Index: mojo/services/public/cpp/network/web_socket_write_queue.h |
diff --git a/mojo/services/public/cpp/network/web_socket_write_queue.h b/mojo/services/public/cpp/network/web_socket_write_queue.h |
deleted file mode 100644 |
index 7d5f5fa119f654db86243cbaa48a5bc1155e7dac..0000000000000000000000000000000000000000 |
--- a/mojo/services/public/cpp/network/web_socket_write_queue.h |
+++ /dev/null |
@@ -1,44 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_WRITE_QUEUE_H_ |
-#define MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_WRITE_QUEUE_H_ |
- |
-#include "base/callback.h" |
-#include "base/memory/scoped_vector.h" |
-#include "mojo/common/handle_watcher.h" |
-#include "mojo/public/cpp/system/data_pipe.h" |
- |
-namespace mojo { |
- |
-// This class simplifies the handling of multiple Writes on a DataPipe. It |
-// writes each chunk all at once (or waits until the pipe is ready before |
-// writing), calling the callback when finished. Callbacks are owned by this |
-// class, and are guaranteed not to be called after this class is destroyed. |
-// See also: WebSocketReadQueue |
-class WebSocketWriteQueue { |
- public: |
- WebSocketWriteQueue(DataPipeProducerHandle handle); |
- ~WebSocketWriteQueue(); |
- |
- void Write(const char* data, |
- uint32_t num_bytes, |
- base::Callback<void(const char*)> callback); |
- |
- private: |
- struct Operation; |
- |
- MojoResult TryToWrite(); |
- void Wait(); |
- void OnHandleReady(MojoResult result); |
- |
- DataPipeProducerHandle handle_; |
- common::HandleWatcher handle_watcher_; |
- ScopedVector<Operation> queue_; |
- bool is_waiting_; |
-}; |
- |
-} // namespace mojo |
- |
-#endif // MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_WRITE_QUEUE_H_ |