| Index: sky/engine/core/rendering/RenderLayer.h
|
| diff --git a/sky/engine/core/rendering/RenderLayer.h b/sky/engine/core/rendering/RenderLayer.h
|
| index 2f35676a9a729c19f538e0549510ff1154aedfce..fce2450900352f899ce4e7dd2e536f7e17595160 100644
|
| --- a/sky/engine/core/rendering/RenderLayer.h
|
| +++ b/sky/engine/core/rendering/RenderLayer.h
|
| @@ -387,8 +387,6 @@ public:
|
|
|
| void didUpdateNeedsCompositedScrolling();
|
|
|
| - void setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
|
| -
|
| private:
|
| // TODO(ojan): Get rid of this. These are basically layer-tree-only paint phases.
|
| enum PaintLayerFlags {
|
|
|