| Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| index 766ce560e6645bac1b683dfafa960d6542342730..bd41c8f8f7af6ecef456d888aa9204ef17454d53 100644
|
| --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| @@ -30,9 +30,15 @@ void GLES2BindFramebuffer(GLenum target, GLuint framebuffer) {
|
| void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) {
|
| gles2::GetGLContext()->BindRenderbuffer(target, renderbuffer);
|
| }
|
| +void GLES2BindSampler(GLuint unit, GLuint sampler) {
|
| + gles2::GetGLContext()->BindSampler(unit, sampler);
|
| +}
|
| void GLES2BindTexture(GLenum target, GLuint texture) {
|
| gles2::GetGLContext()->BindTexture(target, texture);
|
| }
|
| +void GLES2BindTransformFeedback(GLenum target, GLuint transformfeedback) {
|
| + gles2::GetGLContext()->BindTransformFeedback(target, transformfeedback);
|
| +}
|
| void GLES2BlendColor(GLclampf red,
|
| GLclampf green,
|
| GLclampf blue,
|
| @@ -167,12 +173,18 @@ void GLES2DeleteProgram(GLuint program) {
|
| void GLES2DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
|
| gles2::GetGLContext()->DeleteRenderbuffers(n, renderbuffers);
|
| }
|
| +void GLES2DeleteSamplers(GLsizei n, const GLuint* samplers) {
|
| + gles2::GetGLContext()->DeleteSamplers(n, samplers);
|
| +}
|
| void GLES2DeleteShader(GLuint shader) {
|
| gles2::GetGLContext()->DeleteShader(shader);
|
| }
|
| void GLES2DeleteTextures(GLsizei n, const GLuint* textures) {
|
| gles2::GetGLContext()->DeleteTextures(n, textures);
|
| }
|
| +void GLES2DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) {
|
| + gles2::GetGLContext()->DeleteTransformFeedbacks(n, ids);
|
| +}
|
| void GLES2DepthFunc(GLenum func) {
|
| gles2::GetGLContext()->DepthFunc(func);
|
| }
|
| @@ -250,9 +262,15 @@ void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
| void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
|
| gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers);
|
| }
|
| +void GLES2GenSamplers(GLsizei n, GLuint* samplers) {
|
| + gles2::GetGLContext()->GenSamplers(n, samplers);
|
| +}
|
| void GLES2GenTextures(GLsizei n, GLuint* textures) {
|
| gles2::GetGLContext()->GenTextures(n, textures);
|
| }
|
| +void GLES2GenTransformFeedbacks(GLsizei n, GLuint* ids) {
|
| + gles2::GetGLContext()->GenTransformFeedbacks(n, ids);
|
| +}
|
| void GLES2GetActiveAttrib(GLuint program,
|
| GLuint index,
|
| GLsizei bufsize,
|
| @@ -326,6 +344,12 @@ void GLES2GetRenderbufferParameteriv(GLenum target,
|
| GLint* params) {
|
| gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params);
|
| }
|
| +void GLES2GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) {
|
| + gles2::GetGLContext()->GetSamplerParameterfv(sampler, pname, params);
|
| +}
|
| +void GLES2GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) {
|
| + gles2::GetGLContext()->GetSamplerParameteriv(sampler, pname, params);
|
| +}
|
| void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
|
| gles2::GetGLContext()->GetShaderiv(shader, pname, params);
|
| }
|
| @@ -408,18 +432,27 @@ GLboolean GLES2IsProgram(GLuint program) {
|
| GLboolean GLES2IsRenderbuffer(GLuint renderbuffer) {
|
| return gles2::GetGLContext()->IsRenderbuffer(renderbuffer);
|
| }
|
| +GLboolean GLES2IsSampler(GLuint sampler) {
|
| + return gles2::GetGLContext()->IsSampler(sampler);
|
| +}
|
| GLboolean GLES2IsShader(GLuint shader) {
|
| return gles2::GetGLContext()->IsShader(shader);
|
| }
|
| GLboolean GLES2IsTexture(GLuint texture) {
|
| return gles2::GetGLContext()->IsTexture(texture);
|
| }
|
| +GLboolean GLES2IsTransformFeedback(GLuint transformfeedback) {
|
| + return gles2::GetGLContext()->IsTransformFeedback(transformfeedback);
|
| +}
|
| void GLES2LineWidth(GLfloat width) {
|
| gles2::GetGLContext()->LineWidth(width);
|
| }
|
| void GLES2LinkProgram(GLuint program) {
|
| gles2::GetGLContext()->LinkProgram(program);
|
| }
|
| +void GLES2PauseTransformFeedback() {
|
| + gles2::GetGLContext()->PauseTransformFeedback();
|
| +}
|
| void GLES2PixelStorei(GLenum pname, GLint param) {
|
| gles2::GetGLContext()->PixelStorei(pname, param);
|
| }
|
| @@ -448,9 +481,28 @@ void GLES2RenderbufferStorage(GLenum target,
|
| gles2::GetGLContext()->RenderbufferStorage(target, internalformat, width,
|
| height);
|
| }
|
| +void GLES2ResumeTransformFeedback() {
|
| + gles2::GetGLContext()->ResumeTransformFeedback();
|
| +}
|
| void GLES2SampleCoverage(GLclampf value, GLboolean invert) {
|
| gles2::GetGLContext()->SampleCoverage(value, invert);
|
| }
|
| +void GLES2SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) {
|
| + gles2::GetGLContext()->SamplerParameterf(sampler, pname, param);
|
| +}
|
| +void GLES2SamplerParameterfv(GLuint sampler,
|
| + GLenum pname,
|
| + const GLfloat* params) {
|
| + gles2::GetGLContext()->SamplerParameterfv(sampler, pname, params);
|
| +}
|
| +void GLES2SamplerParameteri(GLuint sampler, GLenum pname, GLint param) {
|
| + gles2::GetGLContext()->SamplerParameteri(sampler, pname, param);
