| Index: src/gpu/GrLayerHoister.cpp
|
| diff --git a/src/gpu/GrLayerHoister.cpp b/src/gpu/GrLayerHoister.cpp
|
| index 5d2d5493b44dec7e22247c10fd3a4dd087ddb4c8..4e5a8a0d563e391c0a250d4c6b0c2093458fce31 100644
|
| --- a/src/gpu/GrLayerHoister.cpp
|
| +++ b/src/gpu/GrLayerHoister.cpp
|
| @@ -10,10 +10,12 @@
|
| #include "GrRecordReplaceDraw.h"
|
|
|
| #include "SkCanvas.h"
|
| +#include "SkGpuDevice.h"
|
| #include "SkGrPixelRef.h"
|
| #include "SkLayerInfo.h"
|
| #include "SkRecordDraw.h"
|
| #include "SkSurface.h"
|
| +#include "SkSurface_Gpu.h"
|
|
|
| // Create the layer information for the hoisted layer and secure the
|
| // required texture/render target resources.
|
| @@ -200,6 +202,7 @@ void GrLayerHoister::DrawLayersToAtlas(GrContext* context,
|
| SkDEBUGCODE(const SkPaint* layerPaint = layer->paint();)
|
|
|
| SkASSERT(!layerPaint || !layerPaint->getImageFilter());
|
| + SkASSERT(!layer->filter());
|
|
|
| atlasCanvas->save();
|
|
|
| @@ -231,6 +234,37 @@ void GrLayerHoister::DrawLayersToAtlas(GrContext* context,
|
| }
|
| }
|
|
|
| +void GrLayerHoister::FilterLayer(GrContext* context, SkGpuDevice* device, GrCachedLayer* layer) {
|
| + SkASSERT(layer->filter());
|
| +
|
| + static const int kDefaultCacheSize = 32 * 1024 * 1024;
|
| +
|
| + if (layer->filter()->canFilterImageGPU()) {
|
| + SkBitmap filteredBitmap;
|
| + SkIPoint offset = SkIPoint::Make(0, 0);
|
| +
|
| + SkASSERT(0 == layer->rect().fLeft && 0 == layer->rect().fTop);
|
| + SkIRect clipBounds = layer->rect();
|
| +
|
| + // This cache is transient, and is freed (along with all its contained
|
| + // textures) when it goes out of scope.
|
| + SkAutoTUnref<SkImageFilter::Cache> cache(SkImageFilter::Cache::Create(kDefaultCacheSize));
|
| + SkImageFilter::Context filterContext(SkMatrix::I(), clipBounds, cache);
|
| +
|
| + if (!device->filterTexture(context, layer->texture(), layer->filter(),
|
| + filterContext, &filteredBitmap, &offset)) {
|
| + // Filtering failed. Press on with the unfiltered version
|
| + return;
|
| + }
|
| +
|
| + // TODO: need to fix up offset
|
| + SkASSERT(0 == offset.fX && 0 == offset.fY);
|
| +
|
| + SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.height());
|
| + layer->setTexture(filteredBitmap.getTexture(), newRect);
|
| + }
|
| +}
|
| +
|
| void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) {
|
| for (int i = 0; i < layers.count(); ++i) {
|
| GrCachedLayer* layer = layers[i].fLayer;
|
| @@ -263,6 +297,12 @@ void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLay
|
| layer->start()+1, layer->stop(), initialCTM);
|
|
|
| layerCanvas->flush();
|
| +
|
| + if (layer->filter()) {
|
| + SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(surface.get());
|
| +
|
| + FilterLayer(context, gpuSurf->getDevice(), layer);
|
| + }
|
| }
|
| }
|
|
|
|
|