Index: Source/modules/gamepad/GamepadCommon.h |
diff --git a/Source/modules/gamepad/GamepadCommon.h b/Source/modules/gamepad/GamepadCommon.h |
deleted file mode 100644 |
index 63ed176b77a1b1b5d4ee4ffaa713b3005b4b2619..0000000000000000000000000000000000000000 |
--- a/Source/modules/gamepad/GamepadCommon.h |
+++ /dev/null |
@@ -1,70 +0,0 @@ |
-/* |
- * Copyright (C) 2011, Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are met: |
- * |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
- * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
- * DAMAGE. |
- */ |
- |
-#ifndef GamepadCommon_h |
-#define GamepadCommon_h |
- |
-#include "public/platform/WebGamepad.h" |
-#include "wtf/Vector.h" |
-#include "wtf/text/WTFString.h" |
- |
-namespace blink { |
- |
-class GamepadCommon { |
-public: |
- GamepadCommon(); |
- ~GamepadCommon(); |
- typedef Vector<double> DoubleVector; |
- |
- const String& id() const { return m_id; } |
- void setId(const String& id) { m_id = id; } |
- |
- unsigned index() const { return m_index; } |
- void setIndex(unsigned val) { m_index = val; } |
- |
- bool connected() const { return m_connected; } |
- void setConnected(bool val) { m_connected = val; } |
- |
- unsigned long long timestamp() const { return m_timestamp; } |
- void setTimestamp(unsigned long long val) { m_timestamp = val; } |
- |
- const String& mapping() const { return m_mapping; } |
- void setMapping(const String& val) { m_mapping = val; } |
- |
- const DoubleVector& axes() const { return m_axes; } |
- void setAxes(unsigned count, const double* data); |
- |
-protected: |
- String m_id; |
- unsigned m_index; |
- bool m_connected; |
- unsigned long long m_timestamp; |
- String m_mapping; |
- DoubleVector m_axes; |
-}; |
- |
-} // namespace blink |
- |
-#endif // GamepadCommon_h |