output_planes_count_);
+ if (egl_image == EGL_NO_IMAGE_KHR) {
+ LOGF(ERROR) << "Could not create EGLImageKHR";
+ // Ownership of EGLImages allocated in previous iterations of this loop
+ // has been transferred to output_buffer_map_. After we error-out here
+ // the destructor will handle their cleanup.
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ output_record.egl_image = egl_image;
+ output_record.picture_id = buffers[i].id();
+ free_output_buffers_.push_back(i);
+ DVLOGF(3) << "buffer[" << i << "]: picture_id=" << output_record.picture_id;
+ }
+
+ pictures_assigned_.Signal();
+}
+
+void V4L2SliceVideoDecodeAccelerator::ReusePictureBuffer(
+ int32 picture_buffer_id) {
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+ DVLOGF(4) << "picture_buffer_id=" << picture_buffer_id;
+
+ if (!make_context_current_.Run()) {
+ LOGF(ERROR) << "could not make context current";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ EGLSyncKHR egl_sync =
+ eglCreateSyncKHR(egl_display_, EGL_SYNC_FENCE_KHR, NULL);
+ if (egl_sync == EGL_NO_SYNC_KHR) {
+ LOGF(ERROR) << "eglCreateSyncKHR() failed";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ scoped_ptr<EGLSyncKHRRef> egl_sync_ref(
+ new EGLSyncKHRRef(egl_display_, egl_sync));
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE,
+ base::Bind(&V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask,
+ base::Unretained(this), picture_buffer_id,
+ base::Passed(&egl_sync_ref)));
+}
+
+void V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask(
+ int32 picture_buffer_id,
+ scoped_ptr<EGLSyncKHRRef> egl_sync_ref) {
+ DVLOGF(3) << "picture_buffer_id=" << picture_buffer_id;
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ V4L2DecodeSurfaceByPictureBufferId::iterator it =
+ surfaces_at_display_.find(picture_buffer_id);
+ if (it == surfaces_at_display_.end()) {
+ // It's possible that we've already posted a DismissPictureBuffer for this
+ // picture, but it has not yet executed when this ReusePictureBuffer was
+ // posted to us by the client. In that case just ignore this (we've already
+ // dismissed it and accounted for that) and let the sync object get
+ // destroyed.
+ DVLOGF(3) << "got picture id=" << picture_buffer_id
+ << " not in use (anymore?).";
+ return;
+ }
+
+ OutputRecord& output_record = output_buffer_map_[it->second->output_record()];
+ if (output_record.at_device || !output_record.at_client) {
+ DVLOGF(1) << "picture_buffer_id not reusable";
+ NOTIFY_ERROR(INVALID_ARGUMENT);
+ return;
+ }
+
+ DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
+ DCHECK(!output_record.at_device);
+ output_record.at_client = false;
+ output_record.egl_sync = egl_sync_ref->egl_sync;
+ // Take ownership of the EGLSync.
+ egl_sync_ref->egl_sync = EGL_NO_SYNC_KHR;
+ surfaces_at_display_.erase(it);
+}
+
+void V4L2SliceVideoDecodeAccelerator::Flush() {
+ DVLOGF(3);
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::FlushTask,
+ base::Unretained(this)));
+}
+
+void V4L2SliceVideoDecodeAccelerator::FlushTask() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (!decoder_input_queue_.empty()) {
+ // We are not done with pending inputs, so queue an empty buffer,
+ // which - when reached - will trigger flush sequence.
+ decoder_input_queue_.push(
+ linked_ptr<BitstreamBufferRef>(new BitstreamBufferRef(
+ io_client_, io_message_loop_proxy_, nullptr, 0, kFlushBufferId)));
+ return;
+ }
+
+ // No more inputs pending, so just finish flushing here.
+ InitiateFlush();
+}
+
+void V4L2SliceVideoDecodeAccelerator::InitiateFlush() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ DCHECK(!decoder_flushing_);
+ DCHECK_EQ(state_, kDecoding);
+ state_ = kIdle;
+
+ // This will trigger output for all remaining surfaces in the decoder.
+ // However, not all of them may be decoded yet (they would be queued
+ // in hardware then).
+ if (!decoder_->Flush()) {
+ DVLOGF(1) << "Failed flushing the decoder.";
+ NOTIFY_ERROR(PLATFORM_FAILURE);
+ return;
+ }
+
+ // Put the decoder in an idle state, ready to resume.
+ decoder_->Reset();
+
+ decoder_flushing_ = true;
+
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE,
+ base::Bind(&V4L2SliceVideoDecodeAccelerator::FinishFlushIfNeeded,
+ base::Unretained(this)));
+}
+
+void V4L2SliceVideoDecodeAccelerator::FinishFlushIfNeeded() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (!decoder_flushing_ || !surfaces_at_device_.empty())
+ return;
+
+ DCHECK_EQ(state_, kIdle);
+
+ // At this point, all remaining surfaces are decoded and dequeued, and since
+ // we have already scheduled output for them in InitiateFlush(), their
+ // respective PictureReady calls have been posted (or they have been queued on
+ // pending_picture_ready_). So at this time, once we SendPictureReady(),
+ // we will have all remaining PictureReady() posted to the client and we
+ // can post NotifyFlushDone().
+ DCHECK(decoder_display_queue_.empty());
+ SendPictureReady();
+
+ child_message_loop_proxy_->PostTask(
+ FROM_HERE, base::Bind(&Client::NotifyFlushDone, client_));
+
+ decoder_flushing_ = false;
+
+ DVLOGF(3) << "Flush finished";
+ state_ = kDecoding;
+ ScheduleDecodeBufferTaskIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::Reset() {
+ DVLOGF(3);
+ DCHECK(child_message_loop_proxy_->BelongsToCurrentThread());
+
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::ResetTask,
+ base::Unretained(this)));
+}
+
+void V4L2SliceVideoDecodeAccelerator::ResetTask() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (decoder_resetting_) {
+ // This is a bug in the client, multiple Reset()s before NotifyResetDone()
+ // are not allowed.
