Index: bower_components/web-animations-js/test/testcases/test-reversed-player-active-phase.html |
diff --git a/bower_components/web-animations-js/test/testcases/test-reversed-player-active-phase.html b/bower_components/web-animations-js/test/testcases/test-reversed-player-active-phase.html |
deleted file mode 100644 |
index 36783de754f46c6954048c5c5114b92e1d73f7c8..0000000000000000000000000000000000000000 |
--- a/bower_components/web-animations-js/test/testcases/test-reversed-player-active-phase.html |
+++ /dev/null |
@@ -1,28 +0,0 @@ |
-<style> |
-#target { |
- position: absolute; |
- width: 10px; |
- height: 10px; |
- background: black; |
-} |
-</style> |
-<script src="../bootstrap.js"></script> |
-<div id="target"></div> |
-<script> |
-timing_test(function() { |
- var player = target.animate([{left: '0px'}, {left: '100px'}], {duration: 2, fill: 'forwards'}); |
- |
- at(1, function() { |
- assert_styles(target, {left: '50px'}); |
- player.currentTime = 3; |
- player.playbackRate = -1; |
- assert_styles(target, {left: '100px'}); |
- }, 'AnimationPlayer reversing'); |
- |
- at(2, function() {}, 'Tick'); |
- |
- at(3, function() { |
- assert_styles(target, {left: '50px'}); |
- }, 'Reversed player entering its active phase should take effect'); |
-}); |
-</script> |