| Index: src/gpu/effects/GrConfigConversionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| index e146411e32272fa00325a04d18cc805caa986627..55ae54e9ae62ea66a79e0e3324d2d08bb335c666 100644
|
| --- a/src/gpu/effects/GrConfigConversionEffect.cpp
|
| +++ b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| @@ -29,7 +29,7 @@ public:
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| // Using highp for GLES here in order to avoid some precision issues on specific GPUs.
|
| - GrGLShaderVar tmpVar("tmpColor", kVec4f_GrSLType, 0, GrGLShaderVar::kHigh_Precision);
|
| + GrGLShaderVar tmpVar("tmpColor", kVec4f_GrSLType, 0, kHigh_GrSLPrecision);
|
| SkString tmpDecl;
|
| tmpVar.appendDecl(builder->ctxInfo(), &tmpDecl);
|
|
|
|
|