+ NOTREACHED() << "Client should not be requesting multiple Reset()s";
+ return;
+ }
+
+ DCHECK_EQ(state_, kDecoding);
+ state_ = kIdle;
+
+ // Put the decoder in an idle state, ready to resume.
+ decoder_->Reset();
+
+ decoder_resetting_ = true;
+
+ // Drop all remaining inputs.
+ decoder_current_bitstream_buffer_.reset();
+ while (!decoder_input_queue_.empty())
+ decoder_input_queue_.pop();
+
+ FinishResetIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::FinishResetIfNeeded() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (!decoder_resetting_ || !surfaces_at_device_.empty())
+ return;
+
+ DCHECK_EQ(state_, kIdle);
+ DCHECK(!decoder_flushing_);
+ SendPictureReady();
+
+ // Drop any pending outputs.
+ while (!decoder_display_queue_.empty())
+ decoder_display_queue_.pop();
+
+ decoder_resetting_ = false;
+
+ child_message_loop_proxy_->PostTask(
+ FROM_HERE, base::Bind(&Client::NotifyResetDone, client_));
+
+ DVLOGF(3) << "Reset finished";
+
+ state_ = kDecoding;
+ ScheduleDecodeBufferTaskIfNeeded();
+}
+
+void V4L2SliceVideoDecodeAccelerator::SetErrorState(Error error) {
+ // We can touch decoder_state_ only if this is the decoder thread or the
+ // decoder thread isn't running.
+ if (decoder_thread_.IsRunning() &&
+ !decoder_thread_proxy_->BelongsToCurrentThread()) {
+ decoder_thread_proxy_->PostTask(
+ FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::SetErrorState,
+ base::Unretained(this), error));
+ return;
+ }
+
+ // Post NotifyError only if we are already initialized, as the API does
+ // not allow doing so before that.
+ if (state_ != kError && state_ != kUninitialized)
+ NotifyError(error);
+
+ state_ = kError;
+}
+
+V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::V4L2H264Accelerator(
+ V4L2SliceVideoDecodeAccelerator* v4l2_dec)
+ : num_slices_(0), v4l2_dec_(v4l2_dec) {
+ DCHECK(v4l2_dec_);
+}
+
+V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::~V4L2H264Accelerator() {
+}
+
+scoped_refptr<H264Picture>
+V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::CreateH264Picture() {
+ scoped_refptr<V4L2DecodeSurface> dec_surface = v4l2_dec_->CreateSurface();
+ if (!dec_surface)
+ return nullptr;
+
+ return new V4L2H264Picture(dec_surface);
+}
+
+void V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::
+ H264PictureListToDPBIndicesList(const H264Picture::Vector& src_pic_list,
+ uint8_t dst_list[kDPBIndicesListSize]) {
+ size_t i;
+ for (i = 0; i < src_pic_list.size() && i < kDPBIndicesListSize; ++i) {
+ const scoped_refptr<H264Picture>& pic = src_pic_list[i];
+ dst_list[i] = pic ? pic->dpb_position : VIDEO_MAX_FRAME;
+ }
+
+ while (i < kDPBIndicesListSize)
+ dst_list[i++] = VIDEO_MAX_FRAME;
+}
+
+void V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::H264DPBToV4L2DPB(
+ const H264DPB& dpb,
+ std::vector<scoped_refptr<V4L2DecodeSurface>>* ref_surfaces) {
+ memset(v4l2_decode_param_.dpb, 0, sizeof(v4l2_decode_param_.dpb));
+ size_t i = 0;
+ for (const auto& pic : dpb) {
+ if (i >= arraysize(v4l2_decode_param_.dpb)) {
+ DVLOG(1) << "Invalid DPB size";
+ break;
+ }
+ struct v4l2_h264_dpb_entry& entry = v4l2_decode_param_.dpb[i++];
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ H264PictureToV4L2DecodeSurface(pic);
+ entry.buf_index = dec_surface->output_record();
+ entry.frame_num = pic->frame_num;
+ entry.pic_num = pic->pic_num;
+ entry.top_field_order_cnt = pic->top_field_order_cnt;
+ entry.bottom_field_order_cnt = pic->bottom_field_order_cnt;
+ entry.flags = (pic->ref ? V4L2_H264_DPB_ENTRY_FLAG_ACTIVE : 0) |
+ (pic->long_term ? V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM : 0);
+
+ ref_surfaces->push_back(dec_surface);
+ }
+}
+
+bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::SubmitFrameMetadata(
+ const media::H264SPS* sps,
+ const media::H264PPS* pps,
+ const H264DPB& dpb,
+ const H264Picture::Vector& ref_pic_listp0,
+ const H264Picture::Vector& ref_pic_listb0,
+ const H264Picture::Vector& ref_pic_listb1,
+ const scoped_refptr<H264Picture>& pic) {
+ struct v4l2_ext_control ctrl;
+ std::vector<struct v4l2_ext_control> ctrls;
+
+ struct v4l2_ctrl_h264_sps v4l2_sps;
+ memset(&v4l2_sps, 0, sizeof(v4l2_sps));
+ v4l2_sps.constraint_set_flags =
+ sps->constraint_set0_flag ? V4L2_H264_SPS_CONSTRAINT_SET0_FLAG : 0 |
+ sps->constraint_set1_flag ? V4L2_H264_SPS_CONSTRAINT_SET1_FLAG : 0 |
+ sps->constraint_set2_flag ? V4L2_H264_SPS_CONSTRAINT_SET2_FLAG : 0 |
