| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index ebe6159c3762db8f64c7a8753f712de98914ec16..14c2193bc44b1d826754dccce15c8318af124d1f 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -651,16 +651,19 @@ void GrGLPerlinNoise::emitCode(GrGLFPBuilder* builder,
|
| SkString vCoords = fsBuilder->ensureFSCoords2D(coords, 0);
|
|
|
| fBaseFrequencyUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| - kVec2f_GrSLType, "baseFrequency");
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| + kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| + "baseFrequency");
|
| const char* baseFrequencyUni = builder->getUniformCStr(fBaseFrequencyUni);
|
| fAlphaUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| - kFloat_GrSLType, "alpha");
|
| + kFloat_GrSLType, kDefault_GrSLPrecision,
|
| + "alpha");
|
| const char* alphaUni = builder->getUniformCStr(fAlphaUni);
|
|
|
| const char* stitchDataUni = NULL;
|
| if (fStitchTiles) {
|
| fStitchDataUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| - kVec2f_GrSLType, "stitchData");
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| + kVec2f_GrSLType, kDefault_GrSLPrecision,
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| + "stitchData");
|
| stitchDataUni = builder->getUniformCStr(fStitchDataUni);
|
| }
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|
|
|
|