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1 /* | 1 /* |
2 * Copyright (C) 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2008 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef SMILTimeContainer_h | 26 #ifndef SMILTimeContainer_h |
27 #define SMILTimeContainer_h | 27 #define SMILTimeContainer_h |
28 | 28 |
29 #include "core/dom/QualifiedName.h" | 29 #include "core/dom/QualifiedName.h" |
30 #include "core/svg/animation/SMILTime.h" | 30 #include "core/svg/animation/SMILTime.h" |
31 #include "platform/Timer.h" | 31 #include "platform/Timer.h" |
32 #include "platform/graphics/ImageAnimationPolicy.h" | |
32 #include "platform/heap/Handle.h" | 33 #include "platform/heap/Handle.h" |
33 #include "wtf/HashMap.h" | 34 #include "wtf/HashMap.h" |
34 #include "wtf/HashSet.h" | 35 #include "wtf/HashSet.h" |
35 #include "wtf/PassRefPtr.h" | 36 #include "wtf/PassRefPtr.h" |
36 #include "wtf/RefCounted.h" | 37 #include "wtf/RefCounted.h" |
37 #include "wtf/text/StringHash.h" | 38 #include "wtf/text/StringHash.h" |
38 #include "wtf/text/WTFString.h" | 39 #include "wtf/text/WTFString.h" |
39 | 40 |
40 namespace blink { | 41 namespace blink { |
41 | 42 |
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81 // Scheduled a wakeup to trigger an animation frame. | 82 // Scheduled a wakeup to trigger an animation frame. |
82 FutureAnimationFrame, | 83 FutureAnimationFrame, |
83 // Scheduled a animation frame for continuous update. | 84 // Scheduled a animation frame for continuous update. |
84 AnimationFrame | 85 AnimationFrame |
85 }; | 86 }; |
86 | 87 |
87 bool isTimelineRunning() const; | 88 bool isTimelineRunning() const; |
88 void scheduleAnimationFrame(SMILTime fireTime); | 89 void scheduleAnimationFrame(SMILTime fireTime); |
89 void cancelAnimationFrame(); | 90 void cancelAnimationFrame(); |
90 void wakeupTimerFired(Timer<SMILTimeContainer>*); | 91 void wakeupTimerFired(Timer<SMILTimeContainer>*); |
92 void scheduleAnimationPolicyTimer(); | |
93 void cancelAnimationPolicyTimer(); | |
94 void animationPolicyTimerFired(Timer<SMILTimeContainer>*); | |
95 ImageAnimationPolicy animationPolicy() const; | |
96 bool handleAnimationPolicy(bool cancelTimer, bool checkPausedState); | |
fs
2014/12/25 17:32:08
These bools make for very hard to read code at the
je_julie(Not used)
2014/12/27 07:08:54
Thanks! I followed your suggestion.
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91 void updateAnimationsAndScheduleFrameIfNeeded(SMILTime elapsed, bool seekToT ime = false); | 97 void updateAnimationsAndScheduleFrameIfNeeded(SMILTime elapsed, bool seekToT ime = false); |
92 SMILTime updateAnimations(SMILTime elapsed, bool seekToTime = false); | 98 SMILTime updateAnimations(SMILTime elapsed, bool seekToTime = false); |
93 void serviceOnNextFrame(); | 99 void serviceOnNextFrame(); |
94 void scheduleWakeUp(double delayTime, FrameSchedulingState); | 100 void scheduleWakeUp(double delayTime, FrameSchedulingState); |
95 bool hasPendingSynchronization() const; | 101 bool hasPendingSynchronization() const; |
96 | 102 |
97 void updateDocumentOrderIndexes(); | 103 void updateDocumentOrderIndexes(); |
98 double lastResumeTime() const { return m_resumeTime ? m_resumeTime : m_begin Time; } | 104 double lastResumeTime() const { return m_resumeTime ? m_resumeTime : m_begin Time; } |
99 | 105 |
100 Document& document() const; | 106 Document& document() const; |
101 double currentTime() const; | 107 double currentTime() const; |
102 | 108 |
103 double m_beginTime; | 109 double m_beginTime; |
104 double m_pauseTime; | 110 double m_pauseTime; |
105 double m_resumeTime; | 111 double m_resumeTime; |
106 double m_accumulatedActiveTime; | 112 double m_accumulatedActiveTime; |
107 double m_presetStartTime; | 113 double m_presetStartTime; |
108 | 114 |
109 FrameSchedulingState m_frameSchedulingState; | 115 FrameSchedulingState m_frameSchedulingState; |
110 bool m_documentOrderIndexesDirty; | 116 bool m_documentOrderIndexesDirty; |
111 | 117 |
112 Timer<SMILTimeContainer> m_wakeupTimer; | 118 Timer<SMILTimeContainer> m_wakeupTimer; |
119 Timer<SMILTimeContainer> m_animationPolicyOnceTimer; | |
113 | 120 |
114 using ElementAttributePair = pair<RawPtrWillBeWeakMember<SVGElement>, Qualif iedName>; | 121 using ElementAttributePair = pair<RawPtrWillBeWeakMember<SVGElement>, Qualif iedName>; |
115 using AnimationsLinkedHashSet = WillBeHeapLinkedHashSet<RawPtrWillBeWeakMemb er<SVGSMILElement>>; | 122 using AnimationsLinkedHashSet = WillBeHeapLinkedHashSet<RawPtrWillBeWeakMemb er<SVGSMILElement>>; |
116 using GroupedAnimationsMap = WillBeHeapHashMap<ElementAttributePair, OwnPtrW illBeMember<AnimationsLinkedHashSet>>; | 123 using GroupedAnimationsMap = WillBeHeapHashMap<ElementAttributePair, OwnPtrW illBeMember<AnimationsLinkedHashSet>>; |
117 GroupedAnimationsMap m_scheduledAnimations; | 124 GroupedAnimationsMap m_scheduledAnimations; |
118 | 125 |
119 SVGSVGElement& m_ownerSVGElement; | 126 SVGSVGElement& m_ownerSVGElement; |
120 | 127 |
121 #if ENABLE(ASSERT) | 128 #if ENABLE(ASSERT) |
122 bool m_preventScheduledAnimationsChanges; | 129 bool m_preventScheduledAnimationsChanges; |
123 #endif | 130 #endif |
124 }; | 131 }; |
125 } | 132 } |
126 | 133 |
127 #endif // SMILTimeContainer_h | 134 #endif // SMILTimeContainer_h |
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