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Side by Side Diff: content/renderer/gpu/renderer_gl_context.cc

Issue 7890046: Command to mark surface inactive, so gpu process can release resources. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: final rebase and added comments Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/renderer_gl_context.h" 5 #include "content/renderer/gpu/renderer_gl_context.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/debug/trace_event.h" 8 #include "base/debug/trace_event.h"
9 #include "base/lazy_instance.h" 9 #include "base/lazy_instance.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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259 259
260 bool RendererGLContext::IsCommandBufferContextLost() { 260 bool RendererGLContext::IsCommandBufferContextLost() {
261 gpu::CommandBuffer::State state = command_buffer_->GetLastState(); 261 gpu::CommandBuffer::State state = command_buffer_->GetLastState();
262 return state.error == gpu::error::kLostContext; 262 return state.error == gpu::error::kLostContext;
263 } 263 }
264 264
265 CommandBufferProxy* RendererGLContext::GetCommandBufferProxy() { 265 CommandBufferProxy* RendererGLContext::GetCommandBufferProxy() {
266 return command_buffer_; 266 return command_buffer_;
267 } 267 }
268 268
269 bool RendererGLContext::SetSurfaceVisible(bool visible) {
270 return GetCommandBufferProxy()->SetSurfaceVisible(visible);
271 }
272
269 // TODO(gman): Remove This 273 // TODO(gman): Remove This
270 void RendererGLContext::DisableShaderTranslation() { 274 void RendererGLContext::DisableShaderTranslation() {
271 NOTREACHED(); 275 NOTREACHED();
272 } 276 }
273 277
274 gpu::gles2::GLES2Implementation* RendererGLContext::GetImplementation() { 278 gpu::gles2::GLES2Implementation* RendererGLContext::GetImplementation() {
275 return gles2_implementation_; 279 return gles2_implementation_;
276 } 280 }
277 281
278 RendererGLContext::RendererGLContext(GpuChannelHost* channel) 282 RendererGLContext::RendererGLContext(GpuChannelHost* channel)
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456 void RendererGLContext::OnContextLost() { 460 void RendererGLContext::OnContextLost() {
457 if (!context_lost_callback_.is_null()) { 461 if (!context_lost_callback_.is_null()) {
458 RendererGLContext::ContextLostReason reason = kUnknown; 462 RendererGLContext::ContextLostReason reason = kUnknown;
459 if (command_buffer_) { 463 if (command_buffer_) {
460 reason = ConvertReason( 464 reason = ConvertReason(
461 command_buffer_->GetLastState().context_lost_reason); 465 command_buffer_->GetLastState().context_lost_reason);
462 } 466 }
463 context_lost_callback_.Run(reason); 467 context_lost_callback_.Run(reason);
464 } 468 }
465 } 469 }
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