+ sps->constraint_set3_flag ? V4L2_H264_SPS_CONSTRAINT_SET3_FLAG : 0 |
+ sps->constraint_set4_flag ? V4L2_H264_SPS_CONSTRAINT_SET4_FLAG : 0 |
+ sps->constraint_set5_flag ? V4L2_H264_SPS_CONSTRAINT_SET5_FLAG : 0;
+#define SPS_TO_V4L2SPS(a) v4l2_sps.a = sps->a
+ SPS_TO_V4L2SPS(profile_idc);
+ SPS_TO_V4L2SPS(level_idc);
+ SPS_TO_V4L2SPS(seq_parameter_set_id);
+ SPS_TO_V4L2SPS(chroma_format_idc);
+ SPS_TO_V4L2SPS(bit_depth_luma_minus8);
+ SPS_TO_V4L2SPS(bit_depth_chroma_minus8);
+ SPS_TO_V4L2SPS(log2_max_frame_num_minus4);
+ SPS_TO_V4L2SPS(pic_order_cnt_type);
+ SPS_TO_V4L2SPS(log2_max_pic_order_cnt_lsb_minus4);
+ SPS_TO_V4L2SPS(offset_for_non_ref_pic);
+ SPS_TO_V4L2SPS(offset_for_top_to_bottom_field);
+ SPS_TO_V4L2SPS(num_ref_frames_in_pic_order_cnt_cycle);
+
+ static_assert(arraysize(v4l2_sps.offset_for_ref_frame) ==
+ arraysize(sps->offset_for_ref_frame),
+ "offset_for_ref_frame arrays must be same size");
+ for (size_t i = 0; i < arraysize(v4l2_sps.offset_for_ref_frame); ++i)
+ v4l2_sps.offset_for_ref_frame[i] = sps->offset_for_ref_frame[i];
+ SPS_TO_V4L2SPS(max_num_ref_frames);
+ SPS_TO_V4L2SPS(pic_width_in_mbs_minus1);
+ SPS_TO_V4L2SPS(pic_height_in_map_units_minus1);
+#undef SPS_TO_V4L2SPS
+
+#define SET_V4L2_SPS_FLAG_IF(cond, flag) \
+ v4l2_sps.flags |= ((sps->cond) ? (flag) : 0)
+ SET_V4L2_SPS_FLAG_IF(separate_colour_plane_flag,
+ V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE);
+ SET_V4L2_SPS_FLAG_IF(qpprime_y_zero_transform_bypass_flag,
+ V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS);
+ SET_V4L2_SPS_FLAG_IF(delta_pic_order_always_zero_flag,
+ V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO);
+ SET_V4L2_SPS_FLAG_IF(gaps_in_frame_num_value_allowed_flag,
+ V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED);
+ SET_V4L2_SPS_FLAG_IF(frame_mbs_only_flag, V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY);
+ SET_V4L2_SPS_FLAG_IF(mb_adaptive_frame_field_flag,
+ V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD);
+ SET_V4L2_SPS_FLAG_IF(direct_8x8_inference_flag,
+ V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE);
+#undef SET_FLAG
+ memset(&ctrl, 0, sizeof(ctrl));
+ ctrl.id = V4L2_CID_MPEG_VIDEO_H264_SPS;
+ ctrl.size = sizeof(v4l2_sps);
+ ctrl.p_h264_sps = &v4l2_sps;
+ ctrls.push_back(ctrl);
+
+ struct v4l2_ctrl_h264_pps v4l2_pps;
+ memset(&v4l2_pps, 0, sizeof(v4l2_pps));
+#define PPS_TO_V4L2PPS(a) v4l2_pps.a = pps->a
+ PPS_TO_V4L2PPS(pic_parameter_set_id);
+ PPS_TO_V4L2PPS(seq_parameter_set_id);
+ PPS_TO_V4L2PPS(num_slice_groups_minus1);
+ PPS_TO_V4L2PPS(num_ref_idx_l0_default_active_minus1);
+ PPS_TO_V4L2PPS(num_ref_idx_l1_default_active_minus1);
+ PPS_TO_V4L2PPS(weighted_bipred_idc);
+ PPS_TO_V4L2PPS(pic_init_qp_minus26);
+ PPS_TO_V4L2PPS(pic_init_qs_minus26);
+ PPS_TO_V4L2PPS(chroma_qp_index_offset);
+ PPS_TO_V4L2PPS(second_chroma_qp_index_offset);
+#undef PPS_TO_V4L2PPS
+
+#define SET_V4L2_PPS_FLAG_IF(cond, flag) \
+ v4l2_pps.flags |= ((pps->cond) ? (flag) : 0)
+ SET_V4L2_PPS_FLAG_IF(entropy_coding_mode_flag,
+ V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE);
+ SET_V4L2_PPS_FLAG_IF(
+ bottom_field_pic_order_in_frame_present_flag,
+ V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT);
+ SET_V4L2_PPS_FLAG_IF(weighted_pred_flag, V4L2_H264_PPS_FLAG_WEIGHTED_PRED);
+ SET_V4L2_PPS_FLAG_IF(deblocking_filter_control_present_flag,
+ V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT);
+ SET_V4L2_PPS_FLAG_IF(constrained_intra_pred_flag,
+ V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED);
+ SET_V4L2_PPS_FLAG_IF(redundant_pic_cnt_present_flag,
+ V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT);
+ SET_V4L2_PPS_FLAG_IF(transform_8x8_mode_flag,
+ V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE);
+ SET_V4L2_PPS_FLAG_IF(pic_scaling_matrix_present_flag,
+ V4L2_H264_PPS_FLAG_PIC_SCALING_MATRIX_PRESENT);
+#undef SET_V4L2_PPS_FLAG_IF
+ memset(&ctrl, 0, sizeof(ctrl));
+ ctrl.id = V4L2_CID_MPEG_VIDEO_H264_PPS;
+ ctrl.size = sizeof(v4l2_pps);
+ ctrl.p_h264_pps = &v4l2_pps;
+ ctrls.push_back(ctrl);
+
+ struct v4l2_ctrl_h264_scaling_matrix v4l2_scaling_matrix;
+ memset(&v4l2_scaling_matrix, 0, sizeof(v4l2_scaling_matrix));
+ static_assert(arraysize(v4l2_scaling_matrix.scaling_list_4x4) <=
+ arraysize(pps->scaling_list4x4) &&
+ arraysize(v4l2_scaling_matrix.scaling_list_4x4[0]) <=
+ arraysize(pps->scaling_list4x4[0]) &&
+ arraysize(v4l2_scaling_matrix.scaling_list_8x8) <=
+ arraysize(pps->scaling_list8x8) &&
