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Side by Side Diff: content/renderer/gpu/renderer_gl_context.h

Issue 7890046: Command to mark surface inactive, so gpu process can release resources. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: final rebase and added comments Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This API is consistent with other OpenGL setup APIs like window's WGL 5 // This API is consistent with other OpenGL setup APIs like window's WGL
6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the 6 // and pepper's PGL. This API is used to manage OpenGL RendererGLContexts in the
7 // Chrome renderer process in a way that is consistent with other platforms. 7 // Chrome renderer process in a way that is consistent with other platforms.
8 8
9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ 9 #ifndef CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_
10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ 10 #define CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_
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153 // For a view RendererGLContext, display everything that has been rendered 153 // For a view RendererGLContext, display everything that has been rendered
154 // since the last call. For an offscreen RendererGLContext, resolve everything 154 // since the last call. For an offscreen RendererGLContext, resolve everything
155 // that has been rendered since the last call to a copy that can be accessed 155 // that has been rendered since the last call to a copy that can be accessed
156 // by the parent RendererGLContext. 156 // by the parent RendererGLContext.
157 bool SwapBuffers(); 157 bool SwapBuffers();
158 158
159 // Run the task once the channel has been flushed. Takes care of deleting the 159 // Run the task once the channel has been flushed. Takes care of deleting the
160 // task whether the echo succeeds or not. 160 // task whether the echo succeeds or not.
161 bool Echo(const base::Closure& task); 161 bool Echo(const base::Closure& task);
162 162
163 // Sends an IPC message with the new state of surface visibility
164 bool SetSurfaceVisible(bool visibility);
165
163 // Create a TransportTextureHost object associated with the context. 166 // Create a TransportTextureHost object associated with the context.
164 scoped_refptr<TransportTextureHost> CreateTransportTextureHost(); 167 scoped_refptr<TransportTextureHost> CreateTransportTextureHost();
165 168
166 // TODO(gman): Remove this 169 // TODO(gman): Remove this
167 void DisableShaderTranslation(); 170 void DisableShaderTranslation();
168 171
169 // Allows direct access to the GLES2 implementation so a RendererGLContext 172 // Allows direct access to the GLES2 implementation so a RendererGLContext
170 // can be used without making it current. 173 // can be used without making it current.
171 gpu::gles2::GLES2Implementation* GetImplementation(); 174 gpu::gles2::GLES2Implementation* GetImplementation();
172 175
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202 gpu::gles2::GLES2CmdHelper* gles2_helper_; 205 gpu::gles2::GLES2CmdHelper* gles2_helper_;
203 int32 transfer_buffer_id_; 206 int32 transfer_buffer_id_;
204 gpu::gles2::GLES2Implementation* gles2_implementation_; 207 gpu::gles2::GLES2Implementation* gles2_implementation_;
205 Error last_error_; 208 Error last_error_;
206 int frame_number_; 209 int frame_number_;
207 210
208 DISALLOW_COPY_AND_ASSIGN(RendererGLContext); 211 DISALLOW_COPY_AND_ASSIGN(RendererGLContext);
209 }; 212 };
210 213
211 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_ 214 #endif // CONTENT_RENDERER_GPU_RENDERER_GL_CONTEXT_H_
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