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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "mojo/shell/domain_socket/unix_domain_server_socket_posix.h" | |
| 6 | |
| 7 #include <vector> | |
| 8 | |
| 9 #include "base/bind.h" | |
| 10 #include "base/files/file_path.h" | |
| 11 #include "base/files/scoped_temp_dir.h" | |
| 12 #include "base/memory/scoped_ptr.h" | |
| 13 #include "base/message_loop/message_loop.h" | |
| 14 #include "base/run_loop.h" | |
| 15 #include "base/stl_util.h" | |
| 16 #include "mojo/shell/domain_socket/net_errors.h" | |
| 17 #include "mojo/shell/domain_socket/test_completion_callback.h" | |
| 18 #include "mojo/shell/domain_socket/unix_domain_client_socket_posix.h" | |
| 19 #include "testing/gtest/include/gtest/gtest.h" | |
| 20 | |
| 21 namespace mojo { | |
| 22 namespace shell { | |
| 23 namespace { | |
| 24 | |
| 25 const char kSocketFilename[] = "socket_for_testing"; | |
| 26 const char kInvalidSocketPath[] = "/invalid/path"; | |
| 27 | |
| 28 bool UserCanConnectCallback( | |
| 29 bool allow_user, | |
| 30 const UnixDomainServerSocket::Credentials& credentials) { | |
| 31 // Here peers are running in same process. | |
| 32 EXPECT_EQ(getpid(), credentials.process_id); | |
| 33 EXPECT_EQ(getuid(), credentials.user_id); | |
| 34 EXPECT_EQ(getgid(), credentials.group_id); | |
| 35 return allow_user; | |
| 36 } | |
| 37 | |
| 38 UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) { | |
| 39 return base::Bind(&UserCanConnectCallback, allow_user); | |
| 40 } | |
| 41 } // namespace | |
| 42 | |
| 43 class UnixDomainServerSocketTest : public testing::Test { | |
| 44 protected: | |
| 45 UnixDomainServerSocketTest() { | |
| 46 EXPECT_TRUE(temp_dir_.CreateUniqueTempDir()); | |
| 47 socket_path_ = temp_dir_.path().Append(kSocketFilename).value(); | |
| 48 } | |
| 49 | |
| 50 base::ScopedTempDir temp_dir_; | |
| 51 std::string socket_path_; | |
| 52 base::MessageLoopForIO loop_; | |
| 53 }; | |
| 54 | |
| 55 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPath) { | |
| 56 const bool kUseAbstractNamespace = false; | |
| 57 UnixDomainServerSocket server_socket(CreateAuthCallback(true), | |
| 58 kUseAbstractNamespace); | |
| 59 EXPECT_EQ(net::ERR_FILE_NOT_FOUND, | |
| 60 server_socket.ListenWithPath(kInvalidSocketPath, 1)); | |
| 61 } | |
| 62 | |
| 63 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPathWithAbstractNamespace) { | |
| 64 const bool kUseAbstractNamespace = true; | |
| 65 UnixDomainServerSocket server_socket(CreateAuthCallback(true), | |
| 66 kUseAbstractNamespace); | |
| 67 EXPECT_EQ(net::OK, server_socket.ListenWithPath(kInvalidSocketPath, 1)); | |
| 68 } | |
| 69 | |
| 70 TEST_F(UnixDomainServerSocketTest, ListenAgainAfterFailureWithInvalidPath) { | |
| 71 const bool kUseAbstractNamespace = false; | |
| 72 UnixDomainServerSocket server_socket(CreateAuthCallback(true), | |
| 73 kUseAbstractNamespace); | |
| 74 EXPECT_EQ(net::ERR_FILE_NOT_FOUND, | |
| 75 server_socket.ListenWithPath(kInvalidSocketPath, 1)); | |
| 76 EXPECT_EQ(net::OK, server_socket.ListenWithPath(socket_path_, 1)); | |
| 77 } | |
| 78 | |
| 79 TEST_F(UnixDomainServerSocketTest, AcceptWithForbiddenUser) { | |
| 80 const bool kUseAbstractNamespace = false; | |
| 81 | |
| 82 UnixDomainServerSocket server_socket(CreateAuthCallback(false), | |
| 83 kUseAbstractNamespace); | |
| 84 EXPECT_EQ(net::OK, server_socket.ListenWithPath(socket_path_, 1)); | |
| 85 | |
| 86 SocketDescriptor accepted_socket = kInvalidSocket; | |
| 87 TestCompletionCallback accept_callback; | |
| 88 EXPECT_EQ(net::ERR_IO_PENDING, | |
| 89 server_socket.Accept(&accepted_socket, accept_callback.callback())); | |
| 90 EXPECT_EQ(accepted_socket, kInvalidSocket); | |
| 91 | |
| 92 UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace); | |
| 93 EXPECT_FALSE(client_socket.IsConnected()); | |
| 94 | |
| 95 // Connect() will return net::OK before the server rejects the connection. | |
| 96 TestCompletionCallback connect_callback; | |
| 97 int rv = connect_callback.GetResult( | |
| 98 client_socket.Connect(connect_callback.callback())); | |
| 99 ASSERT_EQ(net::OK, rv); | |
| 100 | |
| 101 // Run message loop so server can process incoming connection attempt. | |
| 102 { | |
| 103 base::RunLoop run_loop; | |
| 104 run_loop.RunUntilIdle(); | |
| 105 } | |
| 106 EXPECT_FALSE(client_socket.IsConnected()); | |
| 107 | |
| 108 // The server socket should not have called |accept_callback| or modified | |
| 109 // |accepted_socket|. | |
| 110 EXPECT_FALSE(accept_callback.have_result()); | |
| 111 EXPECT_EQ(accepted_socket, kInvalidSocket); | |
| 112 } | |
| 113 | |
| 114 // Normal cases including read/write are tested by UnixDomainClientSocketTest. | |
| 115 | |
| 116 } // namespace shell | |
| 117 } // namespace mojo | |
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