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Side by Side Diff: Source/core/svg/animation/SMILTimeContainer.h

Issue 802143002: AnimationPolicy setting is applied to SVG animation. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Update code Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2008 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 11 matching lines...) Expand all
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef SMILTimeContainer_h 26 #ifndef SMILTimeContainer_h
27 #define SMILTimeContainer_h 27 #define SMILTimeContainer_h
28 28
29 #include "core/dom/QualifiedName.h" 29 #include "core/dom/QualifiedName.h"
30 #include "core/svg/animation/SMILTime.h" 30 #include "core/svg/animation/SMILTime.h"
31 #include "platform/Timer.h" 31 #include "platform/Timer.h"
32 #include "platform/graphics/ImageAnimationPolicy.h"
32 #include "platform/heap/Handle.h" 33 #include "platform/heap/Handle.h"
33 #include "wtf/HashMap.h" 34 #include "wtf/HashMap.h"
34 #include "wtf/HashSet.h" 35 #include "wtf/HashSet.h"
35 #include "wtf/PassRefPtr.h" 36 #include "wtf/PassRefPtr.h"
36 #include "wtf/RefCounted.h" 37 #include "wtf/RefCounted.h"
37 #include "wtf/text/StringHash.h" 38 #include "wtf/text/StringHash.h"
38 #include "wtf/text/WTFString.h" 39 #include "wtf/text/WTFString.h"
39 40
40 namespace blink { 41 namespace blink {
41 42
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81 // Scheduled a wakeup to trigger an animation frame. 82 // Scheduled a wakeup to trigger an animation frame.
82 FutureAnimationFrame, 83 FutureAnimationFrame,
83 // Scheduled a animation frame for continuous update. 84 // Scheduled a animation frame for continuous update.
84 AnimationFrame 85 AnimationFrame
85 }; 86 };
86 87
87 bool isTimelineRunning() const; 88 bool isTimelineRunning() const;
88 void scheduleAnimationFrame(SMILTime fireTime); 89 void scheduleAnimationFrame(SMILTime fireTime);
89 void cancelAnimationFrame(); 90 void cancelAnimationFrame();
90 void wakeupTimerFired(Timer<SMILTimeContainer>*); 91 void wakeupTimerFired(Timer<SMILTimeContainer>*);
92 void scheduleAnimationPolicyTimer();
93 void cancelAnimationPolicyTimer();
94 void animationPolicyTimerFired(Timer<SMILTimeContainer>*);
95 ImageAnimationPolicy animationPolicy() const;
96 bool handleAnimationPolicy(bool cancelTimer, bool checkPausedState);
fs 2014/12/25 17:32:08 These bools make for very hard to read code at the
je_julie(Not used) 2014/12/27 07:08:54 Thanks! I followed your suggestion.
91 void updateAnimationsAndScheduleFrameIfNeeded(SMILTime elapsed, bool seekToT ime = false); 97 void updateAnimationsAndScheduleFrameIfNeeded(SMILTime elapsed, bool seekToT ime = false);
92 SMILTime updateAnimations(SMILTime elapsed, bool seekToTime = false); 98 SMILTime updateAnimations(SMILTime elapsed, bool seekToTime = false);
93 void serviceOnNextFrame(); 99 void serviceOnNextFrame();
94 void scheduleWakeUp(double delayTime, FrameSchedulingState); 100 void scheduleWakeUp(double delayTime, FrameSchedulingState);
95 bool hasPendingSynchronization() const; 101 bool hasPendingSynchronization() const;
96 102
97 void updateDocumentOrderIndexes(); 103 void updateDocumentOrderIndexes();
98 double lastResumeTime() const { return m_resumeTime ? m_resumeTime : m_begin Time; } 104 double lastResumeTime() const { return m_resumeTime ? m_resumeTime : m_begin Time; }
99 105
100 Document& document() const; 106 Document& document() const;
101 double currentTime() const; 107 double currentTime() const;
102 108
103 double m_beginTime; 109 double m_beginTime;
104 double m_pauseTime; 110 double m_pauseTime;
105 double m_resumeTime; 111 double m_resumeTime;
106 double m_accumulatedActiveTime; 112 double m_accumulatedActiveTime;
107 double m_presetStartTime; 113 double m_presetStartTime;
108 114
109 FrameSchedulingState m_frameSchedulingState; 115 FrameSchedulingState m_frameSchedulingState;
110 bool m_documentOrderIndexesDirty; 116 bool m_documentOrderIndexesDirty;
111 117
112 Timer<SMILTimeContainer> m_wakeupTimer; 118 Timer<SMILTimeContainer> m_wakeupTimer;
119 Timer<SMILTimeContainer> m_animationPolicyOnceTimer;
113 120
114 using ElementAttributePair = pair<RawPtrWillBeWeakMember<SVGElement>, Qualif iedName>; 121 using ElementAttributePair = pair<RawPtrWillBeWeakMember<SVGElement>, Qualif iedName>;
115 using AnimationsLinkedHashSet = WillBeHeapLinkedHashSet<RawPtrWillBeWeakMemb er<SVGSMILElement>>; 122 using AnimationsLinkedHashSet = WillBeHeapLinkedHashSet<RawPtrWillBeWeakMemb er<SVGSMILElement>>;
116 using GroupedAnimationsMap = WillBeHeapHashMap<ElementAttributePair, OwnPtrW illBeMember<AnimationsLinkedHashSet>>; 123 using GroupedAnimationsMap = WillBeHeapHashMap<ElementAttributePair, OwnPtrW illBeMember<AnimationsLinkedHashSet>>;
117 GroupedAnimationsMap m_scheduledAnimations; 124 GroupedAnimationsMap m_scheduledAnimations;
118 125
119 SVGSVGElement& m_ownerSVGElement; 126 SVGSVGElement& m_ownerSVGElement;
120 127
121 #if ENABLE(ASSERT) 128 #if ENABLE(ASSERT)
122 bool m_preventScheduledAnimationsChanges; 129 bool m_preventScheduledAnimationsChanges;
123 #endif 130 #endif
124 }; 131 };
125 } 132 }
126 133
127 #endif // SMILTimeContainer_h 134 #endif // SMILTimeContainer_h
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