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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 56 && satisfiesWebGLRequirements(context)); | 56 && satisfiesWebGLRequirements(context)); |
| 57 } | 57 } |
| 58 | 58 |
| 59 const char* WebGLDrawBuffers::extensionName() | 59 const char* WebGLDrawBuffers::extensionName() |
| 60 { | 60 { |
| 61 return "WEBGL_draw_buffers"; | 61 return "WEBGL_draw_buffers"; |
| 62 } | 62 } |
| 63 | 63 |
| 64 void WebGLDrawBuffers::drawBuffersWEBGL(const Vector<GLenum>& buffers) | 64 void WebGLDrawBuffers::drawBuffersWEBGL(const Vector<GLenum>& buffers) |
| 65 { | 65 { |
| 66 if (isLost()) | 66 WebGLExtensionScopedContext scoped(this); |
| 67 if (scoped.isLost()) |
| 67 return; | 68 return; |
| 68 GLsizei n = buffers.size(); | 69 GLsizei n = buffers.size(); |
| 69 const GLenum* bufs = buffers.data(); | 70 const GLenum* bufs = buffers.data(); |
| 70 if (!m_context->m_framebufferBinding) { | 71 if (!scoped.context()->m_framebufferBinding) { |
| 71 if (n != 1) { | 72 if (n != 1) { |
| 72 m_context->synthesizeGLError(GL_INVALID_VALUE, "drawBuffersWEBGL", "
more than one buffer"); | 73 scoped.context()->synthesizeGLError(GL_INVALID_VALUE, "drawBuffersWE
BGL", "more than one buffer"); |
| 73 return; | 74 return; |
| 74 } | 75 } |
| 75 if (bufs[0] != GL_BACK && bufs[0] != GL_NONE) { | 76 if (bufs[0] != GL_BACK && bufs[0] != GL_NONE) { |
| 76 m_context->synthesizeGLError(GL_INVALID_OPERATION, "drawBuffersWEBGL
", "BACK or NONE"); | 77 scoped.context()->synthesizeGLError(GL_INVALID_OPERATION, "drawBuffe
rsWEBGL", "BACK or NONE"); |
| 77 return; | 78 return; |
| 78 } | 79 } |
| 79 // Because the backbuffer is simulated on all current WebKit ports, we n
eed to change BACK to COLOR_ATTACHMENT0. | 80 // Because the backbuffer is simulated on all current WebKit ports, we n
eed to change BACK to COLOR_ATTACHMENT0. |
| 80 GLenum value = (bufs[0] == GL_BACK) ? GL_COLOR_ATTACHMENT0 : GL_NONE; | 81 GLenum value = (bufs[0] == GL_BACK) ? GL_COLOR_ATTACHMENT0 : GL_NONE; |
| 81 m_context->webContext()->drawBuffersEXT(1, &value); | 82 scoped.context()->webContext()->drawBuffersEXT(1, &value); |
| 82 m_context->setBackDrawBuffer(bufs[0]); | 83 scoped.context()->setBackDrawBuffer(bufs[0]); |
| 83 } else { | 84 } else { |
| 84 if (n > m_context->maxDrawBuffers()) { | 85 if (n > scoped.context()->maxDrawBuffers()) { |
| 85 m_context->synthesizeGLError(GL_INVALID_VALUE, "drawBuffersWEBGL", "
more than max draw buffers"); | 86 scoped.context()->synthesizeGLError(GL_INVALID_VALUE, "drawBuffersWE
BGL", "more than max draw buffers"); |
| 86 return; | 87 return; |
| 87 } | 88 } |
| 88 for (GLsizei i = 0; i < n; ++i) { | 89 for (GLsizei i = 0; i < n; ++i) { |
| 89 if (bufs[i] != GL_NONE && bufs[i] != static_cast<GLenum>(GL_COLOR_AT
TACHMENT0_EXT + i)) { | 90 if (bufs[i] != GL_NONE && bufs[i] != static_cast<GLenum>(GL_COLOR_AT
TACHMENT0_EXT + i)) { |
| 90 m_context->synthesizeGLError(GL_INVALID_OPERATION, "drawBuffersW
EBGL", "COLOR_ATTACHMENTi_EXT or NONE"); | 91 scoped.context()->synthesizeGLError(GL_INVALID_OPERATION, "drawB
uffersWEBGL", "COLOR_ATTACHMENTi_EXT or NONE"); |
| 91 return; | 92 return; |
| 92 } | 93 } |
| 93 } | 94 } |
| 94 m_context->m_framebufferBinding->drawBuffers(buffers); | 95 scoped.context()->m_framebufferBinding->drawBuffers(buffers); |
| 95 } | 96 } |
| 96 } | 97 } |
| 97 | 98 |
| 98 // static | 99 // static |
| 99 bool WebGLDrawBuffers::satisfiesWebGLRequirements(WebGLRenderingContextBase* web
glContext) | 100 bool WebGLDrawBuffers::satisfiesWebGLRequirements(WebGLRenderingContextBase* web
glContext) |
| 100 { | 101 { |
| 101 blink::WebGraphicsContext3D* context = webglContext->webContext(); | 102 blink::WebGraphicsContext3D* context = webglContext->webContext(); |
| 102 Extensions3DUtil* extensionsUtil = webglContext->extensionsUtil(); | 103 Extensions3DUtil* extensionsUtil = webglContext->extensionsUtil(); |
| 103 | 104 |
| 104 // This is called after we make sure GL_EXT_draw_buffers is supported. | 105 // This is called after we make sure GL_EXT_draw_buffers is supported. |
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| 170 if (supportsDepth) | 171 if (supportsDepth) |
| 171 context->deleteTexture(depth); | 172 context->deleteTexture(depth); |
| 172 if (supportsDepthStencil) | 173 if (supportsDepthStencil) |
| 173 context->deleteTexture(depthStencil); | 174 context->deleteTexture(depthStencil); |
| 174 for (size_t i = 0; i < colors.size(); ++i) | 175 for (size_t i = 0; i < colors.size(); ++i) |
| 175 context->deleteTexture(colors[i]); | 176 context->deleteTexture(colors[i]); |
| 176 return ok; | 177 return ok; |
| 177 } | 178 } |
| 178 | 179 |
| 179 } // namespace blink | 180 } // namespace blink |
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