| Index: src/core/SkBitmapProcShader.h
|
| diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
|
| index ab00c11e39bb40dbcccfb51b503c3288f44e5cc3..f73d56f2fb99abcb6e4f4adcd9266a40f0be0d2f 100644
|
| --- a/src/core/SkBitmapProcShader.h
|
| +++ b/src/core/SkBitmapProcShader.h
|
| @@ -20,10 +20,10 @@ public:
|
| const SkMatrix* localMatrix = NULL);
|
|
|
| // overrides from SkShader
|
| - virtual bool isOpaque() const SK_OVERRIDE;
|
| - virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
|
| + bool isOpaque() const SK_OVERRIDE;
|
| + BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
|
|
|
| - virtual size_t contextSize() const SK_OVERRIDE;
|
| + size_t contextSize() const SK_OVERRIDE;
|
|
|
| static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
|
|
|
| @@ -41,11 +41,11 @@ public:
|
| BitmapProcShaderContext(const SkBitmapProcShader&, const ContextRec&, SkBitmapProcState*);
|
| virtual ~BitmapProcShaderContext();
|
|
|
| - virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
|
| - virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
|
| - virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
|
| + void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
|
| + ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
|
| + void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
|
|
|
| - virtual uint32_t getFlags() const SK_OVERRIDE { return fFlags; }
|
| + uint32_t getFlags() const SK_OVERRIDE { return fFlags; }
|
|
|
| private:
|
| SkBitmapProcState* fState;
|
| @@ -55,8 +55,8 @@ public:
|
| };
|
|
|
| protected:
|
| - virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
|
| - virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
|
| + void flatten(SkWriteBuffer&) const SK_OVERRIDE;
|
| + Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
|
|
|
| SkBitmap fRawBitmap; // experimental for RLE encoding
|
| uint8_t fTileModeX, fTileModeY;
|
|
|