Index: bower_components/web-animations-js/test/testcases/test-player-finish-event.html |
diff --git a/bower_components/web-animations-js/test/testcases/test-player-finish-event.html b/bower_components/web-animations-js/test/testcases/test-player-finish-event.html |
deleted file mode 100644 |
index f8d646e05e62deec4f40087be97e512d8b7dd75e..0000000000000000000000000000000000000000 |
--- a/bower_components/web-animations-js/test/testcases/test-player-finish-event.html |
+++ /dev/null |
@@ -1,101 +0,0 @@ |
-<!-- |
-Copyright 2014 Google Inc. All Rights Reserved. |
- |
-Licensed under the Apache License, Version 2.0 (the "License"); |
-you may not use this file except in compliance with the License. |
-You may obtain a copy of the License at |
- |
- http://www.apache.org/licenses/LICENSE-2.0 |
- |
-Unless required by applicable law or agreed to in writing, software |
-distributed under the License is distributed on an "AS IS" BASIS, |
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
-See the License for the specific language governing permissions and |
-limitations under the License. |
---> |
- |
-<!DOCTYPE html><meta charset="UTF-8"> |
-<script src="../bootstrap.js"></script> |
-<script> |
-'use strict'; |
- |
-function createPlayer() { |
- return document.timeline.play(new Animation(null, null, 200)); |
-} |
- |
-function assertFinishEvents(description, player, expectedEvents) { |
- var i = 0; |
- |
- expectedEvents.forEach(function (expectedEvent, expectedIndex) { |
- var asyncTestHandle = async_test(description + ', t=' + expectedEvent.timelineTime); |
- // Testharness quirk: async_test won't time out if step is never called. |
- at(expectedEvent.timelineTime, function() {asyncTestHandle.step(function() {});}); |
- player.addEventListener('finish', function(event) { |
- if (i === expectedIndex) { |
- asyncTestHandle.step(function() { |
- assert_equals(event.currentTime, expectedEvent.currentTime, 'event.currentTime'); |
- assert_equals(event.timelineTime, expectedEvent.timelineTime, 'event.timelineTime'); |
- assert_equals(event.target, player, 'event.target'); |
- assert_approx_equals(document.timeline.currentTime, expectedEvent.timelineTime, 50, 'timeline.currentTime'); |
- }); |
- asyncTestHandle.done(); |
- } |
- }); |
- }); |
- |
- player.addEventListener('finish', function(event) { |
- if (i >= expectedEvents.length) { |
- test(function() {assert_true(false);}, 'More than ' + expectedEvents.length + ' events fired for test "' + description + '"'); |
- } |
- i++; |
- }); |
-} |
- |
-var player; |
- |
-player = createPlayer(); |
-assertFinishEvents('Players should fire finished events when they complete', player, [ |
- {timelineTime: 200, currentTime: 200}, |
-]); |
- |
-player = createPlayer(); |
-player.source = null; |
-assertFinishEvents('A player with no source should report finished on the next sample', player, [ |
- {timelineTime: 0, currentTime: 0}, |
-]); |
- |
-player = createPlayer(); |
-player.currentTime = 200; |
-assertFinishEvents('Jumping to the end of a player\'s animation should fire the finish event', player, [ |
- {timelineTime: 0, currentTime: 200}, |
-]); |
- |
-player = createPlayer(); |
-player.currentTime = 200; |
-player.currentTime = 1; |
-player.currentTime = 200; |
-assertFinishEvents('Jumping to the end of a player\'s animation twice should fire the finish event once', player, [ |
- {timelineTime: 0, currentTime: 200}, |
-]); |
- |
-var jumpingPlayer = createPlayer(); |
-jumpingPlayer.currentTime = 200; |
-at(100, function() {jumpingPlayer.currentTime = 100;}); |
-at(200, function() {jumpingPlayer.currentTime = 200;}); |
-assertFinishEvents('Jumping to the end of a player\'s animation twice on different frames should fire the finish event twice', jumpingPlayer, [ |
- {timelineTime: 0, currentTime: 200}, |
- {timelineTime: 200, currentTime: 200}, |
-]); |
- |
-var reversedPlayer = createPlayer(); |
-reversedPlayer.currentTime = 100; |
-reversedPlayer.reverse(); |
-assertFinishEvents('Reversed players should fire finish events when they reach the start of their animation', reversedPlayer, [ |
- {timelineTime: 100, currentTime: 0}, |
-]); |
- |
-// Force the test harness to sample periodically. |
-for (var t = 0; t < 500; t += 100) { |
- at(t, function() {}); |
-} |
-</script> |