Chromium Code Reviews| Index: media/video/video_decode_accelerator.h |
| diff --git a/media/video/video_decode_accelerator.h b/media/video/video_decode_accelerator.h |
| index 4df3b1c915836ef4dee55690d6a6880c3d1b24de..b84e629a755c60ff9ec3b6a6f464f4c0fa08e1ff 100644 |
| --- a/media/video/video_decode_accelerator.h |
| +++ b/media/video/video_decode_accelerator.h |
| @@ -143,6 +143,10 @@ class MEDIA_EXPORT VideoDecodeAccelerator { |
| // the first time so it can be cleared. |
| virtual bool CanDecodeOnIOThread(); |
| + // Windows creates a BGRA texture. |
| + // FIXME: after moving to D3D11, remove this workaround. crbug.com/438691 |
| + virtual unsigned GetSurfaceInternalFormat() const; |
|
Ken Russell (switch to Gerrit)
2014/12/08 19:52:34
Minor note: the Google C++ style guide says to avo
dshwang
2014/12/08 20:30:38
I see. Forward declare GLenum like gles2_cmd_forma
|
| + |
| protected: |
| // Do not delete directly; use Destroy() or own it with a scoped_ptr, which |
| // will Destroy() it properly by default. |