| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkOnce_DEFINED | 8 #ifndef SkOnce_DEFINED |
| 9 #define SkOnce_DEFINED | 9 #define SkOnce_DEFINED |
| 10 | 10 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 // SkOnce(&once, register_my_stuff, GetGlobalRegistry()); | 24 // SkOnce(&once, register_my_stuff, GetGlobalRegistry()); |
| 25 // } | 25 // } |
| 26 // | 26 // |
| 27 // No matter how many times you call EnsureRegistered(), register_my_stuff will
be called just once. | 27 // No matter how many times you call EnsureRegistered(), register_my_stuff will
be called just once. |
| 28 // OnceTest.cpp also should serve as a few other simple examples. | 28 // OnceTest.cpp also should serve as a few other simple examples. |
| 29 | 29 |
| 30 #include "SkDynamicAnnotations.h" | 30 #include "SkDynamicAnnotations.h" |
| 31 #include "SkThread.h" | 31 #include "SkThread.h" |
| 32 #include "SkTypes.h" | 32 #include "SkTypes.h" |
| 33 | 33 |
| 34 // This must be used in a global or function scope, not as a class member. | 34 // This must be used in a global scope, not in fuction scope or as a class membe
r. |
| 35 #define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name | 35 #define SK_DECLARE_STATIC_ONCE(name) namespace {} static SkOnceFlag name |
| 36 | 36 |
| 37 class SkOnceFlag; | 37 class SkOnceFlag; |
| 38 | 38 |
| 39 inline void SkOnce(SkOnceFlag* once, void (*f)()); | 39 inline void SkOnce(SkOnceFlag* once, void (*f)()); |
| 40 | 40 |
| 41 template <typename Arg> | 41 template <typename Arg> |
| 42 inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg); | 42 inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg); |
| 43 | 43 |
| 44 // If you've already got a lock and a flag to use, this variant lets you avoid a
n extra SkOnceFlag. | 44 // If you've already got a lock and a flag to use, this variant lets you avoid a
n extra SkOnceFlag. |
| 45 template <typename Lock> | 45 template <typename Lock> |
| (...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 135 inline void SkOnce(SkOnceFlag* once, void (*func)()) { | 135 inline void SkOnce(SkOnceFlag* once, void (*func)()) { |
| 136 return SkOnce(once, sk_once_no_arg_adaptor, func); | 136 return SkOnce(once, sk_once_no_arg_adaptor, func); |
| 137 } | 137 } |
| 138 | 138 |
| 139 template <typename Lock> | 139 template <typename Lock> |
| 140 inline void SkOnce(bool* done, Lock* lock, void (*func)()) { | 140 inline void SkOnce(bool* done, Lock* lock, void (*func)()) { |
| 141 return SkOnce(done, lock, sk_once_no_arg_adaptor, func); | 141 return SkOnce(done, lock, sk_once_no_arg_adaptor, func); |
| 142 } | 142 } |
| 143 | 143 |
| 144 #endif // SkOnce_DEFINED | 144 #endif // SkOnce_DEFINED |
| OLD | NEW |