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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 // This file is included by gles2_implementation.h to declare the | 11 // This file is included by gles2_implementation.h to declare the |
12 // GL api functions. | 12 // GL api functions. |
13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
15 | 15 |
16 void ActiveTexture(GLenum texture) override; | 16 void ActiveTexture(GLenum texture) override; |
17 | 17 |
18 void AttachShader(GLuint program, GLuint shader) override; | 18 void AttachShader(GLuint program, GLuint shader) override; |
19 | 19 |
20 void BindAttribLocation(GLuint program, | 20 void BindAttribLocation(GLuint program, |
21 GLuint index, | 21 GLuint index, |
22 const char* name) override; | 22 const char* name) override; |
23 | 23 |
24 void BindBuffer(GLenum target, GLuint buffer) override; | 24 void BindBuffer(GLenum target, GLuint buffer) override; |
25 | 25 |
26 void BindFramebuffer(GLenum target, GLuint framebuffer) override; | 26 void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
27 | 27 |
28 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; | 28 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
29 | 29 |
| 30 void BindSampler(GLuint unit, GLuint sampler) override; |
| 31 |
30 void BindTexture(GLenum target, GLuint texture) override; | 32 void BindTexture(GLenum target, GLuint texture) override; |
31 | 33 |
| 34 void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; |
| 35 |
32 void BlendColor(GLclampf red, | 36 void BlendColor(GLclampf red, |
33 GLclampf green, | 37 GLclampf green, |
34 GLclampf blue, | 38 GLclampf blue, |
35 GLclampf alpha) override; | 39 GLclampf alpha) override; |
36 | 40 |
37 void BlendEquation(GLenum mode) override; | 41 void BlendEquation(GLenum mode) override; |
38 | 42 |
39 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; | 43 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
40 | 44 |
41 void BlendFunc(GLenum sfactor, GLenum dfactor) override; | 45 void BlendFunc(GLenum sfactor, GLenum dfactor) override; |
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125 void CullFace(GLenum mode) override; | 129 void CullFace(GLenum mode) override; |
126 | 130 |
127 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 131 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
128 | 132 |
129 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 133 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
130 | 134 |
131 void DeleteProgram(GLuint program) override; | 135 void DeleteProgram(GLuint program) override; |
132 | 136 |
133 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | 137 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
134 | 138 |
| 139 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
| 140 |
135 void DeleteShader(GLuint shader) override; | 141 void DeleteShader(GLuint shader) override; |
136 | 142 |
137 void DeleteTextures(GLsizei n, const GLuint* textures) override; | 143 void DeleteTextures(GLsizei n, const GLuint* textures) override; |
138 | 144 |
| 145 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; |
| 146 |
139 void DepthFunc(GLenum func) override; | 147 void DepthFunc(GLenum func) override; |
140 | 148 |
141 void DepthMask(GLboolean flag) override; | 149 void DepthMask(GLboolean flag) override; |
142 | 150 |
143 void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 151 void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
144 | 152 |
145 void DetachShader(GLuint program, GLuint shader) override; | 153 void DetachShader(GLuint program, GLuint shader) override; |
146 | 154 |
147 void Disable(GLenum cap) override; | 155 void Disable(GLenum cap) override; |
148 | 156 |
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179 void FrontFace(GLenum mode) override; | 187 void FrontFace(GLenum mode) override; |
180 | 188 |
181 void GenBuffers(GLsizei n, GLuint* buffers) override; | 189 void GenBuffers(GLsizei n, GLuint* buffers) override; |
182 | 190 |
183 void GenerateMipmap(GLenum target) override; | 191 void GenerateMipmap(GLenum target) override; |
