| Index: gm/bitmapmatrix.cpp
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| diff --git a/gm/bitmapmatrix.cpp b/gm/bitmapmatrix.cpp
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| deleted file mode 100644
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| index 052d1533164195af39bb1cb6e2af286913800170..0000000000000000000000000000000000000000
|
| --- a/gm/bitmapmatrix.cpp
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| +++ /dev/null
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| @@ -1,135 +0,0 @@
|
| -
|
| -/*
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| - * Copyright 2012 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
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| - */
|
| -#include "gm.h"
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| -#include "SkBitmap.h"
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| -#include "SkBlurMask.h"
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| -#include "SkBlurMaskFilter.h"
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| -#include "SkCanvas.h"
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| -#include "SkColor.h"
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| -#include "SkMatrix.h"
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| -#include "SkPath.h"
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| -#include "SkRect.h"
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| -#include "SkSize.h"
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| -#include "SkString.h"
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| -
|
| -namespace skiagm {
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| -
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| -class DrawBitmapMatrixGM : public GM {
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| -public:
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| - DrawBitmapMatrixGM() {}
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| -
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| -protected:
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| - virtual uint32_t onGetFlags() const SK_OVERRIDE {
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| - return kSkipTiled_Flag;
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| - }
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| -
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| - virtual SkString onShortName() SK_OVERRIDE {
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| - return SkString("drawbitmapmatrix");
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| - }
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| -
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| - virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(1024, 256); }
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| -
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| - virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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| - SkBitmap bm;
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| - this->setupBitmap(&bm);
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| -
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| - // Draw normally.
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| - SkMatrix matrix;
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| - matrix.reset();
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| - SkPaint paint;
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| - paint.setAntiAlias(true);
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| - paint.setDither(true);
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| - canvas->drawBitmapMatrix(bm, matrix, &paint);
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| -
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| - // Draw stretched horizontally and squished vertically.
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| - canvas->translate(SkIntToScalar(bm.width() + 5), 0);
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| - matrix.setScale(SkIntToScalar(2), SK_ScalarHalf);
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| - canvas->drawBitmapMatrix(bm, matrix, &paint);
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| -
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| - // Draw rotated
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| - canvas->translate(SkIntToScalar(bm.width()*2 + 5), 0);
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| - matrix.reset();
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| - matrix.setRotate(SkIntToScalar(45), SkIntToScalar(bm.width() / 2),
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| - SkIntToScalar(bm.height() / 2));
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| - canvas->save();
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| - canvas->translate(0, SkIntToScalar(10));
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| - canvas->drawBitmapMatrix(bm, matrix, &paint);
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| - canvas->restore();
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| -
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| - // Draw with perspective
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| - canvas->translate(SkIntToScalar(bm.width() + 15), 0);
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| - matrix.reset();
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| - matrix.setPerspX(SkScalarDiv(SK_Scalar1, SkIntToScalar(1000)));
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| - matrix.setPerspY(SkScalarDiv(SK_Scalar1, SkIntToScalar(1000)));
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| - canvas->drawBitmapMatrix(bm, matrix, &paint);
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| -
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| - // Draw with skew
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| - canvas->translate(SkIntToScalar(bm.width() + 5), 0);
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| - matrix.reset();
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| - matrix.setSkew(SkIntToScalar(2), SkIntToScalar(2));
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| - canvas->drawBitmapMatrix(bm, matrix, &paint);
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| -
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| - // Draw with sin/cos
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| - canvas->translate(SkIntToScalar(bm.width() * 4), 0);
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| - matrix.reset();
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| - matrix.setSinCos(SK_ScalarHalf, SkIntToScalar(2));
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| - canvas->drawBitmapMatrix(bm, matrix, &paint);
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| -
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| - {
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| - // test the following code path:
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| - // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter()
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| - SkPaint paint;
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| -
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| - paint.setFilterLevel(SkPaint::kLow_FilterLevel);
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| -
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| - SkMaskFilter* mf = SkBlurMaskFilter::Create(
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| - kNormal_SkBlurStyle,
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| - SkBlurMask::ConvertRadiusToSigma(5),
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| - SkBlurMaskFilter::kHighQuality_BlurFlag |
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| - SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
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| - paint.setMaskFilter(mf)->unref();
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| -
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| - canvas->translate(SkIntToScalar(bm.width()*2 + 20), 0);
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| -
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| - matrix.reset();
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| - matrix.setRotate(SkIntToScalar(45), SkIntToScalar(bm.width() / 2),
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| - SkIntToScalar(bm.height() / 2));
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| -
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| - canvas->save();
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| - canvas->translate(0, SkIntToScalar(20));
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| - canvas->drawBitmapMatrix(bm, matrix, &paint);
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| - canvas->restore();
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| - }
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| -
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| - }
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| -private:
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| - void setupBitmap(SkBitmap* bm) {
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| - SkASSERT(bm);
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| - static const int SIZE = 64;
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| - bm->allocN32Pixels(SIZE, SIZE);
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| - SkCanvas canvas(*bm);
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| -
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| - SkPaint paint;
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| - paint.setColor(SK_ColorGREEN);
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| - canvas.drawPaint(paint);
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| -
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| - paint.setColor(SK_ColorBLUE);
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| - paint.setAntiAlias(true);
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| - SkRect rect = SkRect::MakeWH(SkIntToScalar(SIZE), SkIntToScalar(SIZE));
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| - SkPath path;
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| - path.addOval(rect);
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| - canvas.drawPath(path, paint);
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| - }
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| -};
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| -
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| -////////////////////////////////////////////////////////////////////////////////
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| -
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| -static GM* MyFactory(void*) { return new DrawBitmapMatrixGM; }
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| -static GMRegistry reg(MyFactory);
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| -
|
| -}
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|
|