Index: mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc |
diff --git a/mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc b/mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc |
deleted file mode 100644 |
index fc08730e3a05436e9a400ad6dd366d0bc8158d0a..0000000000000000000000000000000000000000 |
--- a/mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc |
+++ /dev/null |
@@ -1,117 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "mojo/shell/domain_socket/unix_domain_server_socket_posix.h" |
- |
-#include <vector> |
- |
-#include "base/bind.h" |
-#include "base/files/file_path.h" |
-#include "base/files/scoped_temp_dir.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/message_loop/message_loop.h" |
-#include "base/run_loop.h" |
-#include "base/stl_util.h" |
-#include "mojo/shell/domain_socket/net_errors.h" |
-#include "mojo/shell/domain_socket/test_completion_callback.h" |
-#include "mojo/shell/domain_socket/unix_domain_client_socket_posix.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
- |
-namespace mojo { |
-namespace shell { |
-namespace { |
- |
-const char kSocketFilename[] = "socket_for_testing"; |
-const char kInvalidSocketPath[] = "/invalid/path"; |
- |
-bool UserCanConnectCallback( |
- bool allow_user, |
- const UnixDomainServerSocket::Credentials& credentials) { |
- // Here peers are running in same process. |
- EXPECT_EQ(getpid(), credentials.process_id); |
- EXPECT_EQ(getuid(), credentials.user_id); |
- EXPECT_EQ(getgid(), credentials.group_id); |
- return allow_user; |
-} |
- |
-UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) { |
- return base::Bind(&UserCanConnectCallback, allow_user); |
-} |
-} // namespace |
- |
-class UnixDomainServerSocketTest : public testing::Test { |
- protected: |
- UnixDomainServerSocketTest() { |
- EXPECT_TRUE(temp_dir_.CreateUniqueTempDir()); |
- socket_path_ = temp_dir_.path().Append(kSocketFilename).value(); |
- } |
- |
- base::ScopedTempDir temp_dir_; |
- std::string socket_path_; |
- base::MessageLoopForIO loop_; |
-}; |
- |
-TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPath) { |
- const bool kUseAbstractNamespace = false; |
- UnixDomainServerSocket server_socket(CreateAuthCallback(true), |
- kUseAbstractNamespace); |
- EXPECT_EQ(net::ERR_FILE_NOT_FOUND, |
- server_socket.ListenWithPath(kInvalidSocketPath, 1)); |
-} |
- |
-TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPathWithAbstractNamespace) { |
- const bool kUseAbstractNamespace = true; |
- UnixDomainServerSocket server_socket(CreateAuthCallback(true), |
- kUseAbstractNamespace); |
- EXPECT_EQ(net::OK, server_socket.ListenWithPath(kInvalidSocketPath, 1)); |
-} |
- |
-TEST_F(UnixDomainServerSocketTest, ListenAgainAfterFailureWithInvalidPath) { |
- const bool kUseAbstractNamespace = false; |
- UnixDomainServerSocket server_socket(CreateAuthCallback(true), |
- kUseAbstractNamespace); |
- EXPECT_EQ(net::ERR_FILE_NOT_FOUND, |
- server_socket.ListenWithPath(kInvalidSocketPath, 1)); |
- EXPECT_EQ(net::OK, server_socket.ListenWithPath(socket_path_, 1)); |
-} |
- |
-TEST_F(UnixDomainServerSocketTest, AcceptWithForbiddenUser) { |
- const bool kUseAbstractNamespace = false; |
- |
- UnixDomainServerSocket server_socket(CreateAuthCallback(false), |
- kUseAbstractNamespace); |
- EXPECT_EQ(net::OK, server_socket.ListenWithPath(socket_path_, 1)); |
- |
- SocketDescriptor accepted_socket = kInvalidSocket; |
- TestCompletionCallback accept_callback; |
- EXPECT_EQ(net::ERR_IO_PENDING, |
- server_socket.Accept(&accepted_socket, accept_callback.callback())); |
- EXPECT_EQ(accepted_socket, kInvalidSocket); |
- |
- UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); |
- EXPECT_FALSE(client_socket.IsConnected()); |
- |
- // Connect() will return net::OK before the server rejects the connection. |
- TestCompletionCallback connect_callback; |
- int rv = connect_callback.GetResult( |
- client_socket.Connect(connect_callback.callback())); |
- ASSERT_EQ(net::OK, rv); |
- |
- // Run message loop so server can process incoming connection attempt. |
- { |
- base::RunLoop run_loop; |
- run_loop.RunUntilIdle(); |
- } |
- EXPECT_FALSE(client_socket.IsConnected()); |
- |
- // The server socket should not have called |accept_callback| or modified |
- // |accepted_socket|. |
- EXPECT_FALSE(accept_callback.have_result()); |
- EXPECT_EQ(accepted_socket, kInvalidSocket); |
-} |
- |
-// Normal cases including read/write are tested by UnixDomainClientSocketTest. |
- |
-} // namespace shell |
-} // namespace mojo |