| Index: src/effects/SkTableColorFilter.cpp
|
| diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
|
| index db25a6fa0475f1bec7de1b56059b84971db46a7f..942bae7d06361d2b136cda1bcff482eab71dcc22 100644
|
| --- a/src/effects/SkTableColorFilter.cpp
|
| +++ b/src/effects/SkTableColorFilter.cpp
|
| @@ -343,7 +343,8 @@ void GLColorTableEffect::emitCode(GrGLFPBuilder* builder,
|
| const TextureSamplerArray& samplers) {
|
| const char* yoffsets;
|
| fRGBAYValuesUni = builder->addUniform(GrGLFPBuilder::kFragment_Visibility,
|
| - kVec4f_GrSLType, "yoffsets", &yoffsets);
|
| + kVec4f_GrSLType, kDefault_GrSLPrecision,
|
| + "yoffsets", &yoffsets);
|
| static const float kColorScaleFactor = 255.0f / 256.0f;
|
| static const float kColorOffsetFactor = 1.0f / 512.0f;
|
| GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
|
|