| Index: include/gpu/GrBackendProcessorFactory.h
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| diff --git a/include/gpu/GrBackendProcessorFactory.h b/include/gpu/GrBackendProcessorFactory.h
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| index dc0bbbe53f66e224bd61cc729f615d69c7fa1270..acbc12c192610eca193d476abf69a8d5069152b4 100644
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| --- a/include/gpu/GrBackendProcessorFactory.h
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| +++ b/include/gpu/GrBackendProcessorFactory.h
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| @@ -68,6 +68,14 @@
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|   */
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|  class GrBackendProcessorFactory : SkNoncopyable {
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|  public:
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| +    /** 
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| +     * Generates an processor's key. The key is based on the aspects of the GrProcessor object's
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| +     * configuration that affect GLSL code generation. Two GrProcessor instances that would cause
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| +     * this->createGLInstance()->emitCode() to produce different code must produce different keys.
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| +     */
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| +    virtual void getGLProcessorKey(const GrProcessor&, const GrGLCaps&,
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| +                                   GrProcessorKeyBuilder*) const = 0;
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| +
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|      /**
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|       * Produces a human-reable name for the v.
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|       */
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| @@ -120,15 +128,6 @@
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|  class GrBackendFragmentProcessorFactory : public GrBackendProcessorFactory {
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|  public:
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|      /**
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| -     * Generates an processor's key. The key is based on the aspects of the GrProcessor object's
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| -     * configuration that affect GLSL code generation. Two GrProcessor instances that would cause
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| -     * this->createGLInstance()->emitCode() to produce different code must produce different keys.
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| -     */
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| -    virtual void getGLProcessorKey(const GrFragmentProcessor&,
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| -                                   const GrGLCaps&,
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| -                                   GrProcessorKeyBuilder*) const = 0;
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| -
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| -    /**
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|       * Creates a GrGLProcessor instance that is used both to generate code for the GrProcessor in a
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|       * GLSL program and to manage updating uniforms for the program when it is used.
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|       */
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| @@ -144,26 +143,13 @@
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|      virtual GrGLXferProcessor* createGLInstance(const GrXferProcessor&) const = 0;
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|  };
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|  
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| -class GrBatchTracker;
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| -
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|  class GrBackendGeometryProcessorFactory : public GrBackendProcessorFactory {
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|  public:
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| -    /**
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| -     * Generates an processor's key. The key is based on the aspects of the GrProcessor object's
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| -     * configuration that affect GLSL code generation. Two GrProcessor instances that would cause
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| -     * this->createGLInstance()->emitCode() to produce different code must produce different keys.
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| -     */
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| -    virtual void getGLProcessorKey(const GrGeometryProcessor&,
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| -                                   const GrBatchTracker&,
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| -                                   const GrGLCaps&,
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| -                                   GrProcessorKeyBuilder*) const = 0;
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| -
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|      /**
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|       * Creates a GrGLProcessor instance that is used both to generate code for the GrProcessor in a
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|       * GLSL program and to manage updating uniforms for the program when it is used.
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|       */
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| -    virtual GrGLGeometryProcessor* createGLInstance(const GrGeometryProcessor&,
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| -                                                    const GrBatchTracker&) const = 0;
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| +    virtual GrGLGeometryProcessor* createGLInstance(const GrGeometryProcessor&) const = 0;
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|  };
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|  
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|  #endif
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| 
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