| Index: src/gpu/effects/GrBezierEffect.cpp
|
| diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
|
| index f38a136992a14103f850b28e7b63b9fbf8168cb4..1b14d349dd9fc29688a0604650926466dc20def2 100644
|
| --- a/src/gpu/effects/GrBezierEffect.cpp
|
| +++ b/src/gpu/effects/GrBezierEffect.cpp
|
| @@ -321,7 +321,7 @@ void GrGLCubicEffect::emitCode(const EmitArgs& args) {
|
| const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>();
|
|
|
| GrGLVertToFrag v(kVec4f_GrSLType);
|
| - args.fPB->addVarying("CubicCoeffs", &v);
|
| + args.fPB->addVarying("CubicCoeffs", &v, GrGLShaderVar::kHigh_Precision);
|
| vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName);
|
|
|
| // setup coord outputs
|
|
|