Index: gpu/command_buffer/client/gles2_implementation_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_implementation_autogen.h b/gpu/command_buffer/client/gles2_implementation_autogen.h |
index 7d03d8864267e7a7fe74510e64c8c80726eae6a0..3a5253a062a861c5dfe9223162a15cb13d2fcddb 100644 |
--- a/gpu/command_buffer/client/gles2_implementation_autogen.h |
+++ b/gpu/command_buffer/client/gles2_implementation_autogen.h |
@@ -27,8 +27,12 @@ void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
+void BindSampler(GLuint unit, GLuint sampler) override; |
+ |
void BindTexture(GLenum target, GLuint texture) override; |
+void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; |
+ |
void BlendColor(GLclampf red, |
GLclampf green, |
GLclampf blue, |
@@ -132,10 +136,14 @@ void DeleteProgram(GLuint program) override; |
void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
+void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
+ |
void DeleteShader(GLuint shader) override; |
void DeleteTextures(GLsizei n, const GLuint* textures) override; |
+void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; |
+ |
void DepthFunc(GLenum func) override; |
void DepthMask(GLboolean flag) override; |
@@ -186,8 +194,12 @@ void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
+void GenSamplers(GLsizei n, GLuint* samplers) override; |
+ |
void GenTextures(GLsizei n, GLuint* textures) override; |
+void GenTransformFeedbacks(GLsizei n, GLuint* ids) override; |
+ |
void GetActiveAttrib(GLuint program, |
GLuint index, |
GLsizei bufsize, |
@@ -243,6 +255,14 @@ void GetRenderbufferParameteriv(GLenum target, |
GLenum pname, |
GLint* params) override; |
+void GetSamplerParameterfv(GLuint sampler, |
+ GLenum pname, |
+ GLfloat* params) override; |
+ |
+void GetSamplerParameteriv(GLuint sampler, |
+ GLenum pname, |
+ GLint* params) override; |
+ |
void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
void GetShaderInfoLog(GLuint shader, |
@@ -300,14 +320,20 @@ GLboolean IsProgram(GLuint program) override; |
GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
+GLboolean IsSampler(GLuint sampler) override; |
+ |
GLboolean IsShader(GLuint shader) override; |
GLboolean IsTexture(GLuint texture) override; |
+GLboolean IsTransformFeedback(GLuint transformfeedback) override; |
+ |
void LineWidth(GLfloat width) override; |
void LinkProgram(GLuint program) override; |
+void PauseTransformFeedback() override; |
+ |
void PixelStorei(GLenum pname, GLint param) override; |
void PolygonOffset(GLfloat factor, GLfloat units) override; |
@@ -329,8 +355,22 @@ void RenderbufferStorage(GLenum target, |
GLsizei width, |
GLsizei height) override; |
+void ResumeTransformFeedback() override; |
+ |
void SampleCoverage(GLclampf value, GLboolean invert) override; |
+void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; |
+ |
+void SamplerParameterfv(GLuint sampler, |
+ GLenum pname, |
+ const GLfloat* params) override; |
+ |
+void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; |
+ |
+void SamplerParameteriv(GLuint sampler, |
+ GLenum pname, |
+ const GLint* params) override; |
+ |
void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
void ShaderBinary(GLsizei n, |
@@ -599,8 +639,12 @@ GLboolean IsQueryEXT(GLuint id) override; |
void BeginQueryEXT(GLenum target, GLuint id) override; |
+void BeginTransformFeedback(GLenum primitivemode) override; |
+ |
void EndQueryEXT(GLenum target) override; |
+void EndTransformFeedback() override; |
+ |
void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; |