Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(80)

Unified Diff: patched-ffmpeg-mt/doc/general.texi

Issue 789004: ffmpeg roll of source to mar 9 version... (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/ffmpeg/
Patch Set: '' Created 10 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: patched-ffmpeg-mt/doc/general.texi
===================================================================
--- patched-ffmpeg-mt/doc/general.texi (revision 41250)
+++ patched-ffmpeg-mt/doc/general.texi (working copy)
@@ -210,7 +210,7 @@
@item RTMP @tab X @tab X
@tab Output is performed by publishing stream to RTMP server
@item RTP @tab @tab X
-@item RTSP @tab @tab X
+@item RTSP @tab X @tab X
@item SDP @tab @tab X
@item Sega FILM/CPK @tab @tab X
@tab Used in many Sega Saturn console games.
@@ -331,6 +331,8 @@
@item Beam Software VB @tab @tab X
@item Bethesda VID video @tab @tab X
@tab Used in some games from Bethesda Softworks.
+@item Bink Video @tab @tab X
+ @tab Support for version 'b' is missing.
@item Brute Force & Ignorance @tab @tab X
@tab Used in the game Flash Traffic: City of Angels.
@item C93 video @tab @tab X
@@ -387,15 +389,22 @@
@tab Used in Quake II.
@item id RoQ video @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
+@item IFF ILBM @tab @tab X
+ @tab IFF interlaved bitmap
+@item IFF ByteRun1 @tab @tab X
+ @tab IFF run length encoded bitmap
@item Intel H.263 @tab @tab X
@item Intel Indeo 2 @tab @tab X
@item Intel Indeo 3 @tab @tab X
+@item Intel Indeo 5 @tab @tab X
@item Interplay C93 @tab @tab X
@tab Used in the game Cyberia from Interplay.
@item Interplay MVE video @tab @tab X
@tab Used in Interplay .MVE files.
@item Karl Morton's video codec @tab @tab X
@tab Codec used in Worms games.
+@item Kega Game Video (KGV1) @tab @tab X
+ @tab Kega emulator screen capture codec.
@item LCL (LossLess Codec Library) MSZH @tab @tab X
@item LCL (LossLess Codec Library) ZLIB @tab E @tab E
@item LOCO @tab @tab X
@@ -542,8 +551,8 @@
@item ADPCM Westwood Studios IMA @tab @tab X
@tab Used in Westwood Studios games like Command and Conquer.
@item ADPCM Yamaha @tab X @tab X
-@item AMR-NB @tab E @tab E
- @tab supported through external library libopencore-amrnb
+@item AMR-NB @tab E @tab X
+ @tab encoding supported through external library libopencore-amrnb
@item AMR-WB @tab @tab E
@tab decoding supported through external library libopencore-amrwb
@item Apple lossless audio @tab X @tab X
@@ -645,6 +654,7 @@
@item Windows Media Audio 1 @tab X @tab X
@item Windows Media Audio 2 @tab X @tab X
@item Windows Media Audio Pro @tab @tab X
+@item Windows Media Audio Voice @tab @tab X
@end multitable
@code{X} means that encoding (resp. decoding) is supported.

Powered by Google App Engine
This is Rietveld 408576698