| Index: gpu/command_buffer/service/async_pixel_transfer_manager_compressed.h
|
| diff --git a/gpu/command_buffer/service/async_pixel_transfer_manager_compressed.h b/gpu/command_buffer/service/async_pixel_transfer_manager_compressed.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6c28d1ad9d1ff113f7593e3845d87232860befb7
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/async_pixel_transfer_manager_compressed.h
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| @@ -0,0 +1,89 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_COMPRESSED_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_COMPRESSED_H_
|
| +
|
| +#include <list>
|
| +
|
| +#include "base/memory/ref_counted.h"
|
| +#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"
|
| +#include "gpu/command_buffer/service/async_pixel_transfer_manager_egl.h"
|
| +#include "gpu/command_buffer/service/async_pixel_transfer_manager_idle.h"
|
| +
|
| +namespace gpu {
|
| +
|
| +class AsyncPixelTransferManagerEGL;
|
| +class AsyncPixelTransferManagerIdle;
|
| +
|
| +// This AsyncPixelTransferManager implementation enables the dynamic switching
|
| +// between AsyncPixelTransferManagerEGL and AsyncPixelTransferManagerIdle for
|
| +// non-compressed and compressed texture uploads respectively. This is needed
|
| +// when both compressed and non-compressed asynchronous texture uploads are
|
| +// performed if one wants to use the faster EGL upload path when possible.
|
| +class AsyncPixelTransferManagerCompressed : public AsyncPixelTransferManager {
|
| + public:
|
| + AsyncPixelTransferManagerCompressed();
|
| + virtual ~AsyncPixelTransferManagerCompressed();
|
| +
|
| + // AsyncPixelTransferManager implementation:
|
| + void BindCompletedAsyncTransfers() override;
|
| + void AsyncNotifyCompletion(
|
| + const AsyncMemoryParams& mem_params,
|
| + AsyncPixelTransferCompletionObserver* observer) override;
|
| + uint32 GetTextureUploadCount() override;
|
| + base::TimeDelta GetTotalTextureUploadTime() override;
|
| + void ProcessMorePendingTransfers() override;
|
| + bool NeedsProcessMorePendingTransfers() override;
|
| + void WaitAllAsyncTexImage2D() override;
|
| +
|
| + enum Mode {
|
| + MODE_EGL,
|
| + MODE_IDLE,
|
| + };
|
| +
|
| + void SwitchMode(enum Mode new_mode);
|
| +
|
| + Mode mode() const { return mode_; }
|
| +
|
| + struct SharedState {
|
| + SharedState();
|
| + ~SharedState();
|
| + typedef std::list<AsyncPixelTransferDelegate*> DelegateList;
|
| + DelegateList delegates;
|
| + };
|
| +
|
| + SharedState& shared_state() { return shared_state_; }
|
| +
|
| + private:
|
| + // AsyncPixelTransferManager implementation:
|
| + AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
|
| + gles2::TextureRef* ref,
|
| + const AsyncTexImage2DParams& define_params) override;
|
| + AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
|
| + gles2::TextureRef* ref,
|
| + const AsyncCompressedTexImage2DParams& define_params) override;
|
| +
|
| + AsyncPixelTransferManager* current_manager() const {
|
| + switch (mode_) {
|
| + case MODE_EGL:
|
| + return egl_manager_.get();
|
| + case MODE_IDLE:
|
| + return idle_manager_.get();
|
| + }
|
| + NOTREACHED();
|
| + return NULL;
|
| + }
|
| +
|
| + enum Mode mode_;
|
| +
|
| + scoped_ptr<AsyncPixelTransferManagerEGL> egl_manager_;
|
| + scoped_ptr<AsyncPixelTransferManagerIdle> idle_manager_;
|
| +
|
| + SharedState shared_state_;
|
| +};
|
| +
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_COMPRESSED_H_
|
|
|