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Unified Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 812543002: Update from https://crrev.com/308331 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
index 766ce560e6645bac1b683dfafa960d6542342730..bd41c8f8f7af6ecef456d888aa9204ef17454d53 100644
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
@@ -30,9 +30,15 @@ void GLES2BindFramebuffer(GLenum target, GLuint framebuffer) {
void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) {
gles2::GetGLContext()->BindRenderbuffer(target, renderbuffer);
}
+void GLES2BindSampler(GLuint unit, GLuint sampler) {
+ gles2::GetGLContext()->BindSampler(unit, sampler);
+}
void GLES2BindTexture(GLenum target, GLuint texture) {
gles2::GetGLContext()->BindTexture(target, texture);
}
+void GLES2BindTransformFeedback(GLenum target, GLuint transformfeedback) {
+ gles2::GetGLContext()->BindTransformFeedback(target, transformfeedback);
+}
void GLES2BlendColor(GLclampf red,
GLclampf green,
GLclampf blue,
@@ -167,12 +173,18 @@ void GLES2DeleteProgram(GLuint program) {
void GLES2DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
gles2::GetGLContext()->DeleteRenderbuffers(n, renderbuffers);
}
+void GLES2DeleteSamplers(GLsizei n, const GLuint* samplers) {
+ gles2::GetGLContext()->DeleteSamplers(n, samplers);
+}
void GLES2DeleteShader(GLuint shader) {
gles2::GetGLContext()->DeleteShader(shader);
}
void GLES2DeleteTextures(GLsizei n, const GLuint* textures) {
gles2::GetGLContext()->DeleteTextures(n, textures);
}
+void GLES2DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) {
+ gles2::GetGLContext()->DeleteTransformFeedbacks(n, ids);
+}
void GLES2DepthFunc(GLenum func) {
gles2::GetGLContext()->DepthFunc(func);
}
@@ -250,9 +262,15 @@ void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) {
void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers);
}
+void GLES2GenSamplers(GLsizei n, GLuint* samplers) {
+ gles2::GetGLContext()->GenSamplers(n, samplers);
+}
void GLES2GenTextures(GLsizei n, GLuint* textures) {
gles2::GetGLContext()->GenTextures(n, textures);
}
+void GLES2GenTransformFeedbacks(GLsizei n, GLuint* ids) {
+ gles2::GetGLContext()->GenTransformFeedbacks(n, ids);
+}
void GLES2GetActiveAttrib(GLuint program,
GLuint index,
GLsizei bufsize,
@@ -326,6 +344,12 @@ void GLES2GetRenderbufferParameteriv(GLenum target,
GLint* params) {
gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params);
}
+void GLES2GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) {
+ gles2::GetGLContext()->GetSamplerParameterfv(sampler, pname, params);
+}
+void GLES2GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetSamplerParameteriv(sampler, pname, params);
+}
void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
gles2::GetGLContext()->GetShaderiv(shader, pname, params);
}
@@ -408,18 +432,27 @@ GLboolean GLES2IsProgram(GLuint program) {
GLboolean GLES2IsRenderbuffer(GLuint renderbuffer) {
return gles2::GetGLContext()->IsRenderbuffer(renderbuffer);
}
+GLboolean GLES2IsSampler(GLuint sampler) {
+ return gles2::GetGLContext()->IsSampler(sampler);
+}
GLboolean GLES2IsShader(GLuint shader) {
return gles2::GetGLContext()->IsShader(shader);
}
GLboolean GLES2IsTexture(GLuint texture) {
return gles2::GetGLContext()->IsTexture(texture);
}
+GLboolean GLES2IsTransformFeedback(GLuint transformfeedback) {
+ return gles2::GetGLContext()->IsTransformFeedback(transformfeedback);
+}
void GLES2LineWidth(GLfloat width) {
gles2::GetGLContext()->LineWidth(width);
}
void GLES2LinkProgram(GLuint program) {
gles2::GetGLContext()->LinkProgram(program);
}
+void GLES2PauseTransformFeedback() {
+ gles2::GetGLContext()->PauseTransformFeedback();
+}
void GLES2PixelStorei(GLenum pname, GLint param) {
gles2::GetGLContext()->PixelStorei(pname, param);
}
@@ -448,9 +481,28 @@ void GLES2RenderbufferStorage(GLenum target,
gles2::GetGLContext()->RenderbufferStorage(target, internalformat, width,
height);
}
+void GLES2ResumeTransformFeedback() {
+ gles2::GetGLContext()->ResumeTransformFeedback();
+}
void GLES2SampleCoverage(GLclampf value, GLboolean invert) {
gles2::GetGLContext()->SampleCoverage(value, invert);
}
+void GLES2SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) {
+ gles2::GetGLContext()->SamplerParameterf(sampler, pname, param);
+}
+void GLES2SamplerParameterfv(GLuint sampler,
+ GLenum pname,
+ const GLfloat* params) {
+ gles2::GetGLContext()->SamplerParameterfv(sampler, pname, params);
+}
+void GLES2SamplerParameteri(GLuint sampler, GLenum pname, GLint param) {
+ gles2::GetGLContext()->SamplerParameteri(sampler, pname, param);
