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Unified Diff: mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc

Issue 775343004: Move //mojo/shell to //shell (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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Index: mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc
diff --git a/mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc b/mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc
deleted file mode 100644
index fc08730e3a05436e9a400ad6dd366d0bc8158d0a..0000000000000000000000000000000000000000
--- a/mojo/shell/domain_socket/unix_domain_server_socket_posix_unittest.cc
+++ /dev/null
@@ -1,117 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "mojo/shell/domain_socket/unix_domain_server_socket_posix.h"
-
-#include <vector>
-
-#include "base/bind.h"
-#include "base/files/file_path.h"
-#include "base/files/scoped_temp_dir.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/message_loop/message_loop.h"
-#include "base/run_loop.h"
-#include "base/stl_util.h"
-#include "mojo/shell/domain_socket/net_errors.h"
-#include "mojo/shell/domain_socket/test_completion_callback.h"
-#include "mojo/shell/domain_socket/unix_domain_client_socket_posix.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-namespace mojo {
-namespace shell {
-namespace {
-
-const char kSocketFilename[] = "socket_for_testing";
-const char kInvalidSocketPath[] = "/invalid/path";
-
-bool UserCanConnectCallback(
- bool allow_user,
- const UnixDomainServerSocket::Credentials& credentials) {
- // Here peers are running in same process.
- EXPECT_EQ(getpid(), credentials.process_id);
- EXPECT_EQ(getuid(), credentials.user_id);
- EXPECT_EQ(getgid(), credentials.group_id);
- return allow_user;
-}
-
-UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) {
- return base::Bind(&UserCanConnectCallback, allow_user);
-}
-} // namespace
-
-class UnixDomainServerSocketTest : public testing::Test {
- protected:
- UnixDomainServerSocketTest() {
- EXPECT_TRUE(temp_dir_.CreateUniqueTempDir());
- socket_path_ = temp_dir_.path().Append(kSocketFilename).value();
- }
-
- base::ScopedTempDir temp_dir_;
- std::string socket_path_;
- base::MessageLoopForIO loop_;
-};
-
-TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPath) {
- const bool kUseAbstractNamespace = false;
- UnixDomainServerSocket server_socket(CreateAuthCallback(true),
- kUseAbstractNamespace);
- EXPECT_EQ(net::ERR_FILE_NOT_FOUND,
- server_socket.ListenWithPath(kInvalidSocketPath, 1));
-}
-
-TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPathWithAbstractNamespace) {
- const bool kUseAbstractNamespace = true;
- UnixDomainServerSocket server_socket(CreateAuthCallback(true),
- kUseAbstractNamespace);
- EXPECT_EQ(net::OK, server_socket.ListenWithPath(kInvalidSocketPath, 1));
-}
-
-TEST_F(UnixDomainServerSocketTest, ListenAgainAfterFailureWithInvalidPath) {
- const bool kUseAbstractNamespace = false;
- UnixDomainServerSocket server_socket(CreateAuthCallback(true),
- kUseAbstractNamespace);
- EXPECT_EQ(net::ERR_FILE_NOT_FOUND,
- server_socket.ListenWithPath(kInvalidSocketPath, 1));
- EXPECT_EQ(net::OK, server_socket.ListenWithPath(socket_path_, 1));
-}
-
-TEST_F(UnixDomainServerSocketTest, AcceptWithForbiddenUser) {
- const bool kUseAbstractNamespace = false;
-
- UnixDomainServerSocket server_socket(CreateAuthCallback(false),
- kUseAbstractNamespace);
- EXPECT_EQ(net::OK, server_socket.ListenWithPath(socket_path_, 1));
-
- SocketDescriptor accepted_socket = kInvalidSocket;
- TestCompletionCallback accept_callback;
- EXPECT_EQ(net::ERR_IO_PENDING,
- server_socket.Accept(&accepted_socket, accept_callback.callback()));
- EXPECT_EQ(accepted_socket, kInvalidSocket);
-
- UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace);
- EXPECT_FALSE(client_socket.IsConnected());
-
- // Connect() will return net::OK before the server rejects the connection.
- TestCompletionCallback connect_callback;
- int rv = connect_callback.GetResult(
- client_socket.Connect(connect_callback.callback()));
- ASSERT_EQ(net::OK, rv);
-
- // Run message loop so server can process incoming connection attempt.
- {
- base::RunLoop run_loop;
- run_loop.RunUntilIdle();
- }
- EXPECT_FALSE(client_socket.IsConnected());
-
- // The server socket should not have called |accept_callback| or modified
- // |accepted_socket|.
- EXPECT_FALSE(accept_callback.have_result());
- EXPECT_EQ(accepted_socket, kInvalidSocket);
-}
-
-// Normal cases including read/write are tested by UnixDomainClientSocketTest.
-
-} // namespace shell
-} // namespace mojo
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