Index: src/gpu/effects/GrBezierEffect.cpp |
diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp |
index f38a136992a14103f850b28e7b63b9fbf8168cb4..1b14d349dd9fc29688a0604650926466dc20def2 100644 |
--- a/src/gpu/effects/GrBezierEffect.cpp |
+++ b/src/gpu/effects/GrBezierEffect.cpp |
@@ -321,7 +321,7 @@ void GrGLCubicEffect::emitCode(const EmitArgs& args) { |
const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); |
GrGLVertToFrag v(kVec4f_GrSLType); |
- args.fPB->addVarying("CubicCoeffs", &v); |
+ args.fPB->addVarying("CubicCoeffs", &v, GrGLShaderVar::kHigh_Precision); |
vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inCubicCoeffs()->fName); |
// setup coord outputs |