+ arraysize(v4l2_scaling_matrix.scaling_list_8x8[0]) <=
+ arraysize(pps->scaling_list8x8[0]),
+ "scaling_lists must be of correct size");
+ for (size_t i = 0; i < arraysize(v4l2_scaling_matrix.scaling_list_4x4); ++i) {
+ for (size_t j = 0; j < arraysize(v4l2_scaling_matrix.scaling_list_4x4[i]);
+ ++j) {
+ v4l2_scaling_matrix.scaling_list_4x4[i][j] = pps->scaling_list4x4[i][j];
+ }
+ }
+ for (size_t i = 0; i < arraysize(v4l2_scaling_matrix.scaling_list_8x8); ++i) {
+ for (size_t j = 0; j < arraysize(v4l2_scaling_matrix.scaling_list_8x8[i]);
+ ++j) {
+ v4l2_scaling_matrix.scaling_list_8x8[i][j] = pps->scaling_list8x8[i][j];
+ }
+ }
+ memset(&ctrl, 0, sizeof(ctrl));
+ ctrl.id = V4L2_CID_MPEG_VIDEO_H264_SCALING_MATRIX;
+ ctrl.size = sizeof(v4l2_scaling_matrix);
+ ctrl.p_h264_scal_mtrx = &v4l2_scaling_matrix;
+ ctrls.push_back(ctrl);
+
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ H264PictureToV4L2DecodeSurface(pic);
+
+ struct v4l2_ext_controls ext_ctrls;
+ memset(&ext_ctrls, 0, sizeof(ext_ctrls));
+ ext_ctrls.count = ctrls.size();
+ ext_ctrls.controls = &ctrls[0];
+ ext_ctrls.config_store = dec_surface->config_store();
+ v4l2_dec_->SubmitExtControls(&ext_ctrls);
+
+ H264PictureListToDPBIndicesList(ref_pic_listp0,
+ v4l2_decode_param_.ref_pic_list_p0);
+ H264PictureListToDPBIndicesList(ref_pic_listb0,
+ v4l2_decode_param_.ref_pic_list_b0);
+ H264PictureListToDPBIndicesList(ref_pic_listb1,
+ v4l2_decode_param_.ref_pic_list_b1);
+
+ std::vector<scoped_refptr<V4L2DecodeSurface>> ref_surfaces;
+ H264DPBToV4L2DPB(dpb, &ref_surfaces);
+ dec_surface->SetReferenceSurfaces(ref_surfaces);
+
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::SubmitSlice(
+ const media::H264PPS* pps,
+ const media::H264SliceHeader* slice_hdr,
+ const H264Picture::Vector& ref_pic_list0,
+ const H264Picture::Vector& ref_pic_list1,
+ const scoped_refptr<H264Picture>& pic,
+ const uint8_t* data,
+ size_t size) {
+ if (num_slices_ == kMaxSlices) {
+ LOGF(ERROR) << "Over limit of supported slices per frame";
+ return false;
+ }
+
+ struct v4l2_ctrl_h264_slice_param& v4l2_slice_param =
+ v4l2_slice_params_[num_slices_++];
+ memset(&v4l2_slice_param, 0, sizeof(v4l2_slice_param));
+
+ v4l2_slice_param.size = size;
+#define SHDR_TO_V4L2SPARM(a) v4l2_slice_param.a = slice_hdr->a
+ SHDR_TO_V4L2SPARM(header_bit_size);
+ SHDR_TO_V4L2SPARM(first_mb_in_slice);
+ SHDR_TO_V4L2SPARM(slice_type);
+ SHDR_TO_V4L2SPARM(pic_parameter_set_id);
+ SHDR_TO_V4L2SPARM(colour_plane_id);
+ SHDR_TO_V4L2SPARM(frame_num);
+ SHDR_TO_V4L2SPARM(idr_pic_id);
+ SHDR_TO_V4L2SPARM(pic_order_cnt_lsb);
+ SHDR_TO_V4L2SPARM(delta_pic_order_cnt_bottom);
+ SHDR_TO_V4L2SPARM(delta_pic_order_cnt0);
+ SHDR_TO_V4L2SPARM(delta_pic_order_cnt1);
+ SHDR_TO_V4L2SPARM(redundant_pic_cnt);
+ SHDR_TO_V4L2SPARM(dec_ref_pic_marking_bit_size);
+ SHDR_TO_V4L2SPARM(cabac_init_idc);
+ SHDR_TO_V4L2SPARM(slice_qp_delta);
+ SHDR_TO_V4L2SPARM(slice_qs_delta);
+ SHDR_TO_V4L2SPARM(disable_deblocking_filter_idc);
+ SHDR_TO_V4L2SPARM(slice_alpha_c0_offset_div2);
+ SHDR_TO_V4L2SPARM(slice_beta_offset_div2);
+ SHDR_TO_V4L2SPARM(num_ref_idx_l0_active_minus1);
+ SHDR_TO_V4L2SPARM(num_ref_idx_l1_active_minus1);
+ SHDR_TO_V4L2SPARM(pic_order_cnt_bit_size);
+#undef SHDR_TO_V4L2SPARM
+
+#define SET_V4L2_SPARM_FLAG_IF(cond, flag) \
+ v4l2_slice_param.flags |= ((slice_hdr->cond) ? (flag) : 0)
+ SET_V4L2_SPARM_FLAG_IF(field_pic_flag, V4L2_SLICE_FLAG_FIELD_PIC);
+ SET_V4L2_SPARM_FLAG_IF(bottom_field_flag, V4L2_SLICE_FLAG_BOTTOM_FIELD);
+ SET_V4L2_SPARM_FLAG_IF(direct_spatial_mv_pred_flag,
+ V4L2_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED);
+ SET_V4L2_SPARM_FLAG_IF(sp_for_switch_flag, V4L2_SLICE_FLAG_SP_FOR_SWITCH);
+#undef SET_V4L2_SPARM_FLAG_IF
+
+ struct v4l2_h264_pred_weight_table* pred_weight_table =
+ &v4l2_slice_param.pred_weight_table;
+
+ if (((slice_hdr->IsPSlice() || slice_hdr->IsSPSlice()) &&
+ pps->weighted_pred_flag) ||
+ (slice_hdr->IsBSlice() && pps->weighted_bipred_idc == 1)) {
+ pred_weight_table->luma_log2_weight_denom =
+ slice_hdr->luma_log2_weight_denom;
+ pred_weight_table->chroma_log2_weight_denom =
+ slice_hdr->chroma_log2_weight_denom;
+
+ struct v4l2_h264_weight_factors* factorsl0 =
+ &pred_weight_table->weight_factors[0];
+
+ for (int i = 0; i < 32; ++i) {
+ factorsl0->luma_weight[i] =
+ slice_hdr->pred_weight_table_l0.luma_weight[i];
+ factorsl0->luma_offset[i] =
+ slice_hdr->pred_weight_table_l0.luma_offset[i];
