Index: src/core/SkBlitter_RGB16.cpp |
diff --git a/src/core/SkBlitter_RGB16.cpp b/src/core/SkBlitter_RGB16.cpp |
index f8d663ff2fea078f367680d36828c5bb31ce81f9..7c30fb1ee045bb9195fff36d1d98542b6c3ff9c1 100644 |
--- a/src/core/SkBlitter_RGB16.cpp |
+++ b/src/core/SkBlitter_RGB16.cpp |
@@ -59,14 +59,14 @@ void sk_dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, |
class SkRGB16_Blitter : public SkRasterBlitter { |
public: |
SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint); |
- virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
+ void blitH(int x, int y, int width) SK_OVERRIDE; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) SK_OVERRIDE; |
- virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
- virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
+ void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
+ void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
virtual void blitMask(const SkMask&, |
const SkIRect&) SK_OVERRIDE; |
- virtual const SkBitmap* justAnOpaqueColor(uint32_t*) SK_OVERRIDE; |
+ const SkBitmap* justAnOpaqueColor(uint32_t*) SK_OVERRIDE; |
protected: |
SkPMColor fSrcColor32; |
@@ -86,11 +86,11 @@ protected: |
class SkRGB16_Opaque_Blitter : public SkRGB16_Blitter { |
public: |
SkRGB16_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint); |
- virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
+ void blitH(int x, int y, int width) SK_OVERRIDE; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) SK_OVERRIDE; |
- virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
- virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
+ void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
+ void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
virtual void blitMask(const SkMask&, |
const SkIRect&) SK_OVERRIDE; |
@@ -102,7 +102,7 @@ private: |
class SkRGB16_Black_Blitter : public SkRGB16_Opaque_Blitter { |
public: |
SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint); |
- virtual void blitMask(const SkMask&, const SkIRect&) SK_OVERRIDE; |
+ void blitMask(const SkMask&, const SkIRect&) SK_OVERRIDE; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) SK_OVERRIDE; |
@@ -116,10 +116,10 @@ public: |
SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
virtual ~SkRGB16_Shader_Blitter(); |
- virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
+ void blitH(int x, int y, int width) SK_OVERRIDE; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) SK_OVERRIDE; |
- virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
+ void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
protected: |
SkPMColor* fBuffer; |
@@ -138,10 +138,10 @@ class SkRGB16_Shader16_Blitter : public SkRGB16_Shader_Blitter { |
public: |
SkRGB16_Shader16_Blitter(const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
- virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
+ void blitH(int x, int y, int width) SK_OVERRIDE; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) SK_OVERRIDE; |
- virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
+ void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
private: |
typedef SkRGB16_Shader_Blitter INHERITED; |
@@ -152,7 +152,7 @@ public: |
SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint, |
SkShader::Context* shaderContext); |
virtual ~SkRGB16_Shader_Xfermode_Blitter(); |
- virtual void blitH(int x, int y, int width) SK_OVERRIDE; |
+ void blitH(int x, int y, int width) SK_OVERRIDE; |
virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
const int16_t* runs) SK_OVERRIDE; |