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Side by Side Diff: Source/core/html/canvas/WebGLLoseContext.cpp

Issue 798233005: Merge 185069 "Enforce context refrence guards in WebGL extensions." (Closed) Base URL: svn://svn.chromium.org/blink/branches/chromium/2214/
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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51 return WebGLLoseContextName; 51 return WebGLLoseContextName;
52 } 52 }
53 53
54 PassRefPtrWillBeRawPtr<WebGLLoseContext> WebGLLoseContext::create(WebGLRendering ContextBase* context) 54 PassRefPtrWillBeRawPtr<WebGLLoseContext> WebGLLoseContext::create(WebGLRendering ContextBase* context)
55 { 55 {
56 return adoptRefWillBeNoop(new WebGLLoseContext(context)); 56 return adoptRefWillBeNoop(new WebGLLoseContext(context));
57 } 57 }
58 58
59 void WebGLLoseContext::loseContext() 59 void WebGLLoseContext::loseContext()
60 { 60 {
61 if (!isLost()) 61 WebGLExtensionScopedContext scoped(this);
62 m_context->forceLostContext(WebGLRenderingContextBase::WebGLLoseContextL ostContext, WebGLRenderingContextBase::Manual); 62 if (!scoped.isLost())
63 scoped.context()->forceLostContext(WebGLRenderingContextBase::WebGLLoseC ontextLostContext, WebGLRenderingContextBase::Manual);
63 } 64 }
64 65
65 void WebGLLoseContext::restoreContext() 66 void WebGLLoseContext::restoreContext()
66 { 67 {
67 if (!isLost()) 68 WebGLExtensionScopedContext scoped(this);
68 m_context->forceRestoreContext(); 69 if (!scoped.isLost())
70 scoped.context()->forceRestoreContext();
69 } 71 }
70 72
71 bool WebGLLoseContext::supported(WebGLRenderingContextBase*) 73 bool WebGLLoseContext::supported(WebGLRenderingContextBase*)
72 { 74 {
73 return true; 75 return true;
74 } 76 }
75 77
76 const char* WebGLLoseContext::extensionName() 78 const char* WebGLLoseContext::extensionName()
77 { 79 {
78 return "WEBGL_lose_context"; 80 return "WEBGL_lose_context";
79 } 81 }
80 82
81 } // namespace blink 83 } // namespace blink
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