|
| +}
|
| +void GLES2SamplerParameteriv(GLuint sampler,
|
| + GLenum pname,
|
| + const GLint* params) {
|
| + gles2::GetGLContext()->SamplerParameteriv(sampler, pname, params);
|
| +}
|
| void GLES2Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
|
| gles2::GetGLContext()->Scissor(x, y, width, height);
|
| }
|
| @@ -799,9 +851,15 @@ GLboolean GLES2IsQueryEXT(GLuint id) {
|
| void GLES2BeginQueryEXT(GLenum target, GLuint id) {
|
| gles2::GetGLContext()->BeginQueryEXT(target, id);
|
| }
|
| +void GLES2BeginTransformFeedback(GLenum primitivemode) {
|
| + gles2::GetGLContext()->BeginTransformFeedback(primitivemode);
|
| +}
|
| void GLES2EndQueryEXT(GLenum target) {
|
| gles2::GetGLContext()->EndQueryEXT(target);
|
| }
|
| +void GLES2EndTransformFeedback() {
|
| + gles2::GetGLContext()->EndTransformFeedback();
|
| +}
|
| void GLES2GetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
|
| gles2::GetGLContext()->GetQueryivEXT(target, pname, params);
|
| }
|
| @@ -1124,10 +1182,18 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer),
|
| },
|
| {
|
| + "glBindSampler",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindSampler),
|
| + },
|
| + {
|
| "glBindTexture",
|
| reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
|
| },
|
| {
|
| + "glBindTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback),
|
| + },
|
| + {
|
| "glBlendColor",
|
| reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
|
| },
|
| @@ -1232,6 +1298,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers),
|
| },
|
| {
|
| + "glDeleteSamplers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers),
|
| + },
|
| + {
|
| "glDeleteShader",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
|
| },
|
| @@ -1240,6 +1310,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures),
|
| },
|
| {
|
| + "glDeleteTransformFeedbacks",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks),
|
| + },
|
| + {
|
| "glDepthFunc",
|
| reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
|
| },
|
| @@ -1320,10 +1394,18 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers),
|
| },
|
| {
|
| + "glGenSamplers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenSamplers),
|
| + },
|
| + {
|
| "glGenTextures",
|
| reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
|
| },
|
| {
|
| + "glGenTransformFeedbacks",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks),
|
| + },
|
| + {
|
| "glGetActiveAttrib",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib),
|
| },
|
| @@ -1381,6 +1463,14 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
|
| },
|
| {
|
| + "glGetSamplerParameterfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv),
|
| + },
|
| + {
|
| + "glGetSamplerParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv),
|
| + },
|
| + {
|
| "glGetShaderiv",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
|
| },
|
| @@ -1465,6 +1555,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer),
|
| },
|
| {
|
| + "glIsSampler",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsSampler),
|
| + },
|
| + {
|
| "glIsShader",
|
| reinterpret_cast<GLES2FunctionPointer>(glIsShader),
|
| },
|
| @@ -1473,6 +1567,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
|
| },
|
| {
|
| + "glIsTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback),
|
| + },
|
| + {
|
| "glLineWidth",
|
| reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
|
| },
|
| @@ -1481,6 +1579,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
|
| },
|
| {
|
| + "glPauseTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback),
|
| + },
|
| + {
|
| "glPixelStorei",
|
| reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
|
| },
|
| @@ -1505,10 +1607,30 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage),
|
| },
|
| {
|
| + "glResumeTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback),
|
| + },
|
| + {
|
| "glSampleCoverage",
|
| reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage),
|
| },
|
| {
|
| + "glSamplerParameterf",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf),
|
| + },
|
| + {
|
| + "glSamplerParameterfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv),
|
| + },
|
| + {
|
| + "glSamplerParameteri",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri),
|
| + },
|
| + {
|
| + "glSamplerParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv),
|
| + },
|
| + {
|
| "glScissor",
|
| reinterpret_cast<GLES2FunctionPointer>(glScissor),
|
| },
|
| @@ -1820,10 +1942,18 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
|
| },
|
| {
|
| + "glBeginTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback),
|
| + },
|
| + {
|
| "glEndQueryEXT",
|
| reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
|
| },
|
| {
|
| + "glEndTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback),
|
| + },
|
| + {
|
| "glGetQueryivEXT",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
|
| },
|
|
|