+
+ for (int j = 0; j < 2; ++j) {
+ factorsl0->chroma_weight[i][j] =
+ slice_hdr->pred_weight_table_l0.chroma_weight[i][j];
+ factorsl0->chroma_offset[i][j] =
+ slice_hdr->pred_weight_table_l0.chroma_offset[i][j];
+ }
+ }
+
+ if (slice_hdr->IsBSlice()) {
+ struct v4l2_h264_weight_factors* factorsl1 =
+ &pred_weight_table->weight_factors[1];
+
+ for (int i = 0; i < 32; ++i) {
+ factorsl1->luma_weight[i] =
+ slice_hdr->pred_weight_table_l1.luma_weight[i];
+ factorsl1->luma_offset[i] =
+ slice_hdr->pred_weight_table_l1.luma_offset[i];
+
+ for (int j = 0; j < 2; ++j) {
+ factorsl1->chroma_weight[i][j] =
+ slice_hdr->pred_weight_table_l1.chroma_weight[i][j];
+ factorsl1->chroma_offset[i][j] =
+ slice_hdr->pred_weight_table_l1.chroma_offset[i][j];
+ }
+ }
+ }
+ }
+
+ H264PictureListToDPBIndicesList(ref_pic_list0,
+ v4l2_slice_param.ref_pic_list0);
+ H264PictureListToDPBIndicesList(ref_pic_list1,
+ v4l2_slice_param.ref_pic_list1);
+
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ H264PictureToV4L2DecodeSurface(pic);
+
+ v4l2_decode_param_.nal_ref_idc = slice_hdr->nal_ref_idc;
+
+ // TODO(posciak): Don't add start code back here, but have it passed from
+ // the parser.
+ size_t data_copy_size = size + 3;
+ scoped_ptr<uint8_t[]> data_copy(new uint8_t[data_copy_size]);
+ memset(data_copy.get(), 0, data_copy_size);
+ data_copy[2] = 0x01;
+ memcpy(data_copy.get() + 3, data, size);
+ return v4l2_dec_->SubmitSlice(dec_surface->input_record(), data_copy.get(),
+ data_copy_size);
+}
+
+bool V4L2SliceVideoDecodeAccelerator::SubmitSlice(int index,
+ const uint8_t* data,
+ size_t size) {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ InputRecord& input_record = input_buffer_map_[index];
+
+ if (input_record.bytes_used + size > input_record.length) {
+ DVLOGF(1) << "Input buffer too small";
+ return false;
+ }
+
+ memcpy(static_cast<uint8_t*>(input_record.address) + input_record.bytes_used,
+ data, size);
+ input_record.bytes_used += size;
+
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::SubmitExtControls(
+ struct v4l2_ext_controls* ext_ctrls) {
+ DCHECK_GT(ext_ctrls->config_store, 0u);
+ IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_EXT_CTRLS, ext_ctrls);
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::SubmitDecode(
+ const scoped_refptr<H264Picture>& pic) {
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ H264PictureToV4L2DecodeSurface(pic);
+
+ v4l2_decode_param_.num_slices = num_slices_;
+ v4l2_decode_param_.idr_pic_flag = pic->idr;
+ v4l2_decode_param_.top_field_order_cnt = pic->top_field_order_cnt;
+ v4l2_decode_param_.bottom_field_order_cnt = pic->bottom_field_order_cnt;
+
+ struct v4l2_ext_control ctrl;
+ std::vector<struct v4l2_ext_control> ctrls;
+
+ memset(&ctrl, 0, sizeof(ctrl));
+ ctrl.id = V4L2_CID_MPEG_VIDEO_H264_SLICE_PARAM;
+ ctrl.size = sizeof(v4l2_slice_params_);
+ ctrl.p_h264_slice_param = v4l2_slice_params_;
+ ctrls.push_back(ctrl);
+
+ memset(&ctrl, 0, sizeof(ctrl));
+ ctrl.id = V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAM;
+ ctrl.size = sizeof(v4l2_decode_param_);
+ ctrl.p_h264_decode_param = &v4l2_decode_param_;
+ ctrls.push_back(ctrl);
+
+ struct v4l2_ext_controls ext_ctrls;
+ memset(&ext_ctrls, 0, sizeof(ext_ctrls));
+ ext_ctrls.count = ctrls.size();
+ ext_ctrls.controls = &ctrls[0];
+ ext_ctrls.config_store = dec_surface->config_store();
+ v4l2_dec_->SubmitExtControls(&ext_ctrls);
+
+ num_slices_ = 0;
+ memset(&v4l2_decode_param_, 0, sizeof(v4l2_decode_param_));
+ memset(&v4l2_slice_params_, 0, sizeof(v4l2_slice_params_));
+
+ v4l2_dec_->DecodeSurface(dec_surface);
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::OutputPicture(
+ const scoped_refptr<H264Picture>& pic) {
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ H264PictureToV4L2DecodeSurface(pic);
+ v4l2_dec_->SurfaceReady(dec_surface);
+ return true;
+}
+
+scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
+V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::
+ H264PictureToV4L2DecodeSurface(const scoped_refptr<H264Picture>& pic) {
+ V4L2H264Picture* v4l2_pic = pic->AsV4L2H264Picture();
+ CHECK(v4l2_pic);
+ return v4l2_pic->dec_surface();
+}
+
+V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::V4L2VP8Accelerator(
+ V4L2SliceVideoDecodeAccelerator* v4l2_dec)
+ : v4l2_dec_(v4l2_dec) {
+ DCHECK(v4l2_dec_);
+}
+
+V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::~V4L2VP8Accelerator() {
+}
+
