OLD | NEW |
(Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_COMPRESSED_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_COMPRESSED_H_ |
| 7 |
| 8 #include <list> |
| 9 |
| 10 #include "base/memory/ref_counted.h" |
| 11 #include "gpu/command_buffer/service/async_pixel_transfer_manager.h" |
| 12 #include "gpu/command_buffer/service/async_pixel_transfer_manager_egl.h" |
| 13 #include "gpu/command_buffer/service/async_pixel_transfer_manager_idle.h" |
| 14 |
| 15 namespace gpu { |
| 16 |
| 17 class AsyncPixelTransferManagerEGL; |
| 18 class AsyncPixelTransferManagerIdle; |
| 19 |
| 20 // This AsyncPixelTransferManager implementation enables the dynamic switching |
| 21 // between AsyncPixelTransferManagerEGL and AsyncPixelTransferManagerIdle for |
| 22 // non-compressed and compressed texture uploads respectively. This is needed |
| 23 // when both compressed and non-compressed asynchronous texture uploads are |
| 24 // performed if one wants to use the faster EGL upload path when possible. |
| 25 class AsyncPixelTransferManagerCompressed : public AsyncPixelTransferManager { |
| 26 public: |
| 27 AsyncPixelTransferManagerCompressed(); |
| 28 virtual ~AsyncPixelTransferManagerCompressed(); |
| 29 |
| 30 // AsyncPixelTransferManager implementation: |
| 31 void BindCompletedAsyncTransfers() override; |
| 32 void AsyncNotifyCompletion( |
| 33 const AsyncMemoryParams& mem_params, |
| 34 AsyncPixelTransferCompletionObserver* observer) override; |
| 35 uint32 GetTextureUploadCount() override; |
| 36 base::TimeDelta GetTotalTextureUploadTime() override; |
| 37 void ProcessMorePendingTransfers() override; |
| 38 bool NeedsProcessMorePendingTransfers() override; |
| 39 void WaitAllAsyncTexImage2D() override; |
| 40 |
| 41 enum Mode { |
| 42 MODE_EGL, |
| 43 MODE_IDLE, |
| 44 }; |
| 45 |
| 46 void SwitchMode(enum Mode new_mode); |
| 47 |
| 48 Mode mode() const { return mode_; } |
| 49 |
| 50 struct SharedState { |
| 51 SharedState(); |
| 52 ~SharedState(); |
| 53 typedef std::list<AsyncPixelTransferDelegate*> DelegateList; |
| 54 DelegateList delegates; |
| 55 }; |
| 56 |
| 57 SharedState& shared_state() { return shared_state_; } |
| 58 |
| 59 private: |
| 60 // AsyncPixelTransferManager implementation: |
| 61 AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl( |
| 62 gles2::TextureRef* ref, |
| 63 const AsyncTexImage2DParams& define_params) override; |
| 64 AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl( |
| 65 gles2::TextureRef* ref, |
| 66 const AsyncCompressedTexImage2DParams& define_params) override; |
| 67 |
| 68 AsyncPixelTransferManager* current_manager() const { |
| 69 switch (mode_) { |
| 70 case MODE_EGL: |
| 71 return egl_manager_.get(); |
| 72 case MODE_IDLE: |
| 73 return idle_manager_.get(); |
| 74 } |
| 75 NOTREACHED(); |
| 76 return NULL; |
| 77 } |
| 78 |
| 79 enum Mode mode_; |
| 80 |
| 81 scoped_ptr<AsyncPixelTransferManagerEGL> egl_manager_; |
| 82 scoped_ptr<AsyncPixelTransferManagerIdle> idle_manager_; |
| 83 |
| 84 SharedState shared_state_; |
| 85 }; |
| 86 |
| 87 } // namespace gpu |
| 88 |
| 89 #endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_COMPRESSED_H_ |
OLD | NEW |