| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "SkBlitRow.h" | 10 #include "SkBlitRow.h" |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 52 dst[count - 1] = value; | 52 dst[count - 1] = value; |
| 53 } | 53 } |
| 54 } | 54 } |
| 55 } | 55 } |
| 56 | 56 |
| 57 /////////////////////////////////////////////////////////////////////////////// | 57 /////////////////////////////////////////////////////////////////////////////// |
| 58 | 58 |
| 59 class SkRGB16_Blitter : public SkRasterBlitter { | 59 class SkRGB16_Blitter : public SkRasterBlitter { |
| 60 public: | 60 public: |
| 61 SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint); | 61 SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint); |
| 62 virtual void blitH(int x, int y, int width) SK_OVERRIDE; | 62 void blitH(int x, int y, int width) SK_OVERRIDE; |
| 63 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 63 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
| 64 const int16_t* runs) SK_OVERRIDE; | 64 const int16_t* runs) SK_OVERRIDE; |
| 65 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; | 65 void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
| 66 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; | 66 void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
| 67 virtual void blitMask(const SkMask&, | 67 virtual void blitMask(const SkMask&, |
| 68 const SkIRect&) SK_OVERRIDE; | 68 const SkIRect&) SK_OVERRIDE; |
| 69 virtual const SkBitmap* justAnOpaqueColor(uint32_t*) SK_OVERRIDE; | 69 const SkBitmap* justAnOpaqueColor(uint32_t*) SK_OVERRIDE; |
| 70 | 70 |
| 71 protected: | 71 protected: |
| 72 SkPMColor fSrcColor32; | 72 SkPMColor fSrcColor32; |
| 73 uint32_t fExpandedRaw16; | 73 uint32_t fExpandedRaw16; |
| 74 unsigned fScale; | 74 unsigned fScale; |
| 75 uint16_t fColor16; // already scaled by fScale | 75 uint16_t fColor16; // already scaled by fScale |
| 76 uint16_t fRawColor16; // unscaled | 76 uint16_t fRawColor16; // unscaled |
| 77 uint16_t fRawDither16; // unscaled | 77 uint16_t fRawDither16; // unscaled |
| 78 SkBool8 fDoDither; | 78 SkBool8 fDoDither; |
| 79 | 79 |
| 80 // illegal | 80 // illegal |
| 81 SkRGB16_Blitter& operator=(const SkRGB16_Blitter&); | 81 SkRGB16_Blitter& operator=(const SkRGB16_Blitter&); |
| 82 | 82 |
| 83 typedef SkRasterBlitter INHERITED; | 83 typedef SkRasterBlitter INHERITED; |
| 84 }; | 84 }; |
| 85 | 85 |
| 86 class SkRGB16_Opaque_Blitter : public SkRGB16_Blitter { | 86 class SkRGB16_Opaque_Blitter : public SkRGB16_Blitter { |
| 87 public: | 87 public: |
| 88 SkRGB16_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint); | 88 SkRGB16_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint); |
| 89 virtual void blitH(int x, int y, int width) SK_OVERRIDE; | 89 void blitH(int x, int y, int width) SK_OVERRIDE; |
| 90 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 90 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
| 91 const int16_t* runs) SK_OVERRIDE; | 91 const int16_t* runs) SK_OVERRIDE; |
| 92 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; | 92 void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; |
| 93 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; | 93 void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
| 94 virtual void blitMask(const SkMask&, | 94 virtual void blitMask(const SkMask&, |
| 95 const SkIRect&) SK_OVERRIDE; | 95 const SkIRect&) SK_OVERRIDE; |
| 96 | 96 |
| 97 private: | 97 private: |
| 98 typedef SkRGB16_Blitter INHERITED; | 98 typedef SkRGB16_Blitter INHERITED; |
| 99 }; | 99 }; |
| 100 | 100 |
| 101 #ifdef USE_BLACK_BLITTER | 101 #ifdef USE_BLACK_BLITTER |
| 102 class SkRGB16_Black_Blitter : public SkRGB16_Opaque_Blitter { | 102 class SkRGB16_Black_Blitter : public SkRGB16_Opaque_Blitter { |
| 103 public: | 103 public: |
| 104 SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint); | 104 SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint); |
| 105 virtual void blitMask(const SkMask&, const SkIRect&) SK_OVERRIDE; | 105 void blitMask(const SkMask&, const SkIRect&) SK_OVERRIDE; |
| 106 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 106 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
| 107 const int16_t* runs) SK_OVERRIDE; | 107 const int16_t* runs) SK_OVERRIDE; |
| 108 | 108 |
| 109 private: | 109 private: |
| 110 typedef SkRGB16_Opaque_Blitter INHERITED; | 110 typedef SkRGB16_Opaque_Blitter INHERITED; |
| 111 }; | 111 }; |
| 112 #endif | 112 #endif |
| 113 | 113 |
