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1 /* | |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are met: | |
6 * | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND | |
14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE | |
17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | |
23 * DAMAGE. | |
24 */ | |
25 | |
26 #ifndef GamepadCommon_h | |
27 #define GamepadCommon_h | |
28 | |
29 #include "public/platform/WebGamepad.h" | |
30 #include "wtf/Vector.h" | |
31 #include "wtf/text/WTFString.h" | |
32 | |
33 namespace blink { | |
34 | |
35 class GamepadCommon { | |
36 public: | |
37 GamepadCommon(); | |
38 ~GamepadCommon(); | |
39 typedef Vector<double> DoubleVector; | |
40 | |
41 const String& id() const { return m_id; } | |
42 void setId(const String& id) { m_id = id; } | |
43 | |
44 unsigned index() const { return m_index; } | |
45 void setIndex(unsigned val) { m_index = val; } | |
46 | |
47 bool connected() const { return m_connected; } | |
48 void setConnected(bool val) { m_connected = val; } | |
49 | |
50 unsigned long long timestamp() const { return m_timestamp; } | |
51 void setTimestamp(unsigned long long val) { m_timestamp = val; } | |
52 | |
53 const String& mapping() const { return m_mapping; } | |
54 void setMapping(const String& val) { m_mapping = val; } | |
55 | |
56 const DoubleVector& axes() const { return m_axes; } | |
57 void setAxes(unsigned count, const double* data); | |
58 | |
59 protected: | |
60 String m_id; | |
61 unsigned m_index; | |
62 bool m_connected; | |
63 unsigned long long m_timestamp; | |
64 String m_mapping; | |
65 DoubleVector m_axes; | |
66 }; | |
67 | |
68 } // namespace blink | |
69 | |
70 #endif // GamepadCommon_h | |
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