Index: src/gpu/effects/GrTextureDomain.cpp |
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp |
index f1ef61832cdea668d6374a1cba9efee26c1a6a12..3531106ca89a72dfcefc688b4cc49bcf59840cc3 100644 |
--- a/src/gpu/effects/GrTextureDomain.cpp |
+++ b/src/gpu/effects/GrTextureDomain.cpp |
@@ -301,7 +301,7 @@ GrFragmentProcessor* GrTextureDomainEffect::TestCreate(SkRandom* random, |
(GrTextureDomain::Mode) random->nextULessThan(GrTextureDomain::kModeCount); |
const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); |
bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : false; |
- GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kPosition_GrCoordSet; |
+ GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoordSet; |
return GrTextureDomainEffect::Create(textures[texIdx], |
matrix, |
domain, |