| Index: sky/engine/core/rendering/RenderLayer.cpp
|
| diff --git a/sky/engine/core/rendering/RenderLayer.cpp b/sky/engine/core/rendering/RenderLayer.cpp
|
| index 2bfcc5ac60a215fba0a25e4a026a839660d1c3ef..2ffe2e31e1722ba118d989c45f9808d335989809 100644
|
| --- a/sky/engine/core/rendering/RenderLayer.cpp
|
| +++ b/sky/engine/core/rendering/RenderLayer.cpp
|
| @@ -714,7 +714,6 @@ void RenderLayer::removeOnlyThisLayer()
|
| removeChild(current);
|
| m_parent->addChild(current, nextSib);
|
|
|
| - current->renderer()->setShouldDoFullPaintInvalidation(true);
|
| // FIXME: We should call a specialized version of this function.
|
| current->updateLayerPositionsAfterLayout();
|
| current = next;
|
| @@ -2003,15 +2002,6 @@ void RenderLayer::filterNeedsPaintInvalidation()
|
| {
|
| }
|
|
|
| -void RenderLayer::setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants()
|
| -{
|
| - renderer()->setShouldDoFullPaintInvalidation(true);
|
| -
|
| - for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) {
|
| - child->setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
|
| - }
|
| -}
|
| -
|
| } // namespace blink
|
|
|
| #ifndef NDEBUG
|
|
|