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Unified Diff: Source/core/html/canvas/WebGLContextAttributes.h

Issue 795833004: Use dictionaries for context creation attributes. Eliminate custom bindings. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased. Created 6 years ago
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Index: Source/core/html/canvas/WebGLContextAttributes.h
diff --git a/Source/core/html/canvas/WebGLContextAttributes.h b/Source/core/html/canvas/WebGLContextAttributes.h
deleted file mode 100644
index 1f5b354bd7010612d166fd723708b857e503e1c0..0000000000000000000000000000000000000000
--- a/Source/core/html/canvas/WebGLContextAttributes.h
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- * Copyright (c) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef WebGLContextAttributes_h
-#define WebGLContextAttributes_h
-
-#include "bindings/core/v8/ScriptWrappable.h"
-#include "core/html/canvas/CanvasContextAttributes.h"
-#include "public/platform/WebGraphicsContext3D.h"
-#include "wtf/PassRefPtr.h"
-
-namespace blink {
-
-class Settings;
-
-class WebGLContextAttributes final : public CanvasContextAttributes, public ScriptWrappable {
- DECLARE_EMPTY_VIRTUAL_DESTRUCTOR_WILL_BE_REMOVED(WebGLContextAttributes);
- DEFINE_WRAPPERTYPEINFO();
-public:
- // Create a new attributes object
- static PassRefPtrWillBeRawPtr<WebGLContextAttributes> create();
-
- // Create a copy of this object.
- PassRefPtrWillBeRawPtr<WebGLContextAttributes> clone() const;
-
- // Whether or not the drawing buffer has an alpha channel; default=true
- bool alpha() const;
- void setAlpha(bool);
-
- // Whether or not the drawing buffer has a depth buffer; default=true
- bool depth() const;
- void setDepth(bool);
-
- // Whether or not the drawing buffer has a stencil buffer; default=false
- bool stencil() const;
- void setStencil(bool);
-
- // Whether or not the drawing buffer is antialiased; default=true
- bool antialias() const;
- void setAntialias(bool);
-
- // Whether or not to treat the values in the drawing buffer as
- // though their alpha channel has already been multiplied into the
- // color channels; default=true
- bool premultipliedAlpha() const;
- void setPremultipliedAlpha(bool);
-
- // Whether or not to preserve the drawing buffer after presentation to the
- // screen; default=false
- bool preserveDrawingBuffer() const;
- void setPreserveDrawingBuffer(bool);
-
- // Whether or not to fail context creation if performance will be
- // significantly degraded compared to a native GL context; default=false
- bool failIfMajorPerformanceCaveat() const;
- void setFailIfMajorPerformanceCaveat(bool);
-
- // Set up the attributes that can be used to initialize a WebGraphicsContext3D.
- // It's mostly based on WebGLContextAttributes, but would be adjusted based
- // on settings.
- blink::WebGraphicsContext3D::Attributes attributes(const blink::WebString&, Settings*, unsigned webGLVersion) const;
-
-protected:
- WebGLContextAttributes();
- WebGLContextAttributes(const WebGLContextAttributes&);
-
-private:
- bool m_alpha;
- bool m_depth;
- bool m_stencil;
- bool m_antialias;
- bool m_premultipliedAlpha;
- bool m_preserveDrawingBuffer;
- bool m_failIfMajorPerformanceCaveat;
-};
-
-} // namespace blink
-
-#endif // WebGLContextAttributes_h
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