| Index: Source/modules/gamepad/WebKitGamepad.h
|
| diff --git a/Source/modules/gamepad/WebKitGamepad.h b/Source/modules/gamepad/WebKitGamepad.h
|
| deleted file mode 100644
|
| index 1bf7333f9f0eaebf5cf78c7bdef1dbacecb45b7d..0000000000000000000000000000000000000000
|
| --- a/Source/modules/gamepad/WebKitGamepad.h
|
| +++ /dev/null
|
| @@ -1,38 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef WebKitGamepad_h
|
| -#define WebKitGamepad_h
|
| -
|
| -#include "bindings/core/v8/ScriptWrappable.h"
|
| -#include "modules/gamepad/GamepadCommon.h"
|
| -#include "platform/heap/Handle.h"
|
| -#include "wtf/Vector.h"
|
| -
|
| -namespace blink {
|
| -
|
| -class WebKitGamepad final : public GarbageCollectedFinalized<WebKitGamepad>, public GamepadCommon, public ScriptWrappable {
|
| - DEFINE_WRAPPERTYPEINFO();
|
| -public:
|
| - static WebKitGamepad* create()
|
| - {
|
| - return new WebKitGamepad();
|
| - }
|
| - ~WebKitGamepad();
|
| -
|
| - typedef Vector<float> FloatVector;
|
| -
|
| - const FloatVector& buttons() const { return m_buttons; }
|
| - void setButtons(unsigned count, const WebGamepadButton* data);
|
| -
|
| - void trace(Visitor*) { }
|
| -
|
| -private:
|
| - WebKitGamepad();
|
| - FloatVector m_buttons;
|
| -};
|
| -
|
| -} // namespace blink
|
| -
|
| -#endif // WebKitGamepad_h
|
|
|