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| 1 /* | |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are met: | |
| 6 * | |
| 7 * 1. Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | |
| 10 * notice, this list of conditions and the following disclaimer in the | |
| 11 * documentation and/or other materials provided with the distribution. | |
| 12 * | |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND | |
| 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE | |
| 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
| 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | |
| 23 * DAMAGE. | |
| 24 */ | |
| 25 | |
| 26 #ifndef GamepadCommon_h | |
| 27 #define GamepadCommon_h | |
| 28 | |
| 29 #include "public/platform/WebGamepad.h" | |
| 30 #include "wtf/Vector.h" | |
| 31 #include "wtf/text/WTFString.h" | |
| 32 | |
| 33 namespace blink { | |
| 34 | |
| 35 class GamepadCommon { | |
| 36 public: | |
| 37 GamepadCommon(); | |
| 38 ~GamepadCommon(); | |
| 39 typedef Vector<double> DoubleVector; | |
| 40 | |
| 41 const String& id() const { return m_id; } | |
| 42 void setId(const String& id) { m_id = id; } | |
| 43 | |
| 44 unsigned index() const { return m_index; } | |
| 45 void setIndex(unsigned val) { m_index = val; } | |
| 46 | |
| 47 bool connected() const { return m_connected; } | |
| 48 void setConnected(bool val) { m_connected = val; } | |
| 49 | |
| 50 unsigned long long timestamp() const { return m_timestamp; } | |
| 51 void setTimestamp(unsigned long long val) { m_timestamp = val; } | |
| 52 | |
| 53 const String& mapping() const { return m_mapping; } | |
| 54 void setMapping(const String& val) { m_mapping = val; } | |
| 55 | |
| 56 const DoubleVector& axes() const { return m_axes; } | |
| 57 void setAxes(unsigned count, const double* data); | |
| 58 | |
| 59 protected: | |
| 60 String m_id; | |
| 61 unsigned m_index; | |
| 62 bool m_connected; | |
| 63 unsigned long long m_timestamp; | |
| 64 String m_mapping; | |
| 65 DoubleVector m_axes; | |
| 66 }; | |
| 67 | |
| 68 } // namespace blink | |
| 69 | |
| 70 #endif // GamepadCommon_h | |
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