184 | 192 |
185 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | 193 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
186 | 194 |
187 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | 195 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
188 | 196 |
| 197 void GenSamplers(GLsizei n, GLuint* samplers) override; |
| 198 |
189 void GenTextures(GLsizei n, GLuint* textures) override; | 199 void GenTextures(GLsizei n, GLuint* textures) override; |
190 | 200 |
| 201 void GenTransformFeedbacks(GLsizei n, GLuint* ids) override; |
| 202 |
191 void GetActiveAttrib(GLuint program, | 203 void GetActiveAttrib(GLuint program, |
192 GLuint index, | 204 GLuint index, |
193 GLsizei bufsize, | 205 GLsizei bufsize, |
194 GLsizei* length, | 206 GLsizei* length, |
195 GLint* size, | 207 GLint* size, |
196 GLenum* type, | 208 GLenum* type, |
197 char* name) override; | 209 char* name) override; |
198 | 210 |
199 void GetActiveUniform(GLuint program, | 211 void GetActiveUniform(GLuint program, |
200 GLuint index, | 212 GLuint index, |
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236 | 248 |
237 void GetProgramInfoLog(GLuint program, | 249 void GetProgramInfoLog(GLuint program, |
238 GLsizei bufsize, | 250 GLsizei bufsize, |
239 GLsizei* length, | 251 GLsizei* length, |
240 char* infolog) override; | 252 char* infolog) override; |
241 | 253 |
242 void GetRenderbufferParameteriv(GLenum target, | 254 void GetRenderbufferParameteriv(GLenum target, |
243 GLenum pname, | 255 GLenum pname, |
244 GLint* params) override; | 256 GLint* params) override; |
245 | 257 |
| 258 void GetSamplerParameterfv(GLuint sampler, |
| 259 GLenum pname, |
| 260 GLfloat* params) override; |
| 261 |
| 262 void GetSamplerParameteriv(GLuint sampler, |
| 263 GLenum pname, |
| 264 GLint* params) override; |
| 265 |
246 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; | 266 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
247 | 267 |
248 void GetShaderInfoLog(GLuint shader, | 268 void GetShaderInfoLog(GLuint shader, |
249 GLsizei bufsize, | 269 GLsizei bufsize, |
250 GLsizei* length, | 270 GLsizei* length, |
251 char* infolog) override; | 271 char* infolog) override; |
252 | 272 |
253 void GetShaderPrecisionFormat(GLenum shadertype, | 273 void GetShaderPrecisionFormat(GLenum shadertype, |
254 GLenum precisiontype, | 274 GLenum precisiontype, |
255 GLint* range, | 275 GLint* range, |
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293 GLboolean IsBuffer(GLuint buffer) override; | 313 GLboolean IsBuffer(GLuint buffer) override; |
294 | 314 |
295 GLboolean IsEnabled(GLenum cap) override; | 315 GLboolean IsEnabled(GLenum cap) override; |
296 | 316 |
297 GLboolean IsFramebuffer(GLuint framebuffer) override; | 317 GLboolean IsFramebuffer(GLuint framebuffer) override; |
298 | 318 |
299 GLboolean IsProgram(GLuint program) override; | 319 GLboolean IsProgram(GLuint program) override; |
300 | 320 |
301 GLboolean IsRenderbuffer(GLuint renderbuffer) override; | 321 GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
302 | 322 |
| 323 GLboolean IsSampler(GLuint sampler) override; |
| 324 |
303 GLboolean IsShader(GLuint shader) override; | 325 GLboolean IsShader(GLuint shader) override; |
304 | 326 |
305 GLboolean IsTexture(GLuint texture) override; | 327 GLboolean IsTexture(GLuint texture) override; |
306 | 328 |
| 329 GLboolean IsTransformFeedback(GLuint transformfeedback) override; |
| 330 |
307 void LineWidth(GLfloat width) override; | 331 void LineWidth(GLfloat width) override; |
308 | 332 |
309 void LinkProgram(GLuint program) override; | 333 void LinkProgram(GLuint program) override; |
310 | 334 |
| 335 void PauseTransformFeedback() override; |
| 336 |
311 void PixelStorei(GLenum pname, GLint param) override; | 337 void PixelStorei(GLenum pname, GLint param) override; |
312 | 338 |
313 void PolygonOffset(GLfloat factor, GLfloat units) override; | 339 void PolygonOffset(GLfloat factor, GLfloat units) override; |
314 | 340 |
315 void ReadBuffer(GLenum src) override; | 341 void ReadBuffer(GLenum src) override; |
316 | 342 |