+scoped_refptr<VP8Picture>
+V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::CreateVP8Picture() {
+ scoped_refptr<V4L2DecodeSurface> dec_surface = v4l2_dec_->CreateSurface();
+ if (!dec_surface)
+ return nullptr;
+
+ return new V4L2VP8Picture(dec_surface);
+}
+
+#define ARRAY_MEMCPY_CHECKED(to, from) \
+ do { \
+ static_assert(sizeof(to) == sizeof(from), \
+ #from " and " #to " arrays must be of same size"); \
+ memcpy(to, from, sizeof(to)); \
+ } while (0)
+
+static void FillV4L2SegmentationHeader(
+ const media::Vp8SegmentationHeader& vp8_sgmnt_hdr,
+ struct v4l2_vp8_sgmnt_hdr* v4l2_sgmnt_hdr) {
+#define SET_V4L2_SGMNT_HDR_FLAG_IF(cond, flag) \
+ v4l2_sgmnt_hdr->flags |= ((vp8_sgmnt_hdr.cond) ? (flag) : 0)
+ SET_V4L2_SGMNT_HDR_FLAG_IF(segmentation_enabled,
+ V4L2_VP8_SEGMNT_HDR_FLAG_ENABLED);
+ SET_V4L2_SGMNT_HDR_FLAG_IF(update_mb_segmentation_map,
+ V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_MAP);
+ SET_V4L2_SGMNT_HDR_FLAG_IF(update_segment_feature_data,
+ V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_FEATURE_DATA);
+#undef SET_V4L2_SPARM_FLAG_IF
+ v4l2_sgmnt_hdr->segment_feature_mode = vp8_sgmnt_hdr.segment_feature_mode;
+
+ ARRAY_MEMCPY_CHECKED(v4l2_sgmnt_hdr->quant_update,
+ vp8_sgmnt_hdr.quantizer_update_value);
+ ARRAY_MEMCPY_CHECKED(v4l2_sgmnt_hdr->lf_update,
+ vp8_sgmnt_hdr.lf_update_value);
+ ARRAY_MEMCPY_CHECKED(v4l2_sgmnt_hdr->segment_probs,
+ vp8_sgmnt_hdr.segment_prob);
+}
+
+static void FillV4L2LoopfilterHeader(
+ const media::Vp8LoopFilterHeader& vp8_loopfilter_hdr,
+ struct v4l2_vp8_loopfilter_hdr* v4l2_lf_hdr) {
+#define SET_V4L2_LF_HDR_FLAG_IF(cond, flag) \
+ v4l2_lf_hdr->flags |= ((vp8_loopfilter_hdr.cond) ? (flag) : 0)
+ SET_V4L2_LF_HDR_FLAG_IF(loop_filter_adj_enable, V4L2_VP8_LF_HDR_ADJ_ENABLE);
+ SET_V4L2_LF_HDR_FLAG_IF(mode_ref_lf_delta_update,
+ V4L2_VP8_LF_HDR_DELTA_UPDATE);
+#undef SET_V4L2_SGMNT_HDR_FLAG_IF
+
+#define LF_HDR_TO_V4L2_LF_HDR(a) v4l2_lf_hdr->a = vp8_loopfilter_hdr.a;
+ LF_HDR_TO_V4L2_LF_HDR(type);
+ LF_HDR_TO_V4L2_LF_HDR(level);
+ LF_HDR_TO_V4L2_LF_HDR(sharpness_level);
+#undef LF_HDR_TO_V4L2_LF_HDR
+
+ ARRAY_MEMCPY_CHECKED(v4l2_lf_hdr->ref_frm_delta_magnitude,
+ vp8_loopfilter_hdr.ref_frame_delta);
+ ARRAY_MEMCPY_CHECKED(v4l2_lf_hdr->mb_mode_delta_magnitude,
+ vp8_loopfilter_hdr.mb_mode_delta);
+}
+
+static void FillV4L2QuantizationHeader(
+ const media::Vp8QuantizationHeader& vp8_quant_hdr,
+ struct v4l2_vp8_quantization_hdr* v4l2_quant_hdr) {
+ v4l2_quant_hdr->y_ac_qi = vp8_quant_hdr.y_ac_qi;
+ v4l2_quant_hdr->y_dc_delta = vp8_quant_hdr.y_dc_delta;
+ v4l2_quant_hdr->y2_dc_delta = vp8_quant_hdr.y2_dc_delta;
+ v4l2_quant_hdr->y2_ac_delta = vp8_quant_hdr.y2_ac_delta;
+ v4l2_quant_hdr->uv_dc_delta = vp8_quant_hdr.uv_dc_delta;
+ v4l2_quant_hdr->uv_ac_delta = vp8_quant_hdr.uv_ac_delta;
+}
+
+static void FillV4L2EntropyHeader(
+ const media::Vp8EntropyHeader& vp8_entropy_hdr,
+ struct v4l2_vp8_entropy_hdr* v4l2_entropy_hdr) {
+ ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->coeff_probs,
+ vp8_entropy_hdr.coeff_probs);
+ ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->y_mode_probs,
+ vp8_entropy_hdr.y_mode_probs);
+ ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->uv_mode_probs,
+ vp8_entropy_hdr.uv_mode_probs);
+ ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->mv_probs,
+ vp8_entropy_hdr.mv_probs);
+}
+
+bool V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::SubmitDecode(
+ const scoped_refptr<VP8Picture>& pic,
+ const media::Vp8FrameHeader* frame_hdr,
+ const scoped_refptr<VP8Picture>& last_frame,
+ const scoped_refptr<VP8Picture>& golden_frame,
+ const scoped_refptr<VP8Picture>& alt_frame) {
+ struct v4l2_ctrl_vp8_frame_hdr v4l2_frame_hdr;
+ memset(&v4l2_frame_hdr, 0, sizeof(v4l2_frame_hdr));
+
+#define FHDR_TO_V4L2_FHDR(a) v4l2_frame_hdr.a = frame_hdr->a
+ FHDR_TO_V4L2_FHDR(key_frame);
+ FHDR_TO_V4L2_FHDR(version);
+ FHDR_TO_V4L2_FHDR(width);
+ FHDR_TO_V4L2_FHDR(horizontal_scale);
+ FHDR_TO_V4L2_FHDR(height);
+ FHDR_TO_V4L2_FHDR(vertical_scale);
+ FHDR_TO_V4L2_FHDR(sign_bias_golden);
+ FHDR_TO_V4L2_FHDR(sign_bias_alternate);
+ FHDR_TO_V4L2_FHDR(prob_skip_false);
+ FHDR_TO_V4L2_FHDR(prob_intra);
+ FHDR_TO_V4L2_FHDR(prob_last);
+ FHDR_TO_V4L2_FHDR(prob_gf);
+ FHDR_TO_V4L2_FHDR(bool_dec_range);
+ FHDR_TO_V4L2_FHDR(bool_dec_value);
+ FHDR_TO_V4L2_FHDR(bool_dec_count);
+#undef FHDR_TO_V4L2_FHDR
+
+#define SET_V4L2_FRM_HDR_FLAG_IF(cond, flag) \
