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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkOnce_DEFINED | 8 #ifndef SkOnce_DEFINED |
9 #define SkOnce_DEFINED | 9 #define SkOnce_DEFINED |
10 | 10 |
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24 // SkOnce(&once, register_my_stuff, GetGlobalRegistry()); | 24 // SkOnce(&once, register_my_stuff, GetGlobalRegistry()); |
25 // } | 25 // } |
26 // | 26 // |
27 // No matter how many times you call EnsureRegistered(), register_my_stuff will
be called just once. | 27 // No matter how many times you call EnsureRegistered(), register_my_stuff will
be called just once. |
28 // OnceTest.cpp also should serve as a few other simple examples. | 28 // OnceTest.cpp also should serve as a few other simple examples. |
29 | 29 |
30 #include "SkDynamicAnnotations.h" | 30 #include "SkDynamicAnnotations.h" |
31 #include "SkThread.h" | 31 #include "SkThread.h" |
32 #include "SkTypes.h" | 32 #include "SkTypes.h" |
33 | 33 |
34 // This must be used in a global or function scope, not as a class member. | 34 // This must be used in a global scope, not in fuction scope or as a class membe
r. |
35 #define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name | 35 #define SK_DECLARE_STATIC_ONCE(name) namespace {} static SkOnceFlag name |
36 | 36 |
37 class SkOnceFlag; | 37 class SkOnceFlag; |
38 | 38 |
39 inline void SkOnce(SkOnceFlag* once, void (*f)()); | 39 inline void SkOnce(SkOnceFlag* once, void (*f)()); |
40 | 40 |
41 template <typename Arg> | 41 template <typename Arg> |
42 inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg); | 42 inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg); |
43 | 43 |
44 // If you've already got a lock and a flag to use, this variant lets you avoid a
n extra SkOnceFlag. | 44 // If you've already got a lock and a flag to use, this variant lets you avoid a
n extra SkOnceFlag. |
45 template <typename Lock> | 45 template <typename Lock> |
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135 inline void SkOnce(SkOnceFlag* once, void (*func)()) { | 135 inline void SkOnce(SkOnceFlag* once, void (*func)()) { |
136 return SkOnce(once, sk_once_no_arg_adaptor, func); | 136 return SkOnce(once, sk_once_no_arg_adaptor, func); |
137 } | 137 } |
138 | 138 |
139 template <typename Lock> | 139 template <typename Lock> |
140 inline void SkOnce(bool* done, Lock* lock, void (*func)()) { | 140 inline void SkOnce(bool* done, Lock* lock, void (*func)()) { |
141 return SkOnce(done, lock, sk_once_no_arg_adaptor, func); | 141 return SkOnce(done, lock, sk_once_no_arg_adaptor, func); |
142 } | 142 } |
143 | 143 |
144 #endif // SkOnce_DEFINED | 144 #endif // SkOnce_DEFINED |
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