Index: Source/core/svg/animation/SMILTimeContainer.h |
diff --git a/Source/core/svg/animation/SMILTimeContainer.h b/Source/core/svg/animation/SMILTimeContainer.h |
index 53565e99e5ecad742066aacc42bab3b10d576271..72e0b35074042845f546ec9c720344174bd8baae 100644 |
--- a/Source/core/svg/animation/SMILTimeContainer.h |
+++ b/Source/core/svg/animation/SMILTimeContainer.h |
@@ -29,6 +29,7 @@ |
#include "core/dom/QualifiedName.h" |
#include "core/svg/animation/SMILTime.h" |
#include "platform/Timer.h" |
+#include "platform/graphics/ImageAnimationPolicy.h" |
#include "platform/heap/Handle.h" |
#include "wtf/HashMap.h" |
#include "wtf/HashSet.h" |
@@ -88,6 +89,11 @@ private: |
void scheduleAnimationFrame(SMILTime fireTime); |
void cancelAnimationFrame(); |
void wakeupTimerFired(Timer<SMILTimeContainer>*); |
+ void scheduleAnimationPolicyTimer(); |
+ void cancelAnimationPolicyTimer(); |
+ void animationPolicyTimerFired(Timer<SMILTimeContainer>*); |
+ ImageAnimationPolicy animationPolicy() const; |
+ bool handleAnimationPolicy(bool cancelTimer, bool checkPausedState); |
fs
2014/12/25 17:32:08
These bools make for very hard to read code at the
je_julie(Not used)
2014/12/27 07:08:54
Thanks! I followed your suggestion.
|
void updateAnimationsAndScheduleFrameIfNeeded(SMILTime elapsed, bool seekToTime = false); |
SMILTime updateAnimations(SMILTime elapsed, bool seekToTime = false); |
void serviceOnNextFrame(); |
@@ -110,6 +116,7 @@ private: |
bool m_documentOrderIndexesDirty; |
Timer<SMILTimeContainer> m_wakeupTimer; |
+ Timer<SMILTimeContainer> m_animationPolicyOnceTimer; |
using ElementAttributePair = pair<RawPtrWillBeWeakMember<SVGElement>, QualifiedName>; |
using AnimationsLinkedHashSet = WillBeHeapLinkedHashSet<RawPtrWillBeWeakMember<SVGSMILElement>>; |