317 void ReadPixels(GLint x, | 343 void ReadPixels(GLint x, |
318 GLint y, | 344 GLint y, |
319 GLsizei width, | 345 GLsizei width, |
320 GLsizei height, | 346 GLsizei height, |
321 GLenum format, | 347 GLenum format, |
322 GLenum type, | 348 GLenum type, |
323 void* pixels) override; | 349 void* pixels) override; |
324 | 350 |
325 void ReleaseShaderCompiler() override; | 351 void ReleaseShaderCompiler() override; |
326 | 352 |
327 void RenderbufferStorage(GLenum target, | 353 void RenderbufferStorage(GLenum target, |
328 GLenum internalformat, | 354 GLenum internalformat, |
329 GLsizei width, | 355 GLsizei width, |
330 GLsizei height) override; | 356 GLsizei height) override; |
331 | 357 |
| 358 void ResumeTransformFeedback() override; |
| 359 |
332 void SampleCoverage(GLclampf value, GLboolean invert) override; | 360 void SampleCoverage(GLclampf value, GLboolean invert) override; |
333 | 361 |
| 362 void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; |
| 363 |
| 364 void SamplerParameterfv(GLuint sampler, |
| 365 GLenum pname, |
| 366 const GLfloat* params) override; |
| 367 |
| 368 void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; |
| 369 |
| 370 void SamplerParameteriv(GLuint sampler, |
| 371 GLenum pname, |
| 372 const GLint* params) override; |
| 373 |
334 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; | 374 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
335 | 375 |
336 void ShaderBinary(GLsizei n, | 376 void ShaderBinary(GLsizei n, |
337 const GLuint* shaders, | 377 const GLuint* shaders, |
338 GLenum binaryformat, | 378 GLenum binaryformat, |
339 const void* binary, | 379 const void* binary, |
340 GLsizei length) override; | 380 GLsizei length) override; |
341 | 381 |
342 void ShaderSource(GLuint shader, | 382 void ShaderSource(GLuint shader, |
343 GLsizei count, | 383 GLsizei count, |
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592 GLsizei height) override; | 632 GLsizei height) override; |
593 | 633 |
594 void GenQueriesEXT(GLsizei n, GLuint* queries) override; | 634 void GenQueriesEXT(GLsizei n, GLuint* queries) override; |
595 | 635 |
596 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; | 636 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; |
597 | 637 |
598 GLboolean IsQueryEXT(GLuint id) override; | 638 GLboolean IsQueryEXT(GLuint id) override; |
599 | 639 |
600 void BeginQueryEXT(GLenum target, GLuint id) override; | 640 void BeginQueryEXT(GLenum target, GLuint id) override; |
601 | 641 |
| 642 void BeginTransformFeedback(GLenum primitivemode) override; |
| 643 |
602 void EndQueryEXT(GLenum target) override; | 644 void EndQueryEXT(GLenum target) override; |
603 | 645 |
| 646 void EndTransformFeedback() override; |
| 647 |
604 void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; | 648 void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
605 | 649 |
606 void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; | 650 void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; |
607 | 651 |
608 void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; | 652 void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; |
609 | 653 |
610 void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; | 654 void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; |
611 | 655 |
612 void PopGroupMarkerEXT() override; | 656 void PopGroupMarkerEXT() override; |
613 | 657 |
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808 | 852 |
809 void SwapInterval(GLint interval) override; | 853 void SwapInterval(GLint interval) override; |
810 | 854 |
811 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 855 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
812 | 856 |
813 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 857 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
814 | 858 |
815 void BlendBarrierKHR() override; | 859 void BlendBarrierKHR() override; |
816 | 860 |
817 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 861 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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