| Index: Source/core/html/canvas/WebGLContextAttributes.h
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| diff --git a/Source/core/html/canvas/WebGLContextAttributes.h b/Source/core/html/canvas/WebGLContextAttributes.h
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| deleted file mode 100644
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| index 1f5b354bd7010612d166fd723708b857e503e1c0..0000000000000000000000000000000000000000
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| --- a/Source/core/html/canvas/WebGLContextAttributes.h
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| +++ /dev/null
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| @@ -1,102 +0,0 @@
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| -/*
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| - * Copyright (c) 2010, Google Inc. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
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| - * met:
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| - * * Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
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| - * distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
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| -
|
| -#ifndef WebGLContextAttributes_h
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| -#define WebGLContextAttributes_h
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| -
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| -#include "bindings/core/v8/ScriptWrappable.h"
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| -#include "core/html/canvas/CanvasContextAttributes.h"
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| -#include "public/platform/WebGraphicsContext3D.h"
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| -#include "wtf/PassRefPtr.h"
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| -
|
| -namespace blink {
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| -
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| -class Settings;
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| -
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| -class WebGLContextAttributes final : public CanvasContextAttributes, public ScriptWrappable {
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| - DECLARE_EMPTY_VIRTUAL_DESTRUCTOR_WILL_BE_REMOVED(WebGLContextAttributes);
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| - DEFINE_WRAPPERTYPEINFO();
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| -public:
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| - // Create a new attributes object
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| - static PassRefPtrWillBeRawPtr<WebGLContextAttributes> create();
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| -
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| - // Create a copy of this object.
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| - PassRefPtrWillBeRawPtr<WebGLContextAttributes> clone() const;
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| -
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| - // Whether or not the drawing buffer has an alpha channel; default=true
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| - bool alpha() const;
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| - void setAlpha(bool);
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| -
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| - // Whether or not the drawing buffer has a depth buffer; default=true
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| - bool depth() const;
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| - void setDepth(bool);
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| -
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| - // Whether or not the drawing buffer has a stencil buffer; default=false
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| - bool stencil() const;
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| - void setStencil(bool);
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| -
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| - // Whether or not the drawing buffer is antialiased; default=true
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| - bool antialias() const;
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| - void setAntialias(bool);
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| -
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| - // Whether or not to treat the values in the drawing buffer as
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| - // though their alpha channel has already been multiplied into the
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| - // color channels; default=true
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| - bool premultipliedAlpha() const;
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| - void setPremultipliedAlpha(bool);
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| -
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| - // Whether or not to preserve the drawing buffer after presentation to the
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| - // screen; default=false
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| - bool preserveDrawingBuffer() const;
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| - void setPreserveDrawingBuffer(bool);
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| -
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| - // Whether or not to fail context creation if performance will be
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| - // significantly degraded compared to a native GL context; default=false
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| - bool failIfMajorPerformanceCaveat() const;
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| - void setFailIfMajorPerformanceCaveat(bool);
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| -
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| - // Set up the attributes that can be used to initialize a WebGraphicsContext3D.
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| - // It's mostly based on WebGLContextAttributes, but would be adjusted based
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| - // on settings.
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| - blink::WebGraphicsContext3D::Attributes attributes(const blink::WebString&, Settings*, unsigned webGLVersion) const;
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| -
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| -protected:
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| - WebGLContextAttributes();
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| - WebGLContextAttributes(const WebGLContextAttributes&);
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| -
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| -private:
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| - bool m_alpha;
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| - bool m_depth;
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| - bool m_stencil;
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| - bool m_antialias;
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| - bool m_premultipliedAlpha;
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| - bool m_preserveDrawingBuffer;
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| - bool m_failIfMajorPerformanceCaveat;
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| -};
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| -
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| -} // namespace blink
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| -
|
| -#endif // WebGLContextAttributes_h
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|
|