| Index: bower_components/web-animations-js/test/testcases/test-restart.html
|
| diff --git a/bower_components/web-animations-js/test/testcases/test-restart.html b/bower_components/web-animations-js/test/testcases/test-restart.html
|
| deleted file mode 100644
|
| index 97eae9d53389f846029f5542ad8b84a0e175353a..0000000000000000000000000000000000000000
|
| --- a/bower_components/web-animations-js/test/testcases/test-restart.html
|
| +++ /dev/null
|
| @@ -1,115 +0,0 @@
|
| -<!--
|
| -Copyright 2013 Google Inc. All Rights Reserved.
|
| -
|
| -Licensed under the Apache License, Version 2.0 (the "License");
|
| -you may not use this file except in compliance with the License.
|
| -You may obtain a copy of the License at
|
| -
|
| - http://www.apache.org/licenses/LICENSE-2.0
|
| -
|
| -Unless required by applicable law or agreed to in writing, software
|
| -distributed under the License is distributed on an "AS IS" BASIS,
|
| -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
| -See the License for the specific language governing permissions and
|
| -limitations under the License.
|
| --->
|
| -
|
| -<!DOCTYPE html><meta charset="UTF-8">
|
| -<style>
|
| -div.anim {
|
| - position: relative;
|
| - left: 0px;
|
| -}
|
| -</style>
|
| -
|
| -<div id="anim1" class="anim"></div>
|
| -<div id="anim2" class="anim"></div>
|
| -<div id="anim3" class="anim"></div>
|
| -<div id="anim4" class="anim"></div>
|
| -
|
| -<script src="../bootstrap.js"></script>
|
| -<script>
|
| -"use strict";
|
| -
|
| -var animFunc = {left: "100px"};
|
| -var anim1 = new Animation(document.getElementById("anim1"), animFunc, {duration: 1.0, fill: 'forwards'});
|
| -var player1 = document.timeline.play(anim1);
|
| -
|
| -var anim2 = new Animation(document.getElementById("anim2"), animFunc, {duration: 1.0, fill: 'forwards'});
|
| -var player2 = document.timeline.play(anim2);
|
| -
|
| -var anim3 = new Animation(document.getElementById("anim3"), animFunc, {duration: 1.0, fill: 'forwards'});
|
| -var player3 = document.timeline.play(anim3);
|
| -
|
| -// Check that once an animation is completed, creating a new AnimationPlayer restarts it.
|
| -timing_test(function() {
|
| - at(1.0, function() {
|
| - assert_styles('#anim1', {'left': '100px'});
|
| - document.timeline.play(anim1);
|
| - });
|
| - }, "Animation 1 should be in end state");
|
| -
|
| -timing_test(function() {
|
| - at(1.5, function() {assert_styles('#anim1', {'left': '50px'})});
|
| - }, "Animation 1 should have been restarted");
|
| -
|
| -timing_test(function() {
|
| - at(2.0, function() {assert_styles('#anim1', {'left': '100px'})});
|
| - }, "Animation 1 should be in end state a second time");
|
| -
|
| -// Setting AnimationPlayer.currentTime = 0 restarts it.
|
| -timing_test(function() {
|
| - at(0.5, function() {
|
| - assert_styles("#anim2", {'left': '50px'});
|
| - player2.currentTime = 0.0;
|
| - });
|
| - }, "Animation 2 should be in the middle of running");
|
| -
|
| -timing_test(function() {
|
| - at(0.75, function() {
|
| - assert_styles('#anim2', {'left': '25px'});
|
| - });
|
| - }, "Animation 2 should have been restarted");
|
| -
|
| -timing_test(function() {
|
| - at(1.0, function() {
|
| - assert_styles('#anim2', {'left': '50px'});
|
| - });
|
| - }, "Animation 2 should have been restarted, 2");
|
| -
|
| -timing_test(function() {
|
| - at(1.5, function() {
|
| - assert_styles('#anim2', {'left': '100px'});
|
| - });
|
| - }, "Animation 2 should be in end state a second time");
|
| -
|
| -// Even when animation is completed, setting AnimationPlayer.currentTime = 0
|
| -// restarts it.
|
| -timing_test(function() {
|
| - at(1.0, function() {
|
| - assert_styles("#anim3", {'left': '100px'});
|
| - player3.currentTime = 0.0;
|
| - });
|
| - }, "Animation 3 should be in end state");
|
| -
|
| -timing_test(function() {
|
| - at(1.5, function() {
|
| - assert_styles('#anim3', {'left': '50px'});
|
| - });
|
| - }, "Animation 3 should have been restarted");
|
| -
|
| -timing_test(function() { at(2.0, function() {
|
| - assert_styles('#anim3', {'left': '100px'});
|
| - });
|
| - }, "Animation 3 should be in end state a second time");
|
| -
|
| -
|
| -// Check that TimedItem.localTime is read-only.
|
| -var anim4 = new Animation(document.getElementById("anim4"), animFunc, 1.0);
|
| -document.timeline.play(anim4);
|
| -test(function() {
|
| - assert_throws(new TypeError(), function() {anim4.localTime = 0;});
|
| - assert_equals(anim4.localTime, null);
|
| - }, "TimedItem.localTime should be read-only");
|
| -
|
| -</script>
|
|
|