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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This API is consistent with other OpenGL setup APIs like window's WGL | 5 // This API is consistent with other OpenGL setup APIs like window's WGL |
6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the | 6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the |
7 // Chrome renderer process in a way that is consistent with other platforms. | 7 // Chrome renderer process in a way that is consistent with other platforms. |
8 | 8 |
9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
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153 // For a view RendererGLContext, display everything that has been rendered | 153 // For a view RendererGLContext, display everything that has been rendered |
154 // since the last call. For an offscreen RendererGLContext, resolve everything | 154 // since the last call. For an offscreen RendererGLContext, resolve everything |
155 // that has been rendered since the last call to a copy that can be accessed | 155 // that has been rendered since the last call to a copy that can be accessed |
156 // by the parent RendererGLContext. | 156 // by the parent RendererGLContext. |
157 bool SwapBuffers(); | 157 bool SwapBuffers(); |
158 | 158 |
159 // Run the task once the channel has been flushed. Takes care of deleting the | 159 // Run the task once the channel has been flushed. Takes care of deleting the |
160 // task whether the echo succeeds or not. | 160 // task whether the echo succeeds or not. |
161 bool Echo(const base::Closure& task); | 161 bool Echo(const base::Closure& task); |
162 | 162 |
| 163 // Sends an IPC message with the new state of surface visibility |
| 164 bool SetSurfaceVisible(bool visibility); |
| 165 |
163 // Create a TransportTextureHost object associated with the context. | 166 // Create a TransportTextureHost object associated with the context. |
164 scoped_refptr<TransportTextureHost> CreateTransportTextureHost(); | 167 scoped_refptr<TransportTextureHost> CreateTransportTextureHost(); |
165 | 168 |
166 // TODO(gman): Remove this | 169 // TODO(gman): Remove this |
167 void DisableShaderTranslation(); | 170 void DisableShaderTranslation(); |
168 | 171 |
169 // Allows direct access to the GLES2 implementation so a RendererGLContext | 172 // Allows direct access to the GLES2 implementation so a RendererGLContext |
170 // can be used without making it current. | 173 // can be used without making it current. |
171 gpu::gles2::GLES2Implementation* GetImplementation(); | 174 gpu::gles2::GLES2Implementation* GetImplementation(); |
172 | 175 |
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202 gpu::gles2::GLES2CmdHelper* gles2_helper_; | 205 gpu::gles2::GLES2CmdHelper* gles2_helper_; |
203 int32 transfer_buffer_id_; | 206 int32 transfer_buffer_id_; |
204 gpu::gles2::GLES2Implementation* gles2_implementation_; | 207 gpu::gles2::GLES2Implementation* gles2_implementation_; |
205 Error last_error_; | 208 Error last_error_; |
206 int frame_number_; | 209 int frame_number_; |
207 | 210 |
208 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); | 211 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); |
209 }; | 212 }; |
210 | 213 |
211 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ | 214 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ |
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