| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index f1ef61832cdea668d6374a1cba9efee26c1a6a12..3531106ca89a72dfcefc688b4cc49bcf59840cc3 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -301,7 +301,7 @@ GrFragmentProcessor* GrTextureDomainEffect::TestCreate(SkRandom* random,
|
| (GrTextureDomain::Mode) random->nextULessThan(GrTextureDomain::kModeCount);
|
| const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random);
|
| bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : false;
|
| - GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kPosition_GrCoordSet;
|
| + GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoordSet;
|
| return GrTextureDomainEffect::Create(textures[texIdx],
|
| matrix,
|
| domain,
|
|
|