+}
+void GLES2SamplerParameteriv(GLuint sampler,
+ GLenum pname,
+ const GLint* params) {
+ gles2::GetGLContext()->SamplerParameteriv(sampler, pname, params);
+}
void GLES2Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
gles2::GetGLContext()->Scissor(x, y, width, height);
}
@@ -799,9 +851,15 @@ GLboolean GLES2IsQueryEXT(GLuint id) {
void GLES2BeginQueryEXT(GLenum target, GLuint id) {
gles2::GetGLContext()->BeginQueryEXT(target, id);
}
+void GLES2BeginTransformFeedback(GLenum primitivemode) {
+ gles2::GetGLContext()->BeginTransformFeedback(primitivemode);
+}
void GLES2EndQueryEXT(GLenum target) {
gles2::GetGLContext()->EndQueryEXT(target);
}
+void GLES2EndTransformFeedback() {
+ gles2::GetGLContext()->EndTransformFeedback();
+}
void GLES2GetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
gles2::GetGLContext()->GetQueryivEXT(target, pname, params);
}
@@ -1124,10 +1182,18 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer),
},
{
+ "glBindSampler",
+ reinterpret_cast<GLES2FunctionPointer>(glBindSampler),
+ },
+ {
"glBindTexture",
reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
},
{
+ "glBindTransformFeedback",
+ reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback),
+ },
+ {
"glBlendColor",
reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
},
@@ -1232,6 +1298,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers),
},
{
+ "glDeleteSamplers",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers),
+ },
+ {
"glDeleteShader",
reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
},
@@ -1240,6 +1310,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures),
},
{
+ "glDeleteTransformFeedbacks",
+ reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks),
+ },
+ {
"glDepthFunc",
reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
},
@@ -1320,10 +1394,18 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers),
},
{
+ "glGenSamplers",
+ reinterpret_cast<GLES2FunctionPointer>(glGenSamplers),
+ },
+ {
"glGenTextures",
reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
},
{
+ "glGenTransformFeedbacks",
+ reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks),
+ },
+ {
"glGetActiveAttrib",
reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib),
},
@@ -1381,6 +1463,14 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
},
{
+ "glGetSamplerParameterfv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv),
+ },
+ {
+ "glGetSamplerParameteriv",
+ reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv),
+ },
+ {
"glGetShaderiv",
reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
},
@@ -1465,6 +1555,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer),
},
{
+ "glIsSampler",
+ reinterpret_cast<GLES2FunctionPointer>(glIsSampler),
+ },
+ {
"glIsShader",
reinterpret_cast<GLES2FunctionPointer>(glIsShader),
},
@@ -1473,6 +1567,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
},
{
+ "glIsTransformFeedback",
+ reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback),
+ },
+ {
"glLineWidth",
reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
},
@@ -1481,6 +1579,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
},
{
+ "glPauseTransformFeedback",
+ reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback),
+ },
+ {
"glPixelStorei",
reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
},
@@ -1505,10 +1607,30 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage),
},
{
+ "glResumeTransformFeedback",
+ reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback),
+ },
+ {
"glSampleCoverage",
reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage),
},
{
+ "glSamplerParameterf",
+ reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf),
+ },
+ {
+ "glSamplerParameterfv",
+ reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv),
+ },
+ {
+ "glSamplerParameteri",
+ reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri),
+ },
+ {
+ "glSamplerParameteriv",
+ reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv),
+ },
+ {
"glScissor",
reinterpret_cast<GLES2FunctionPointer>(glScissor),
},
@@ -1820,10 +1942,18 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
},
{
+ "glBeginTransformFeedback",
+ reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback),
+ },
+ {
"glEndQueryEXT",
reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
},
{
+ "glEndTransformFeedback",
+ reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback),
+ },
+ {
"glGetQueryivEXT",
reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
},
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