Index: src/gpu/gl/GrGpuGL.cpp |
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp |
index 56eeb47efce197878a9d79dc5df28360e28df075..c899eba311f2b8485aaf3a290c0948534b35b1af 100644 |
--- a/src/gpu/gl/GrGpuGL.cpp |
+++ b/src/gpu/gl/GrGpuGL.cpp |
@@ -563,15 +563,11 @@ bool GrGpuGL::uploadTexData(const GrSurfaceDesc& desc, |
// size of the internal format whenever possible and so only use a sized internal format when |
// using texture storage. |
bool useSizedFormat = useTexStorage; |
- // At least some versions of the ES3 drivers for NVIDIA and IMG won't accept GL_RED in |
+ // Many versions of the ES3 drivers on various platforms will not accept GL_RED in |
// glTexImage2D for the internal format but will accept GL_R8. |
- if (kNVIDIA_GrGLVendor == this->glContext().vendor() || |
- kImagination_GrGLVendor == this->glContext().vendor() || |
- this->glContext().isMesa()) { |
- if (kGLES_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(3, 0) && |
- kAlpha_8_GrPixelConfig == dataConfig) { |
- useSizedFormat = true; |
- } |
+ if (kGLES_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER(3, 0) && |
+ kAlpha_8_GrPixelConfig == dataConfig) { |
+ useSizedFormat = true; |
} |
if (!this->configToGLFormats(dataConfig, useSizedFormat, &internalFormat, |
&externalFormat, &externalType)) { |