Index: bower_components/web-animations-js/test/testcases/test-restart.html |
diff --git a/bower_components/web-animations-js/test/testcases/test-restart.html b/bower_components/web-animations-js/test/testcases/test-restart.html |
deleted file mode 100644 |
index 97eae9d53389f846029f5542ad8b84a0e175353a..0000000000000000000000000000000000000000 |
--- a/bower_components/web-animations-js/test/testcases/test-restart.html |
+++ /dev/null |
@@ -1,115 +0,0 @@ |
-<!-- |
-Copyright 2013 Google Inc. All Rights Reserved. |
- |
-Licensed under the Apache License, Version 2.0 (the "License"); |
-you may not use this file except in compliance with the License. |
-You may obtain a copy of the License at |
- |
- http://www.apache.org/licenses/LICENSE-2.0 |
- |
-Unless required by applicable law or agreed to in writing, software |
-distributed under the License is distributed on an "AS IS" BASIS, |
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
-See the License for the specific language governing permissions and |
-limitations under the License. |
---> |
- |
-<!DOCTYPE html><meta charset="UTF-8"> |
-<style> |
-div.anim { |
- position: relative; |
- left: 0px; |
-} |
-</style> |
- |
-<div id="anim1" class="anim"></div> |
-<div id="anim2" class="anim"></div> |
-<div id="anim3" class="anim"></div> |
-<div id="anim4" class="anim"></div> |
- |
-<script src="../bootstrap.js"></script> |
-<script> |
-"use strict"; |
- |
-var animFunc = {left: "100px"}; |
-var anim1 = new Animation(document.getElementById("anim1"), animFunc, {duration: 1.0, fill: 'forwards'}); |
-var player1 = document.timeline.play(anim1); |
- |
-var anim2 = new Animation(document.getElementById("anim2"), animFunc, {duration: 1.0, fill: 'forwards'}); |
-var player2 = document.timeline.play(anim2); |
- |
-var anim3 = new Animation(document.getElementById("anim3"), animFunc, {duration: 1.0, fill: 'forwards'}); |
-var player3 = document.timeline.play(anim3); |
- |
-// Check that once an animation is completed, creating a new AnimationPlayer restarts it. |
-timing_test(function() { |
- at(1.0, function() { |
- assert_styles('#anim1', {'left': '100px'}); |
- document.timeline.play(anim1); |
- }); |
- }, "Animation 1 should be in end state"); |
- |
-timing_test(function() { |
- at(1.5, function() {assert_styles('#anim1', {'left': '50px'})}); |
- }, "Animation 1 should have been restarted"); |
- |
-timing_test(function() { |
- at(2.0, function() {assert_styles('#anim1', {'left': '100px'})}); |
- }, "Animation 1 should be in end state a second time"); |
- |
-// Setting AnimationPlayer.currentTime = 0 restarts it. |
-timing_test(function() { |
- at(0.5, function() { |
- assert_styles("#anim2", {'left': '50px'}); |
- player2.currentTime = 0.0; |
- }); |
- }, "Animation 2 should be in the middle of running"); |
- |
-timing_test(function() { |
- at(0.75, function() { |
- assert_styles('#anim2', {'left': '25px'}); |
- }); |
- }, "Animation 2 should have been restarted"); |
- |
-timing_test(function() { |
- at(1.0, function() { |
- assert_styles('#anim2', {'left': '50px'}); |
- }); |
- }, "Animation 2 should have been restarted, 2"); |
- |
-timing_test(function() { |
- at(1.5, function() { |
- assert_styles('#anim2', {'left': '100px'}); |
- }); |
- }, "Animation 2 should be in end state a second time"); |
- |
-// Even when animation is completed, setting AnimationPlayer.currentTime = 0 |
-// restarts it. |
-timing_test(function() { |
- at(1.0, function() { |
- assert_styles("#anim3", {'left': '100px'}); |
- player3.currentTime = 0.0; |
- }); |
- }, "Animation 3 should be in end state"); |
- |
-timing_test(function() { |
- at(1.5, function() { |
- assert_styles('#anim3', {'left': '50px'}); |
- }); |
- }, "Animation 3 should have been restarted"); |
- |
-timing_test(function() { at(2.0, function() { |
- assert_styles('#anim3', {'left': '100px'}); |
- }); |
- }, "Animation 3 should be in end state a second time"); |
- |
- |
-// Check that TimedItem.localTime is read-only. |
-var anim4 = new Animation(document.getElementById("anim4"), animFunc, 1.0); |
-document.timeline.play(anim4); |
-test(function() { |
- assert_throws(new TypeError(), function() {anim4.localTime = 0;}); |
- assert_equals(anim4.localTime, null); |
- }, "TimedItem.localTime should be read-only"); |
- |
-</script> |