+ v4l2_frame_hdr.flags |= ((frame_hdr->cond) ? (flag) : 0)
+ SET_V4L2_FRM_HDR_FLAG_IF(is_experimental,
+ V4L2_VP8_FRAME_HDR_FLAG_EXPERIMENTAL);
+ SET_V4L2_FRM_HDR_FLAG_IF(show_frame, V4L2_VP8_FRAME_HDR_FLAG_SHOW_FRAME);
+ SET_V4L2_FRM_HDR_FLAG_IF(mb_no_skip_coeff,
+ V4L2_VP8_FRAME_HDR_FLAG_MB_NO_SKIP_COEFF);
+#undef SET_V4L2_FRM_HDR_FLAG_IF
+
+ FillV4L2SegmentationHeader(frame_hdr->segmentation_hdr,
+ &v4l2_frame_hdr.sgmnt_hdr);
+
+ FillV4L2LoopfilterHeader(frame_hdr->loopfilter_hdr, &v4l2_frame_hdr.lf_hdr);
+
+ FillV4L2QuantizationHeader(frame_hdr->quantization_hdr,
+ &v4l2_frame_hdr.quant_hdr);
+
+ FillV4L2EntropyHeader(frame_hdr->entropy_hdr, &v4l2_frame_hdr.entropy_hdr);
+
+ v4l2_frame_hdr.first_part_size =
+ base::checked_cast<__u32>(frame_hdr->first_part_size);
+ v4l2_frame_hdr.first_part_offset =
+ base::checked_cast<__u32>(frame_hdr->first_part_offset);
+ v4l2_frame_hdr.macroblock_bit_offset =
+ base::checked_cast<__u32>(frame_hdr->macroblock_bit_offset);
+ v4l2_frame_hdr.num_dct_parts = frame_hdr->num_of_dct_partitions;
+
+ static_assert(arraysize(v4l2_frame_hdr.dct_part_sizes) ==
+ arraysize(frame_hdr->dct_partition_sizes),
+ "DCT partition size arrays must have equal number of elements");
+ for (size_t i = 0; i < frame_hdr->num_of_dct_partitions &&
+ i < arraysize(v4l2_frame_hdr.dct_part_sizes); ++i)
+ v4l2_frame_hdr.dct_part_sizes[i] = frame_hdr->dct_partition_sizes[i];
+
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ VP8PictureToV4L2DecodeSurface(pic);
+ std::vector<scoped_refptr<V4L2DecodeSurface>> ref_surfaces;
+
+ if (last_frame) {
+ scoped_refptr<V4L2DecodeSurface> last_frame_surface =
+ VP8PictureToV4L2DecodeSurface(last_frame);
+ v4l2_frame_hdr.last_frame = last_frame_surface->output_record();
+ ref_surfaces.push_back(last_frame_surface);
+ } else {
+ v4l2_frame_hdr.last_frame = VIDEO_MAX_FRAME;
+ }
+
+ if (golden_frame) {
+ scoped_refptr<V4L2DecodeSurface> golden_frame_surface =
+ VP8PictureToV4L2DecodeSurface(golden_frame);
+ v4l2_frame_hdr.golden_frame = golden_frame_surface->output_record();
+ ref_surfaces.push_back(golden_frame_surface);
+ } else {
+ v4l2_frame_hdr.golden_frame = VIDEO_MAX_FRAME;
+ }
+
+ if (alt_frame) {
+ scoped_refptr<V4L2DecodeSurface> alt_frame_surface =
+ VP8PictureToV4L2DecodeSurface(alt_frame);
+ v4l2_frame_hdr.alt_frame = alt_frame_surface->output_record();
+ ref_surfaces.push_back(alt_frame_surface);
+ } else {
+ v4l2_frame_hdr.alt_frame = VIDEO_MAX_FRAME;
+ }
+
+ struct v4l2_ext_control ctrl;
+ memset(&ctrl, 0, sizeof(ctrl));
+ ctrl.id = V4L2_CID_MPEG_VIDEO_VP8_FRAME_HDR;
+ ctrl.size = sizeof(v4l2_frame_hdr);
+ ctrl.p_vp8_frame_hdr = &v4l2_frame_hdr;
+
+ struct v4l2_ext_controls ext_ctrls;
+ memset(&ext_ctrls, 0, sizeof(ext_ctrls));
+ ext_ctrls.count = 1;
+ ext_ctrls.controls = &ctrl;
+ ext_ctrls.config_store = dec_surface->config_store();
+
+ if (!v4l2_dec_->SubmitExtControls(&ext_ctrls))
+ return false;
+
+ dec_surface->SetReferenceSurfaces(ref_surfaces);
+
+ if (!v4l2_dec_->SubmitSlice(dec_surface->input_record(), frame_hdr->data,
+ frame_hdr->frame_size))
+ return false;
+
+ v4l2_dec_->DecodeSurface(dec_surface);
+ return true;
+}
+
+bool V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::OutputPicture(
+ const scoped_refptr<VP8Picture>& pic) {
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ VP8PictureToV4L2DecodeSurface(pic);
+
+ v4l2_dec_->SurfaceReady(dec_surface);
+ return true;
+}
+
+scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
+V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::
+ VP8PictureToV4L2DecodeSurface(const scoped_refptr<VP8Picture>& pic) {
+ V4L2VP8Picture* v4l2_pic = pic->AsV4L2VP8Picture();
+ CHECK(v4l2_pic);
+ return v4l2_pic->dec_surface();
+}
+
+void V4L2SliceVideoDecodeAccelerator::DecodeSurface(
+ const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ DVLOGF(3) << "Submitting decode for surface: " << dec_surface->ToString();
+ Enqueue(dec_surface);
+}
+
+void V4L2SliceVideoDecodeAccelerator::SurfaceReady(
+ const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ decoder_display_queue_.push(dec_surface);
+ TryOutputSurfaces();
+}
+
+void V4L2SliceVideoDecodeAccelerator::TryOutputSurfaces() {
+ while (!decoder_display_queue_.empty()) {
+ scoped_refptr<V4L2DecodeSurface> dec_surface =
+ decoder_display_queue_.front();
+
+ if (!dec_surface->decoded())
+ break;
+
+ decoder_display_queue_.pop();
+ OutputSurface(dec_surface);
+ }
+}
+
