Index: Source/core/html/canvas/WebGLContextAttributes.h |
diff --git a/Source/core/html/canvas/WebGLContextAttributes.h b/Source/core/html/canvas/WebGLContextAttributes.h |
deleted file mode 100644 |
index 1f5b354bd7010612d166fd723708b857e503e1c0..0000000000000000000000000000000000000000 |
--- a/Source/core/html/canvas/WebGLContextAttributes.h |
+++ /dev/null |
@@ -1,102 +0,0 @@ |
-/* |
- * Copyright (c) 2010, Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#ifndef WebGLContextAttributes_h |
-#define WebGLContextAttributes_h |
- |
-#include "bindings/core/v8/ScriptWrappable.h" |
-#include "core/html/canvas/CanvasContextAttributes.h" |
-#include "public/platform/WebGraphicsContext3D.h" |
-#include "wtf/PassRefPtr.h" |
- |
-namespace blink { |
- |
-class Settings; |
- |
-class WebGLContextAttributes final : public CanvasContextAttributes, public ScriptWrappable { |
- DECLARE_EMPTY_VIRTUAL_DESTRUCTOR_WILL_BE_REMOVED(WebGLContextAttributes); |
- DEFINE_WRAPPERTYPEINFO(); |
-public: |
- // Create a new attributes object |
- static PassRefPtrWillBeRawPtr<WebGLContextAttributes> create(); |
- |
- // Create a copy of this object. |
- PassRefPtrWillBeRawPtr<WebGLContextAttributes> clone() const; |
- |
- // Whether or not the drawing buffer has an alpha channel; default=true |
- bool alpha() const; |
- void setAlpha(bool); |
- |
- // Whether or not the drawing buffer has a depth buffer; default=true |
- bool depth() const; |
- void setDepth(bool); |
- |
- // Whether or not the drawing buffer has a stencil buffer; default=false |
- bool stencil() const; |
- void setStencil(bool); |
- |
- // Whether or not the drawing buffer is antialiased; default=true |
- bool antialias() const; |
- void setAntialias(bool); |
- |
- // Whether or not to treat the values in the drawing buffer as |
- // though their alpha channel has already been multiplied into the |
- // color channels; default=true |
- bool premultipliedAlpha() const; |
- void setPremultipliedAlpha(bool); |
- |
- // Whether or not to preserve the drawing buffer after presentation to the |
- // screen; default=false |
- bool preserveDrawingBuffer() const; |
- void setPreserveDrawingBuffer(bool); |
- |
- // Whether or not to fail context creation if performance will be |
- // significantly degraded compared to a native GL context; default=false |
- bool failIfMajorPerformanceCaveat() const; |
- void setFailIfMajorPerformanceCaveat(bool); |
- |
- // Set up the attributes that can be used to initialize a WebGraphicsContext3D. |
- // It's mostly based on WebGLContextAttributes, but would be adjusted based |
- // on settings. |
- blink::WebGraphicsContext3D::Attributes attributes(const blink::WebString&, Settings*, unsigned webGLVersion) const; |
- |
-protected: |
- WebGLContextAttributes(); |
- WebGLContextAttributes(const WebGLContextAttributes&); |
- |
-private: |
- bool m_alpha; |
- bool m_depth; |
- bool m_stencil; |
- bool m_antialias; |
- bool m_premultipliedAlpha; |
- bool m_preserveDrawingBuffer; |
- bool m_failIfMajorPerformanceCaveat; |
-}; |
- |
-} // namespace blink |
- |
-#endif // WebGLContextAttributes_h |