| 114 class SkRGB16_Shader_Blitter : public SkShaderBlitter { | 114 class SkRGB16_Shader_Blitter : public SkShaderBlitter { |
| 115 public: | 115 public: |
| 116 SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, | 116 SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, |
| 117 SkShader::Context* shaderContext); | 117 SkShader::Context* shaderContext); |
| 118 virtual ~SkRGB16_Shader_Blitter(); | 118 virtual ~SkRGB16_Shader_Blitter(); |
| 119 virtual void blitH(int x, int y, int width) SK_OVERRIDE; | 119 void blitH(int x, int y, int width) SK_OVERRIDE; |
| 120 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 120 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
| 121 const int16_t* runs) SK_OVERRIDE; | 121 const int16_t* runs) SK_OVERRIDE; |
| 122 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; | 122 void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
| 123 | 123 |
| 124 protected: | 124 protected: |
| 125 SkPMColor* fBuffer; | 125 SkPMColor* fBuffer; |
| 126 SkBlitRow::Proc fOpaqueProc; | 126 SkBlitRow::Proc fOpaqueProc; |
| 127 SkBlitRow::Proc fAlphaProc; | 127 SkBlitRow::Proc fAlphaProc; |
| 128 | 128 |
| 129 private: | 129 private: |
| 130 // illegal | 130 // illegal |
| 131 SkRGB16_Shader_Blitter& operator=(const SkRGB16_Shader_Blitter&); | 131 SkRGB16_Shader_Blitter& operator=(const SkRGB16_Shader_Blitter&); |
| 132 | 132 |
| 133 typedef SkShaderBlitter INHERITED; | 133 typedef SkShaderBlitter INHERITED; |
| 134 }; | 134 }; |
| 135 | 135 |
| 136 // used only if the shader can perform shadSpan16 | 136 // used only if the shader can perform shadSpan16 |
| 137 class SkRGB16_Shader16_Blitter : public SkRGB16_Shader_Blitter { | 137 class SkRGB16_Shader16_Blitter : public SkRGB16_Shader_Blitter { |
| 138 public: | 138 public: |
| 139 SkRGB16_Shader16_Blitter(const SkBitmap& device, const SkPaint& paint, | 139 SkRGB16_Shader16_Blitter(const SkBitmap& device, const SkPaint& paint, |
| 140 SkShader::Context* shaderContext); | 140 SkShader::Context* shaderContext); |
| 141 virtual void blitH(int x, int y, int width) SK_OVERRIDE; | 141 void blitH(int x, int y, int width) SK_OVERRIDE; |
| 142 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 142 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
| 143 const int16_t* runs) SK_OVERRIDE; | 143 const int16_t* runs) SK_OVERRIDE; |
| 144 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE; | 144 void blitRect(int x, int y, int width, int height) SK_OVERRIDE; |
| 145 | 145 |
| 146 private: | 146 private: |
| 147 typedef SkRGB16_Shader_Blitter INHERITED; | 147 typedef SkRGB16_Shader_Blitter INHERITED; |
| 148 }; | 148 }; |
| 149 | 149 |
| 150 class SkRGB16_Shader_Xfermode_Blitter : public SkShaderBlitter { | 150 class SkRGB16_Shader_Xfermode_Blitter : public SkShaderBlitter { |
| 151 public: | 151 public: |
| 152 SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint
, | 152 SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint
, |
| 153 SkShader::Context* shaderContext); | 153 SkShader::Context* shaderContext); |
| 154 virtual ~SkRGB16_Shader_Xfermode_Blitter(); | 154 virtual ~SkRGB16_Shader_Xfermode_Blitter(); |
| 155 virtual void blitH(int x, int y, int width) SK_OVERRIDE; | 155 void blitH(int x, int y, int width) SK_OVERRIDE; |
| 156 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 156 virtual void blitAntiH(int x, int y, const SkAlpha* antialias, |
| 157 const int16_t* runs) SK_OVERRIDE; | 157 const int16_t* runs) SK_OVERRIDE; |
| 158 | 158 |
| 159 private: | 159 private: |
| 160 SkXfermode* fXfermode; | 160 SkXfermode* fXfermode; |
| 161 SkPMColor* fBuffer; | 161 SkPMColor* fBuffer; |
| 162 uint8_t* fAAExpand; | 162 uint8_t* fAAExpand; |
| 163 | 163 |
| 164 // illegal | 164 // illegal |
| 165 SkRGB16_Shader_Xfermode_Blitter& operator=(const SkRGB16_Shader_Xfermode_Bli
tter&); | 165 SkRGB16_Shader_Xfermode_Blitter& operator=(const SkRGB16_Shader_Xfermode_Bli
tter&); |
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| 1060 #endif | 1060 #endif |
| 1061 } else if (0xFF == SkColorGetA(color)) { | 1061 } else if (0xFF == SkColorGetA(color)) { |
| 1062 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); | 1062 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); |
| 1063 } else { | 1063 } else { |
| 1064 blitter = allocator->createT<SkRGB16_Blitter>(device, paint); | 1064 blitter = allocator->createT<SkRGB16_Blitter>(device, paint); |
| 1065 } | 1065 } |
| 1066 } | 1066 } |
| 1067 | 1067 |
| 1068 return blitter; | 1068 return blitter; |
| 1069 } | 1069 } |
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