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Unified Diff: Source/core/rendering/compositing/RenderLayerCompositor.h

Issue 785333002: Delete the Layer Squashing runtime feature. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years ago
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Index: Source/core/rendering/compositing/RenderLayerCompositor.h
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h
index 2aca761306073a11f9f020b01769958a98f6ee67..d70a0f6e628b3deccb4f6e58797ead9db334939d 100644
--- a/Source/core/rendering/compositing/RenderLayerCompositor.h
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.h
@@ -73,7 +73,7 @@ public:
// Return true if this RenderView is in "compositing mode" (i.e. has one or more
// composited RenderLayers)
bool inCompositingMode() const;
- // FIXME: Replace all callers with inCompositingMdoe and remove this function.
+ // FIXME: Replace all callers with inCompositingMode and remove this function.
bool staleInCompositingMode() const;
// This will make a compositing layer at the root automatically, and hook up to
// the native view/window system.
@@ -81,7 +81,6 @@ public:
// Returns true if the accelerated compositing is enabled
bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing; }
- bool layerSquashingEnabled() const;
bool preferCompositingToLCDTextEnabled() const;

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