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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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2274 state_.texture_units[tt].bound_texture_2d = ref; | 2274 state_.texture_units[tt].bound_texture_2d = ref; |
2275 glBindTexture(GL_TEXTURE_2D, ref->service_id()); | 2275 glBindTexture(GL_TEXTURE_2D, ref->service_id()); |
2276 } | 2276 } |
2277 glActiveTexture(GL_TEXTURE0); | 2277 glActiveTexture(GL_TEXTURE0); |
2278 CHECK_GL_ERROR(); | 2278 CHECK_GL_ERROR(); |
2279 | 2279 |
2280 ContextCreationAttribHelper attrib_parser; | 2280 ContextCreationAttribHelper attrib_parser; |
2281 if (!attrib_parser.Parse(attribs)) | 2281 if (!attrib_parser.Parse(attribs)) |
2282 return false; | 2282 return false; |
2283 | 2283 |
2284 // If the failIfMajorPerformanceCaveat context creation attribute was true | |
2285 // and we are using a software renderer, fail. | |
2286 if (attrib_parser.fail_if_major_perf_caveat_) { | |
2287 CommandLine* command_line = CommandLine::ForCurrentProcess(); | |
2288 if (command_line->HasSwitch(switches::kUseGL)) { | |
Zhenyao Mo
2013/11/20 22:44:57
You don't have to check here. If kUseGL is not th
| |
2289 std::string requested_implementation_name = | |
2290 command_line->GetSwitchValueASCII(switches::kUseGL); | |
2291 if (requested_implementation_name == "swiftshader") { | |
piman
2013/11/20 22:44:55
Can we move the logic about "is this swiftshader"
| |
2292 Destroy(true); | |
2293 return false; | |
Ken Russell (switch to Gerrit)
2013/11/20 22:39:02
How has this been tested?
| |
2294 } | |
2295 } | |
2296 } | |
2297 | |
2284 if (offscreen) { | 2298 if (offscreen) { |
2285 if (attrib_parser.samples_ > 0 && attrib_parser.sample_buffers_ > 0 && | 2299 if (attrib_parser.samples_ > 0 && attrib_parser.sample_buffers_ > 0 && |
2286 features().chromium_framebuffer_multisample) { | 2300 features().chromium_framebuffer_multisample) { |
2287 // Per ext_framebuffer_multisample spec, need max bound on sample count. | 2301 // Per ext_framebuffer_multisample spec, need max bound on sample count. |
2288 // max_sample_count must be initialized to a sane value. If | 2302 // max_sample_count must be initialized to a sane value. If |
2289 // glGetIntegerv() throws a GL error, it leaves its argument unchanged. | 2303 // glGetIntegerv() throws a GL error, it leaves its argument unchanged. |
2290 GLint max_sample_count = 1; | 2304 GLint max_sample_count = 1; |
2291 glGetIntegerv(GL_MAX_SAMPLES_EXT, &max_sample_count); | 2305 glGetIntegerv(GL_MAX_SAMPLES_EXT, &max_sample_count); |
2292 offscreen_target_samples_ = std::min(attrib_parser.samples_, | 2306 offscreen_target_samples_ = std::min(attrib_parser.samples_, |
2293 max_sample_count); | 2307 max_sample_count); |
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10511 DoDidUseTexImageIfNeeded(texture, texture->target()); | 10525 DoDidUseTexImageIfNeeded(texture, texture->target()); |
10512 } | 10526 } |
10513 | 10527 |
10514 // Include the auto-generated part of this file. We split this because it means | 10528 // Include the auto-generated part of this file. We split this because it means |
10515 // we can easily edit the non-auto generated parts right here in this file | 10529 // we can easily edit the non-auto generated parts right here in this file |
10516 // instead of having to edit some template or the code generator. | 10530 // instead of having to edit some template or the code generator. |
10517 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 10531 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
10518 | 10532 |
10519 } // namespace gles2 | 10533 } // namespace gles2 |
10520 } // namespace gpu | 10534 } // namespace gpu |
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