+void V4L2SliceVideoDecodeAccelerator::OutputSurface(
+ const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ OutputRecord& output_record =
+ output_buffer_map_[dec_surface->output_record()];
+
+ bool inserted =
+ surfaces_at_display_.insert(std::make_pair(output_record.picture_id,
+ dec_surface)).second;
+ DCHECK(inserted);
+
+ DCHECK(!output_record.at_client);
+ DCHECK(!output_record.at_device);
+ DCHECK_NE(output_record.egl_image, EGL_NO_IMAGE_KHR);
+ DCHECK_NE(output_record.picture_id, -1);
+ output_record.at_client = true;
+
+ media::Picture picture(output_record.picture_id, dec_surface->bitstream_id(),
+ gfx::Rect(frame_buffer_size_));
+ DVLOGF(3) << dec_surface->ToString()
+ << ", bitstream_id: " << picture.bitstream_buffer_id()
+ << ", picture_id: " << picture.picture_buffer_id();
+ pending_picture_ready_.push(PictureRecord(output_record.cleared, picture));
+ SendPictureReady();
+ output_record.cleared = true;
+}
+
+scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
+V4L2SliceVideoDecodeAccelerator::CreateSurface() {
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+
+ if (free_input_buffers_.empty() || free_output_buffers_.empty())
+ return nullptr;
+
+ int input = free_input_buffers_.front();
+ free_input_buffers_.pop_front();
+ int output = free_output_buffers_.front();
+ free_output_buffers_.pop_front();
+
+ InputRecord& input_record = input_buffer_map_[input];
+ DCHECK_EQ(input_record.bytes_used, 0u);
+ DCHECK_EQ(input_record.input_id, -1);
+ DCHECK(decoder_current_bitstream_buffer_ != nullptr);
+ input_record.input_id = decoder_current_bitstream_buffer_->input_id;
+
+ scoped_refptr<V4L2DecodeSurface> dec_surface = new V4L2DecodeSurface(
+ decoder_current_bitstream_buffer_->input_id, input, output,
+ base::Bind(&V4L2SliceVideoDecodeAccelerator::ReuseOutputBuffer,
+ base::Unretained(this)));
+
+ DVLOGF(4) << "Created surface " << input << " -> " << output;
+ return dec_surface;
+}
+
+void V4L2SliceVideoDecodeAccelerator::SendPictureReady() {
+ DVLOGF(3);
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ bool resetting_or_flushing = (decoder_resetting_ || decoder_flushing_);
+ while (!pending_picture_ready_.empty()) {
+ bool cleared = pending_picture_ready_.front().cleared;
+ const media::Picture& picture = pending_picture_ready_.front().picture;
+ if (cleared && picture_clearing_count_ == 0) {
+ DVLOGF(4) << "Posting picture ready to IO for: "
+ << picture.picture_buffer_id();
+ // This picture is cleared. Post it to IO thread to reduce latency. This
+ // should be the case after all pictures are cleared at the beginning.
+ io_message_loop_proxy_->PostTask(
+ FROM_HERE, base::Bind(&Client::PictureReady, io_client_, picture));
+ pending_picture_ready_.pop();
+ } else if (!cleared || resetting_or_flushing) {
+ DVLOGF(3) << "cleared=" << pending_picture_ready_.front().cleared
+ << ", decoder_resetting_=" << decoder_resetting_
+ << ", decoder_flushing_=" << decoder_flushing_
+ << ", picture_clearing_count_=" << picture_clearing_count_;
+ DVLOGF(4) << "Posting picture ready to GPU for: "
+ << picture.picture_buffer_id();
+ // If the picture is not cleared, post it to the child thread because it
+ // has to be cleared in the child thread. A picture only needs to be
+ // cleared once. If the decoder is resetting or flushing, send all
+ // pictures to ensure PictureReady arrive before reset or flush done.
+ child_message_loop_proxy_->PostTaskAndReply(
+ FROM_HERE, base::Bind(&Client::PictureReady, client_, picture),
+ // Unretained is safe. If Client::PictureReady gets to run, |this| is
+ // alive. Destroy() will wait the decode thread to finish.
+ base::Bind(&V4L2SliceVideoDecodeAccelerator::PictureCleared,
+ base::Unretained(this)));
+ picture_clearing_count_++;
+ pending_picture_ready_.pop();
+ } else {
+ // This picture is cleared. But some pictures are about to be cleared on
+ // the child thread. To preserve the order, do not send this until those
+ // pictures are cleared.
+ break;
+ }
+ }
+}
+
+void V4L2SliceVideoDecodeAccelerator::PictureCleared() {
+ DVLOGF(3) << "clearing count=" << picture_clearing_count_;
+ DCHECK(decoder_thread_proxy_->BelongsToCurrentThread());
+ DCHECK_GT(picture_clearing_count_, 0);
+ picture_clearing_count_--;
+ SendPictureReady();
+}
+
+bool V4L2SliceVideoDecodeAccelerator::CanDecodeOnIOThread() {
+ return true;
+}
+
+} // namespace content

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