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Unified Diff: mojo/edk/system/channel_endpoint.cc

Issue 773113006: Fix/reland 505555fa8031fc06d67e9ed43e3021d8d84cb44f (crrev.com/773983002). (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 6 years ago
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Index: mojo/edk/system/channel_endpoint.cc
diff --git a/mojo/edk/system/channel_endpoint.cc b/mojo/edk/system/channel_endpoint.cc
index a8bbbb2b1531df24c4e4cc6b10744f2be451570d..5da4056fd655b3af144a94bb14b6c57f4cf5ff11 100644
--- a/mojo/edk/system/channel_endpoint.cc
+++ b/mojo/edk/system/channel_endpoint.cc
@@ -5,6 +5,7 @@
#include "mojo/edk/system/channel_endpoint.h"
#include "base/logging.h"
+#include "base/threading/platform_thread.h"
#include "mojo/edk/system/channel.h"
#include "mojo/edk/system/channel_endpoint_client.h"
@@ -14,7 +15,10 @@ namespace system {
ChannelEndpoint::ChannelEndpoint(ChannelEndpointClient* client,
unsigned client_port,
MessageInTransitQueue* message_queue)
- : client_(client), client_port_(client_port), channel_(nullptr) {
+ : client_(client),
+ client_port_(client_port),
+ channel_(nullptr),
+ is_detached_from_channel_(false) {
DCHECK(client_.get() || message_queue);
if (message_queue)
@@ -39,21 +43,27 @@ bool ChannelEndpoint::EnqueueMessage(scoped_ptr<MessageInTransit> message) {
return WriteMessageNoLock(message.Pass());
}
+bool ChannelEndpoint::ReplaceClient(ChannelEndpointClient* client,
+ unsigned client_port) {
+ DCHECK(client);
+
+ base::AutoLock locker(lock_);
+ DCHECK(client_.get());
+ DCHECK(client != client_.get() || client_port != client_port_);
+ client_ = client;
+ client_port_ = client_port;
+ return !is_detached_from_channel_;
+}
+
void ChannelEndpoint::DetachFromClient() {
- {
- base::AutoLock locker(lock_);
- DCHECK(client_.get());
- client_ = nullptr;
+ base::AutoLock locker(lock_);
+ DCHECK(client_.get());
+ client_ = nullptr;
- if (!channel_)
- return;
- DCHECK(local_id_.is_valid());
- DCHECK(remote_id_.is_valid());
- channel_->DetachEndpoint(this, local_id_, remote_id_);
- channel_ = nullptr;
- local_id_ = ChannelEndpointId();
- remote_id_ = ChannelEndpointId();
- }
+ if (!channel_)
+ return;
+ channel_->DetachEndpoint(this, local_id_, remote_id_);
+ ResetChannelNoLock();
}
void ChannelEndpoint::AttachAndRun(Channel* channel,
@@ -78,30 +88,50 @@ void ChannelEndpoint::AttachAndRun(Channel* channel,
if (!client_.get()) {
channel_->DetachEndpoint(this, local_id_, remote_id_);
- channel_ = nullptr;
- local_id_ = ChannelEndpointId();
- remote_id_ = ChannelEndpointId();
+ ResetChannelNoLock();
}
}
void ChannelEndpoint::OnReadMessage(scoped_ptr<MessageInTransit> message) {
scoped_refptr<ChannelEndpointClient> client;
- unsigned client_port;
- {
- base::AutoLock locker(lock_);
- DCHECK(channel_);
- if (!client_.get()) {
- // This isn't a failure per se. (It just means that, e.g., the other end
- // of the message point closed first.)
- return;
+ unsigned client_port = 0;
+
+ // This loop is to make |ReplaceClient()| work. We can't call the client's
+ // |OnReadMessage()| under our lock, so by the time we do that, |client| may
+ // no longer be our client.
+ //
+ // In that case, |client| must return false. We'll then yield, and retry with
+ // the new client. (Theoretically, the client could be replaced again.)
+ //
+ // This solution isn't terribly elegant, but it's the least costly way of
+ // handling/avoiding this (very unlikely) race. (Other solutions -- e.g.,
+ // adding a client message queue, which the client only fetches messages from
+ // -- impose significant cost in the common case.)
+ for (;;) {
+ {
+ base::AutoLock locker(lock_);
+ if (!channel_ || !client_.get()) {
+ // This isn't a failure per se. (It just means that, e.g., the other end
+ // of the message point closed first.)
+ return;
+ }
+
+ // If we get here in a second (third, etc.) iteration of the loop, it's
+ // because |ReplaceClient()| was called.
+ DCHECK(client_ != client || client_port_ != client_port);
+
+ // Take a ref, and call |OnReadMessage()| outside the lock.
+ client = client_;
+ client_port = client_port_;
}
- // Take a ref, and call |OnReadMessage()| outside the lock.
- client = client_;
- client_port = client_port_;
- }
+ if (client->OnReadMessage(client_port, message.get())) {
+ ignore_result(message.release());
+ break;
+ }
- client->OnReadMessage(client_port, message.Pass());
+ base::PlatformThread::YieldCurrentThread();
+ }
}
void ChannelEndpoint::DetachFromChannel() {
@@ -119,15 +149,17 @@ void ChannelEndpoint::DetachFromChannel() {
// |channel_| may already be null if we already detached from the channel in
// |DetachFromClient()| by calling |Channel::DetachEndpoint()| (and there
// are racing detaches).
- if (channel_) {
- DCHECK(local_id_.is_valid());
- DCHECK(remote_id_.is_valid());
- channel_ = nullptr;
- local_id_ = ChannelEndpointId();
- remote_id_ = ChannelEndpointId();
- }
+ if (channel_)
+ ResetChannelNoLock();
+ else
+ DCHECK(is_detached_from_channel_);
}
+ // If |ReplaceClient()| is called (from another thread) after the above locked
+ // section but before we call |OnDetachFromChannel()|, |ReplaceClient()|
+ // return false to notify the caller that the channel was already detached.
+ // (The old client has to accept the arguably-spurious call to
+ // |OnDetachFromChannel()|.)
if (client.get())
client->OnDetachFromChannel(client_port);
}
@@ -154,5 +186,17 @@ bool ChannelEndpoint::WriteMessageNoLock(scoped_ptr<MessageInTransit> message) {
return channel_->WriteMessage(message.Pass());
}
+void ChannelEndpoint::ResetChannelNoLock() {
+ DCHECK(channel_);
+ DCHECK(local_id_.is_valid());
+ DCHECK(remote_id_.is_valid());
+ DCHECK(!is_detached_from_channel_);
+
+ channel_ = nullptr;
+ local_id_ = ChannelEndpointId();
+ remote_id_ = ChannelEndpointId();
+ is_detached_from_channel_ = true;
+}
+
} // namespace system
} // namespace mojo
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